Gaming
Capcom Apologises For Street Fighter V Beta

Street Fighter V’s beta, which ran over the weekend, was something of a disaster. Players struggled just to get past the start screen, and even then would be stuck in a matchmaking lobby for hours. The main problem seems to have been Capcom’s servers crashing in a very serious way, causing players to spend most of their beta time waiting for unending loading screens. While beta tests are expected to be a little rocky, Street Fighter V’s beta was nothing short of disastrous.
Capcom has issued an apology to players for all of the issues with the Street Fighter V beta. “Capcom offers its sincerest apologies to everyone who participated in this first beta test. While the purpose of a beta is to work out these type of issues, it was very clear that the issues we faced were more severe than we were prepared for,” the company said in a statement.
The weekend’s beta period was eventually canceled until Capcom gets its act together. “After three days of testing, while we were making progress and collecting valuable data, we felt the majority of players were not having a good experience, and the best course of action would be to take the servers offline for extended maintenance. We will be postponing our first beta phase until we believe the experience is going to be a positive one for players.”
Given that beta participation could only be obtained by preordering the game, players were understandably upset. Fortunately, Capcom promises that there will be at least 3 beta tests leading up to Street Fighter V’s March 2016 release. Last weekend’s test won’t be counted as one of those.
Capcom is also preparing an extra incentive for those who took part (or attempted to take part) in the weekend’s beta. “We are working on a worthwhile in-game incentive for the players that participated in the first beta test. While we can’t confirm specifics just yet, we will have more details on this in the coming weeks.”
That incentive will be offered to players in the Asia and Europe regions as well, since Capcom says all territories were inconvenienced by this fiasco.
Gaming
Early Launch of Diablo 4 PS5, PS4 Has License Issues

Blizzard couldn’t expect it to be flawless, could they? The Ultimate Edition’s four days of early access to Diablo 4 on PS5 and PS4 has caused many license errors. Blizzard may not be able to fix Sony’s issue, which is preventing them from playing.
“We are seeing reports regarding PlayStation users experiencing Invalid License errors,” community manager PezRadar writes. We’re investigating and will update.” PC and Xbox Series X|S, Xbox One players have been able to play since the game launched less than an hour ago, suggesting a Sony flaw.
Only the Ultimate Edition of Diablo 4 has early access, with the full launch on June 6, 2023. After accessing Diablo 4, consult our guide. Do you have licensing issues like PS5, PS4 players?
Gaming
Ubisoft’s E3-Style Livestream Is Worth Watching

A new sizzle reel promises gameplay for games we’ve been waiting for at Ubsoft’s annual Forward showcase on June 12 at 10 am PT / 6 pm BST. Expect live updates on Avatar: Frontiers of Pandora, Assassin’s Creed Mirage, and The Crew Motorfest during the French publisher’s spotlight.
Publisher showcases are now commonplace. Over the next week and a half, we’ll be eating well as E3 announces exciting video games.
Ubisoft’s Forward event—what are you hoping to see?
Gaming
The PS5 and PS4 narrative adventures The Expanse revives Telltale Games

The Expanse: A Telltale Series will release its first five episodes on PS5 and PS4 on July 27. New gameplay footage was released in a trailer.
This isn’t the original Telltale team, which imploded two years ago in a twist many saw coming. Deck Nine and LCG Entertainment are developing and publishing The Expanse, a hermit-crabbing game.
If you missed that hot moment when we were swimming in episodic narrative content, your chance is coming. The Expanse: A Telltale Series: your thoughts? Try this doppelganger?
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