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Players Who Pre-Order Just Cause 3 Can Win a Real-Life Island

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Just Cause 3 Island Giveaway is too good to be true

A chance to win a real-life island by pre-ordering Just Cause 3 sounds amazing until you read the fine print

There is no denying that pre-order numbers for games have been steadily dropping the last couple years. A growing number of gamers are skipping the pre-order process and waiting till launch day, when reviews for it are released to decide whether or not to buy it. Analysts are saying that the rise of digital releases are causing the decline.

Since gamers don’t have to worry about stores having enough physical copies in stock they don’t need to pre-order. Many others are pointing to the long series of bad launches that have happened over the last two years that hurt thousands who pre-ordered. When games like Assassin’s Creed Unity, Batman: Arkham Knight, and Halo: The Master Chief Collection all shipped broken gamers are naturally going to be wary.

In order to fight back against those waning pre-order numbers publishers have had to go to crazy lengths to keep gamers interested. They’ve been upping the ante of pre-order bonuses to the point that Call of Duty: Black Ops 3’s collectors edition will come with a working fridge. Square Enix is following that same train of thought with their upcoming title Just Cause 3 with a pre-order competition where players can win a real-life island.

An unbelievable grand prize unlike anything a game publisher has offered before. The only draw back is that island prize comes with an equally amazing number of strings attached. On their Just Cause 3 Win an Island website Square Enix gives no details about where this island even is. What they do say is that its worth $50,000 and only players from North America (United States, Canada, Mexico, and Chile) are eligible to win.

That sounds great until you read the fine print where the rules state that “all taxes and fees associated with purchasing and obtaining of Island (including but not limited to attorney’s fees, escrow, and closing costs) are the responsibility of the Winner” also “sponsor does not guarantee the Island to be inhabitable, developed, or reachable by any means other than a boat.” Finally Square Enix is also reserving the right to change any part of the Just Cause 3 island prize.

So even your able to win this possibly-inhabitable, maybe partially developed, nearly unreachable island and can pay all of the expenses for it there’s no guarantee you’ll get it. On the upside the Just Cause 3 island winner can choose a $50,000 cash prize instead of the mythical island (this is the only option available to entrants from Mexico). Running off with a huge cash prize sounds like a far easier option than fighting with lawyers and tax collectors.

Offering an island as a grand prize might be a great way to get people interested in pre-ordering Just Cause 3 but its also a little over the top. Do you think Square Enix should be going through with all the hassle of a major give-away to increase preorder numbers or should they focus on making a great game?

Just like most other people are here, Ryan is very passionate about gaming and technology. When he's not writing about video games, you'll likely find him talking about the latest gadgets.

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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