Gaming
Battlefield Hardline 1.02 Update Now Available On All Formats
Battlefield Hardline, the latest entry of the Battlefield series developed by Visceral Games released last month on consoles and PC, has received a brand new update today on all formats which introduces some gameplay tweaks, fixes and more.
Together with the already mentioned gameplay tweaks and fixes, the new Battlefield Hardline 1.02 patch also introduces the previously announced Rent-A-Server program, which allows players to customize the multiplayer matches and invite friends to play them.
Here are the full patch notes for today’s Battlefield Hardline update:
Battlepacks
- Bronze packs – changes made to the last slot drop to improve the chances of collectibles and vouchers rather than boosts.
- Silver packs – made the first 3 slots like a Bronze pack, and removed any chances of getting standard drops and increased the chances of collectibles for the last slot.
- Gold packs – made the first 4 slots as Silver pack, and removed any chances of getting standard items, drops advanced vouchers and greatly increased the chances of – getting superior or distinguished items.
- Added the Prima Guide’s Gold Battlepack.
- Shortcut Battlepacks added.
Battlepickups
- Adjusted the RPG to only have 1 ammo when picked up from a vehicle trunk and to have less splash damage.
Crash Fixes
- Fixed a crash related to some specific Nvidia based video cards.
- Fixed crashes in multiplayer based on data from BugSentry (internal crash tracking tool for live servers)
Gameplay
- Bullet impacts near the player no longer cause camera shake in certain cases.
- Fixed an issue in the Hollywood Heights map that allowed players to grab cash through a roof in the Blood Money game mode.
Modes
- Fixed an issue where the Hotwire game mode was showing as available for the Hollywood Heights MP map.
- Adjusted Team Death Match spawns so player is closer to friendlies and further from enemies.
- Adjusted tickets to 600 for Conquest Small and 999 for Conquest Large.
- Added Conquest Large to the Growhouse map.
Servers
- Fixed an issue with server customization settings for certain game modes.
- Rent-a-Server functionality added.
Shortcuts
- Added licenses for all items granted in the DLC shortcuts.
Squads (PS4 Only)
- Fixed an issue were a squad leader gets disconnected and the new leader cannot kick members of the squad or disband the squad.
UI
- Fixed an issue where players could bypass the timer at the beginning of the round during Rescue and Crosshair.
Vehicles
- Reduced the health of the couch and reduced the rate at which it can be repaired.
- Adjusted the criminal and law enforcement variants of the sedan so that they now take the same damage per bullet from weapons.
Weapon Tuning
- K10 – reduced start damage to 33 and end damage to 8
- Saiga, PTR 91, HCAR, and HK51 – reduced the amount of vertical recoil
- RO993 – increased the rate of fire to 850
- Jury 410 – increased the amount of damage per pellet to 20
- FMG9 – increased max damage to 25
- Battle Rifle ammo – increased min damage to 25
- AKM – bullet min damage decreased to 24
Battlefield Hardline has been developed by Visceral Games, the team behind other successful games such as the Dead Space series, in collaboration with DICE, long time developers of the Battlefield series. The new game is focused on the war on crime, breaking away from the military setting featured in the previous entries of the series.
Even though the Battlefield Hardline setting is different than the previous entries of the series, the game developed by Visceral retains some features from previous games, such as the Levolution mechanic lifted from Battlefield 4 and more. The game also features plenty of new game modes such as the Heist, Rescue, Hotwire, Crosshair and Blood Money which take real advantage of the war on crime setting of Battlefield Hardline and provide a unique gameplay experience.
Battlefield Hardline is now available in all regions on PlayStation 3, PlayStation 4, Xbox 360, Xbox One and PC. The new update is also available right now on all formats in all regions.
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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