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Naruto Shippuden: Ultimate Ninja Storm 4 New Video Highlights New Features and Changes

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Being based on one of the more popular manga and anime series, the Naruto Shippuden: Ultimate Ninja Storm series has managed to become more and more successful with each new release. Considering the success of the latest entry of the series, Naruto Shippuden: Ultimate Ninja Storm Revolution, it’s not surprising to see how many fans are eagerly anticipating the next entry of the series, Naruto Shippuden: Ultimate Ninja Storm 4, which is also going to be the first one to get released on PlayStation 4 and Xbox One, as well as on PC.

If you haven’t been following all the news on the game closely, you may want to check out a new video that has been shared on the Bandai Namco Entertainment America YouTube channel which highlights some of the new features and changes included in Naruto Shippuden: Ultimate Ninja Storm 4. Also, If you’re a fan of Hiroshi Matsuyama’s antics, you’ll be happy to see him dressed as Naruto in the video.

Naruto Shippuden: Ultimate Ninja Storm 4 has been officially announced late last year. The new entry of the series developed by CyberConnect 2 will come with plenty of new features not seen in the previous games as well as returning ones that have been tweaked for the new game, such as the Wall Running mechanic and more. Other features, such as the three fighting styles from Naruto Shippuden: Ultimate Ninja Storm Revolution, will not be back, as players will be able to use all three types during a match. Among the more interesting new features getting added in Naruto Shippuden: Ultimate Ninja Storm 4 is Leader Swap, which allows players to change leader and fight an opponent using support characters. Some new characters are also going to be included in the game, like characters taken from The Last: Naruto the Movie and others.

Naruto Shippuden: Ultimate Ninja Storm 4 will be released sometime this Fall in all regions on PlayStation 4, Xbox One and PC. A precise release date has yet to be confirmed for all regions.

As a long time gamer, Francesco has survived more zombie invasions, meteor strikes, magic spells than he can count. He still keeps fighting today to bring hope into countless gaming worlds. Or destruction, depending on his mood. Writing about video games was only the natural step for such a dangerous life.

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Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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