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Konami’s Response to Silent Hills Cancellation – there is hope

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As you’re no doubt aware, the much hyped Silent Hills has supposedly been cancelled, prompting horror-game fans everywhere to become extremely annoyed. Konami has since issued a response to these claims, and it seems that the project may not be cancelled; just majorly changed.

The publisher has gone on record saying that “our contract period with Norman Reedus has expired.” Norman Reedus being the actor that was slated to star in Silent Hills, and who also claimed via Twitter that the game was indeed cancelled.

Konami didn’t discuss the title specifically, only stating that “We will continue to develop the Silent Hill series.” Whether this is a confirmation that the series will continue or just a means of keeping fans quiet is unknown.

Given the recent drama surrounding Hideo Kojima’s departure from the company, Konami is beginning to garner some bad publicity. Kojima was also supposed to be the director for Silent Hills and Kojima Productions was going to develop it, but with Kojima now slated to leave Konami after Metal Gear Solid 5 is finished, it’s not known if he will be involved with the project if it does continue.

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Silent Hills P.T.

The playable teaser, P.T, that was a tech demo/interactive advertisement for Silent Hills, was discovered to be removed from the PlayStation Store this Wednesday and even Guillermo del Toro, who was going to co-direct the game, has been reported of saying his collaboration with Konami “is not gonna happen.”

It doesn’t look like Konami is going to be able to alleviate fans’ worries with just promises. There needs to be an official statement on whether Silent Hills will be completed or not. As of now, Konami is in a lot of fans’ bad books. Between this and Kojima’s departure, they’ve been thrown into the spotlight… and not in a good way.

Update: Hope is lost. There will be no Silent Hills after Konami officially confirmed it was canceled a few minutes ago. The pain.

 

Michael is a graduate from Brunel University, where he studied Computer Games Design and Creative Writing. He denies claims that he did it just to give him an excuse to play videogames. He usually has something to say on the latest news in gaming, film and TV, even if no one wants to hear it.

Gaming

Battle Pass for Crash Team Rumble is not necessary to unlock new characters; the upcoming closed beta

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The competitive multiplayer spinoff of Crash Team Rumble, which will be available on both the PlayStation 5 and PlayStation 4, will debut on June 20. A closed beta for the game will be held in the coming weeks, and the good news that character unlocks won’t be dependent on Battle Pass progress was just revealed.

Publisher Activision made its intentions very clear in a lengthy blog post, writing, “New heroes and powers will be unlocked through in-game challenges rather than being connected to the Battle Pass because we want every player to have a balanced experience while enjoying the N. Sane fun that Crash Team Rumble has to offer.” “For those who wish to get a WUMP on the season’s newest looks, Battle Passes will solely reward cosmetic goods; however, cosmetics will still be earnable through participation in seasonal events.”

Those who preorder the platformer/battle royale mix can take part in a limited beta between April 20 and 24. For those who want to jump right in, online matches against other players and practice matches versus AI bots will be offered.

How does Crash Team Rumble strike you? Will you participate in the closed beta test?

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Indie Not on PlayStation Wins BAFTA Game of the Year, Beating PS5, PS4’s Greatest Hits

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God of War Ragnarok and Elden Ring were both beaten out for the British Academy of Film and Television Arts (BAFTA) award for Best Game by a tiny little independent title called Vampire Survivors, which isn’t even accessible on PlayStation systems. Do you really believe that?

Putting all lightheartedness aside, Vampire Survivors was something of a phenomenon in 2022, and you would have to be living under a rock (or live offline) to have missed it. It burst into prominence and eventually became a favorite among industry insiders. A fiendishly addictive fundamental gameplay loop hides beneath a deceptively simple exterior, earning developer Luca Galante, aka Poncle, this year’s BAFTA for Game Design as well as another honor.

There hasn’t been any news of the mega-hit coming to PlayStation as of yet, so there’s probably some sort of exclusivity agreement in place or anything else blocking it. Perhaps one day we will be granted access to it, but until then, console yourself with one of the numerous high-end games on our preferred platform, such as The Last of Us, which won Best Game back in 2014.

In slightly related news, Shuhei Yoshida, a PlayStation legend, received a BAFTA Fellowship, the highest honor bestowed by the organization.

What do you think about the Vampire Survivors’ victory—do you believe it was well-deserved or totally absurd?

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On May 17, Crusader Kings 3: Royal Court Expansion will be available on consoles

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While we felt Crusader Kings 3: Console Edition was fantastic when it was launched on the PS5 last year, we were only able to play the base game. We are incredibly grateful that the great Royal Court extension will be coming to consoles. This is a regal proclamation that we could not be more delighted to make.

It’s pretty difficult to switch back after you’ve experienced the conveniences and enhancements that Royal Court offers to the well-stocked table, as anyone who has played Crusader Kings 3 on PC knows. It’s not just for show; players will be able to use trophies and priceless pieces of art to adorn their throne room, which adds a minor RPG system to an already magnificently complex adventure.

If you haven’t already and like the basic Crusader King’s experience, we highly encourage you to give Royal Court a try. This expansion is the ideal reason to jump back in for another round of backroom maneuvering. Are you going to create your own royal court?

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