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The Gamechangers – a GTA movie

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So many of us are now extremely accustomed to the world, or rather, worlds, that the massive success which is the Grand Theft Auto brings to our screens. Burglary, murder, reckless driving, mass shootings and other mischief is all but common to those that play any of the GTA titles. Let us also not forget the latest installment, GTA V’s immense $1bn earnings in three days from its launch back in 2013, making it the fastest-selling entertainment title ever.

While there will always be those who will blindly accuse violent video games to be the root cause of real-life violence and the trigger of homicide in the real world, we, as gamers, know better and can stand against such accusations with our honor unspoiled. There are even those that claim pertaining in violence in a virtual environment soothes the mind and will actually help quell someone’s urge to do such atrocities outside the virtual environment – which is a good thing.

Now, the fine gents over at BBC TWO wish to present us a “factual drama” of how GTA’s mastermind, Sam Houser, came up with the idea and how he had to stand behind his game and company as others would seek to its fall.

On September 15, “The Gamechangers” will try to showcase the struggle that Sam Houser (portrayed by Daniel Radcliffe, which you may know from his famous role as Harry Potter) faces when Jack Thompson (played by Bill Paxton), a Christian lawyer, gives his best to bring down those that came up with the GTA franchise.

BBC claims that this movie was “not authorized” by the game producers and it will be based on “court documents and interviews” of the people involved in the numerous scandals and law suits.

As previously said, we may know the cities in the GTA titles as we know the palm of our hands, as well as the stories of those characters, but some of us may not be familiar with the struggles of those that sought to bring them to our small screens.

Let us see if this one and a half hour drama will teach us more, all the while enjoying Dan-the-Rad’s artistic wand waiving.

Daniel John Coste has a passion for many great things like movies, fiction writing, video games and travel. He also gets easily excited by anything regarding tech innovation and space exploration. He aspires to become a world renown fiction writer - coming soon.

Gaming

TopSpin 2K25 appears to be a standout title in the recent PS5 and PS4 gameplay showcase

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This author has consistently praised the realistic portrayal of tennis in TopSpin 4. After more than a decade, we are thrilled to witness the release of TopSpin 2K25, which expands upon the success of its renowned predecessor. This gameplay video provides a comprehensive overview of the features discussed in our recent preview while also incorporating relevant footage to enhance understanding.

The series’ swing system sets it apart from arcade-style games like Virtua Tennis, as it requires players to charge up their shots in a different way. In order to succeed, timing is crucial, and fortunately, a new meter above your player will assist you in achieving that. Surfaces have their own distinct characteristics, such as clay, where you’ll experience a noticeable amount of sliding.

The game ensures that every player has a distinct set of animations, adding a touch of individuality to each competitor. The courts, found in all Grand Slams, possess a remarkable amount of individuality and charm. It is mentioned in the video that with each in-game season, players can expect a plethora of additional content, such as animation packs. This indicates that there will be plenty to anticipate even after the game’s initial release.

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Developers are reportedly questioning the purpose behind Sony’s PS5 Pro upgrade

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Two major stories have emerged at GDC this year: the decline of Xbox’s brand and the speculation surrounding the purpose of the PS5 Pro. During a podcast discussion, Christopher Dring, a prominent reporter from GamesIndustry.biz, expressed his observations about the lack of understanding surrounding Sony’s rumored mid-gen upgrade. Dring claims that he came across a lot of people at the show who were confused about its purpose.

He made it clear that he anticipates “PS5 fans” upgrading, which gives Sony certain advantages. However, game developers are finding it difficult to generate enthusiasm for the system. “Developers don’t seem to see the necessity for it, based on my conversations with them,” he disclosed. Some people believe they aren’t fully maximizing the potential of the PS5 from the start.

With the lingering effects of the pandemic and the lengthy development cycles, the PlayStation 5 has yet to showcase a substantial lineup of exclusive blockbuster titles. “Some companies expressed skepticism about the potential for growth and impact,” Dring nonchalantly remarked. This current generation of consoles appears to have barely begun, with no apparent demand for a mid-generation update. How about we focus on developing fresh, cutting-edge software?

The journalist later explained that Sony likely has realistic expectations for the refresh, understanding that it will likely have limited appeal to a specific audience. As we’ve mentioned before, the introduction of PlayStation Spectral Resolution and other innovative features is aimed at enhancing the performance modes in games like Final Fantasy 7 Rebirth. Thus, if such an experience resonates with your preferences, you likely fall into the niche audience that PlayStation aims to cater to.

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Gaming

Bend Studio, the development team behind Days Gone, is expanding their staff for an exciting new project in the world of AAA live service gaming

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Sony’s Bend Studios is expanding its team for another high-profile game, signaling PlayStation’s ongoing pursuit of the live service trend. When we last heard from the Oregan-based developer of Days Gone, Bend expressed their anticipation and confidence in their upcoming project, suggesting that it would propel the studio to new heights.

By way of Eurogamer, the studio has alerted us to this most recent update. It appears that a recruitment ad has been recently posted on the company’s website. Bend is looking for a lead project manager who can effectively manage project scope based on current team velocities and milestone schedules. The role requires hands-on game development experience in leadership roles, specifically in shipping AAA live-service games. Specifically, the ideal candidate should possess a proven ability to transform game development studios from a traditional focus on boxed products to dynamic live service development, all while holding a key leadership position.

It’s worth noting that while a service game out of Bend has the potential to be great, it’s important to acknowledge the numerous failed attempts in recent history. Over the past couple of weeks, we’ve reported on a cancelled Spider-Man game, rumors of an online Twisted Metal project, and a fantasy co-op game that got axed when London Studio shut down. And mind you, that’s just scratching the surface of what Sony has been up to. Choosing to take a chance with a studio that specializes in single-player games seems questionable, to say the least.

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