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Former BioWare Developers Hit Kickstarter With Mooncrest

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Mooncrest former BioWare developers turn to Kickstarter

Former BioWare developers have turned to Kickstarter to fund their next project, Mooncrest. It’s set to be a story-driven fantasy RPG that focuses on two female protagonists, and the team developing the game apparently has more than 20 years of combined development experience. Mooncrest has a $400,000 fundraising goal and at the time of writing is sitting at almost $9,000 pledged.

The ad for Mooncrest is a little weird – it doesn’t show any gameplay or give much information about what exactly we’ll see in the game. Instead, the video shows two women go from being on the verge of getting into an argument over a traffic incident to discussing what they’d like to see in a video game. They reminisce about the RPG games of old, talking about Souls combat, challenging puzzles, and strong female protagonists. Meanwhile, a group of KnightMayor developers are listening in from the background.

This isn’t the first we’ve heard of Mooncrest. KnightMayor have been releasing small updates about the game over the past few weeks. KnightMayor, which is made up of former BioWare developers, intends to make the game in the same vein as the classic old BioWare RPGs.

Mooncrest promises a story of “sisterhood,” with both protagonists being female, and “an immersive story of fellowship where the interactions with your wayward companion propel you on an adventure of intrigue.” According to the Kickstarter page, the game will feature real-time combat “where your wits will matter as much as your reflexes” and challenging puzzles that will “reward your cleverness.” Sounds good to me.

“After generations of peace, whispers of an ominous threat are heard on the streets of Mooncrest,” the pitch reads. “Can a mismatched pair of heroines overcome the challenges of their enemies and each other or will all end in ruin?”

There’s no launch date yet for Mooncrest, and its completion time will likely depend on the success of this Kickstarter campaign. There are 29 days left until it finishes, and we can likely expect more information over the next few weeks. It’d be great to see a classic-style RPG with two female heroines.

https://www.kickstarter.com/projects/350275419/mooncrest-former-bioware-devs-fuse-story-and-tacti

Rhiannon likes video games and she likes writing, so she decided to combine them. As well as writing about video games, she also belts out the occasional science fiction or fantasy story, edits videos, and eats strawberry oreos. In that order.

Gaming

The cast of the Sonic the Hedgehog 3 film has added an exciting new addition with the inclusion of Shadow, who will be voiced by the talented Keanu Reeves

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After a long wait, it appears that the search for a capable Hollywood actor to bring the brooding Shadow the Hedgehog to life has come to an end. Keanu Reeves, a renowned actor known for his iconic roles in film franchises such as The Matrix and John Wick, as well as his involvement in the highly anticipated game Cyberpunk 2077, has officially been cast for the role.

Speculation has been running wild lately, but The Hollywood Reporter has officially confirmed the casting, citing reliable sources in the know. News of Sonic the Hedgehog 3 being showcased at Cinemacon has quickly spread. Reeves is sure to bring his own special touch to the role, but it’s uncertain how well he will mesh with the mustachioed Dr. Robotnik, as Jim Carrey is set to reprise the character.

What are your thoughts on Keanu Reeves being cast as Shadow the Hedgehog in Sonic the Hedgehog 3? Please avoid sharing fan art in the comments section below.

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Get ready for a metaphorical rollercoaster ride with ReFantazio Livestreams!

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ATLUS has just announced their latest event, the “ATLUS Exclusive: Metaphor: ReFantazio” broadcast. Fans can look forward to an exciting 30-minute showcase of never-before-seen gameplay from the publisher/developer. How exciting is that to anticipate?

According to Gematsu, director Katsura Hashino will serve as the host of the broadcast, which will debut on YouTube on April 22. The English version will include dubbed audio and English subtitles, and we have also expanded the list of timezones available.

  • North America: 3 pm PDT, 4 pm MDT, 5 pm CDT, and 6 pm EDT.
  • UK/Ire: 11pm BST
  • Europe: 12am CEST / 1am EEST
  • Asia/Oceania: 7am JST, 6am AWST, 8am AEST.

Additionally, there is a scheduled stream for the next day, April 23rd, with the specific times listed below. Get ready for the “ATLUS Exclusive Debut Commemoration Special—Metaphor: Stalkers Club Final,” where fans can indulge in the captivating presence of hosts Mafia Kajita and Tomomi Isomura. They will thoroughly analyze and delve into all the information disclosed during the initial broadcast. Sayawaka, a visitor who is the author of the associated manga’s story, will be with them.

  • North America: 7 am PDT, 8 am MDT, 9 am CDT, and 10 am EDT.
  • UK/Ire: 3pm BST
  • Europe: 4pm CEST / 5pm EEST
  • Asia/Oceania: 11pm JST, 10pm AWST, 1am AEDT

What are your thoughts on the influx of information about Metaphor: ReFantazio? Are you planning to watch any of the upcoming broadcasts? Share your authentic thoughts in the comments section below.

 

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Final Fantasy 7 Rebirth’s Retry Wording Has Been Updated in a Subtle Manner

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Despite the numerous praises players have showered upon Final Fantasy 7 Rebirth, there is one particular aspect of the game that has garnered nothing but criticism: the perplexing wording of its retry screen, which players encounter when facing a Game Over. Fortunately, the developers have discreetly resolved this issue in the game’s latest patch. They have fixed the Platinum Trophy progression, resulting in a slightly less confusing experience for players.

If you don’t possess exceptional combat abilities, chances are you’ve come across the game’s notorious four options: “Retry from Current Battle, Retry from This Battle, Retry from Before Battle, or Resume.”. As an avid gamer, I must admit that I’ve experienced the frustration of losing precious time due to my own foolish mistake. In this particular instance, I found myself engrossed in fine-tuning my matrix and equipping my party, only to have it all go to waste when I encountered a formidable enemy. To compound my error, I made the ill-advised decision to retry the battle, resulting in an hour of agonizing repetition. Lesson learned!

The “Retry from This Battle” option has become a source of frustration for players who are struggling with the game’s final boss encounter, leading to a significant number of rage-quits. Without giving away any surprises, opting for that choice after being defeated would result in players being sent back to the beginning of the final boss encounter, needlessly forcing them to forfeit approximately an hour’s worth of hard-earned progress in battle.

After the update, players now have the option to select “Retry from the Current Phase” instead of “Retry from Before the Current Battle.”. It’s worth noting that this change is only slightly improved. It’s rather disappointing that the screen is overly convoluted, which may lead to players feeling frustrated. While it’s better late than never, we can’t help but wonder if this issue will persist in the future.

 

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