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Anthem Closed Alpha Slated To Start On December 8

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Anthem BioWare story update

Anthem, the up and coming MMO developed by Bioware, recently held registration for a closed Alpha. The registration ended December 3rd, so if you wanted to try to get in, sorry folks. The Alpha begins on December 8th and will run until December 9th. So players in the Alpha will not have long to test but will have the prestige of being some of the first to play Anthem.

Anthem was first presented at E3 in 2017. Since then players have been dying for any information they can get on it. Anthem’s is a part of the science fiction/fantasy genre. Fans speculate Anthem to be a contender for Bungie’s Destiny.  Players have seen a few pieces of the world in Anthem and describe it best as strikingly beautiful and amazingly elaborate. Anthem is expected to have a fairly sophisticated plot and be primarily story driven. Gamers have complained that developers often choose to focus too much on multiplayer rather than making a strong storyline. This should alleviate any concerns they have about being sold a half-finished game. 

So far there has been no word on whether there will be an open or closed beta. The game is nearing completion so if there is to be one it would likely be sometime in January or early February. Luckily, players won’t have to wait long as Anthem is slated for release on February 22nd. The excitement from fans is papable with many predicting a phenomenal game. What players have seen so far has them highly expectant of a phenomenal game. The upcoming alpha should offer more evidence of what the game will be like when it is finally released in the coming months. At the minimum players can expect to see more gameplay from the Alpha soon. 

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Larian Reveals Baldur’s Gate 3’s Mildest Multiclass Builds

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Since the excellent Baldur’s Gate 3 has been out in the wild for a while, interesting data can be gleaned, such as how players choose to play an innovative new RPG from home. Stats from developer Larian Studios and posted on the PlayStation Blog show that most people want to play as a stealthy archer like in Skyrim when given nearly limitless options.

According to a fascinating graph, Rogue/Ranger is the most popular multiclass build, with over 175,000 players using it to snipe unsuspecting enemies from range. The next two builds reveal similarly. 150,000 played Barbarian/Fighter because they loved pummeling things, and 109,00 played Barbarian/Paladin, which lets players talk to their victims before beatings.

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More sense emerges as you descend. If the Paladin/Warlock/Sorcerer/Bard has high Charisma, any combination can be interesting. Charisma helps these classes cast spells and abilities and interact with NPCs outside of combat.

Playing a single class through Baldur’s Gate 3 feels great, which is what most players do. A pure Fighter or Wizard becomes so powerful by game’s end that we don’t blame you for not mixing things up!

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Play as a Tiefling Oathbreaker Paladin, Dark Urge Origin (which you must resist), or Bard for real moral dilemmas. You could also play pseudo-Aragorn again.

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Techland Shows Durable Dying Light 2 Content Roadmap

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Techland is continuing to release Dying Light 2 content as part of its long-term support. This is surprising since the meaty Good Night, Good Luck update was released a few months ago. It’s nice to know what’s coming, but no timeline was given.

IGN-exclusive roadmap trailers reveal more co-op missions, board quests, a tower raid, and replayable GRE anomalies. Executions and finishers may be added to the April Gut Feeling update, which overhauled melee mechanics. Graphical options, weapon repair, gear, and mod dismantling are always welcome.

Knives, polearms, and more enemy variants are coming, including a Nightmare difficulty. Changes to NG+ include firearms. Players can finally dress to their hearts’ content with new cosmetic options.

Has Techland’s Dying Light 2 support lured you back? Would you rather focus on something new?

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Epic to Globalize V-Buck Price Hike

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Epic Games expanded the Fortnite V-Buck “pricing alignment” after laying off almost 900 employees, citing “inflation and currency fluctuations”. Fortnite’s premium currency will rise in international markets, including the largest.

Epic Games will raise the price of V-Bucks and real money content packs in the Czech Republic, Denmark, Eurozone countries, Hungary, Japan, Norway, Poland, Romania, Sweden, Turkey, and the US (including all US Dollar storefronts) on October 27.

Raising the price of this fictitious currency was successful when the company trialed it in the UK, Canada, and Mexico, so it was decided to announce it worldwide now. These USD increases range from $1 (1000 V-Bucks, previous $7.99) to $10 (13,500 V-Bucks, previous $79.99).

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How do you view Epic’s timing and pricing increase?

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