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Overwatch Beta First Impressions – it’s fun to play

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Last time I wrote about Overwatch there was a lot of hate targeted towards me, but what most of you haters have failed to understand is that I was talking exclusively about the competitive part of the game. At that moment I didn’t think to compare Overwatch with Team Fortress because to be honest in my opinion Team Fortress is not as competitive as other FPS games. Stop assuming that I am against fun games or having fun while playing video game, but I really wished Blizzard would make a more competitive game. I had my hopes set too high when I heard Blizzard was making a FPS game and I forgot to take into consideration that this is the first FPS game Blizzard has ever done.

Before you start with hate comments, yes, I did receive the Overwatch Beta. I’m sorry guys! That being mentioned, I really want to start by saying that Overwatch is indeed a fun game to play, but If beta keys would exist more of us could enjoy the game alongside friends. From my point of view when you play a new game alone you have a tendency of not paying as much attention to the gameplay and also you won’t be able to talk about epic moments or majestic fails.

Unfortunately after trying out the game I still consider that it lacks competitiveness. Apparently people like the changing of hero feature during the game, because most of the games that I have played start with a set of heroes and end with a completely different one. Although I admit I am stubborn and I haven’t changed my hero during the games I’ve played and I wasn’t a burden to the team.

After playing a couple of games with different heroes, I realized that with some heroes it’s easier to aim and move while with others it’s pretty much impossible, it does indeed require some skill. And the thing I hate most is that some heroes have that ‘Ultimate’ ability which in most cases is auto-aim meaning that you can kill easily 3 or 4 guys if they are in your line of sight and at the same time some ‘Ultimate’ abilities are useless and so are their basic abilities.

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After I heard the game will have 4 ‘classes’ I decided to go for the ‘Offensive’ one, because it usually requires more skill and aim. In Overwatch however, some defense or tank heroes could kill you faster than any offensive hero. At first I started playing with McCree and Pharah and they became my favorite characters to play with. They are both offensive characters, which in my opinion seem balanced when it comes to basic abilities and ultimate.

When it comes to maps I was expecting some very well made ones, but they made some doors that lead to nowhere, which makes the entire game confusing orientation wise. So if you are one of those who have trouble with orientation even in real life you should probably carefully study the map system before playing.

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As expected the graphics of the game and the visual effects are simply amazing which is very characteristic for Blizzard games. Also I think they have chosen the best song possible for ‘Play of the Game’ because it really pumps you up and makes you want to play another match just to reach that ending moment. Even though the way they choose ‘Play of the game’ makes you not want to play anymore because it doesn’t matter if you killed 2 guys with awesome movement and aim, Blizzard still chooses to award the player who made the most kills even if he just stood in one place and managed to kill more players than others (I am referring to Bastion of course).

Overall, the game is fun to play, but I personally don’t find it competitive at all. As I’ve used to play a lot of Call of Duty and Counter Strike, I really wanted something more similar to them. If the game resembles Team Fortress I wouldn’t know because I was never tempted to try it out. However, Overwatch is just in the Beta phase at the moment and I can only hope that some things will be eventually changed until the official release of the game.

Who doesn’t enjoy listening to a good story. Personally I love reading about the people who inspire me and what it took for them to achieve their success. As I am a bit of a self confessed tech geek I think there is no better way to discover these stories than by reading every day some articles or the newspaper . My bookcases are filled with good tech biographies, they remind me that anyone can be a success. So even if you come from an underprivileged part of society or you aren’t the smartest person in the room we all have a chance to reach the top. The same message shines in my beliefs. All it takes to succeed is a good idea, a little risk and a lot of hard work and any geek can become a success. VENI VIDI VICI .

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Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

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The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

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Evaluating Fallout 76’s Value in 2024

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If you’ve been keeping up with the new Fallout show on Amazon Prime, chances are you’ve been relying on PS Plus Extra and PS Plus Premium to access and enjoy one of Bethesda’s legendary RPGs. We decided to bypass the highly acclaimed Fallout New Vegas and Fallout 3, opting instead to explore the vast landscapes of West Virginia in Fallout 76. Infamous for its initial reception, Todd Howard’s “Fallout with Friends” has evolved significantly over the past six years. However, does that imply the game is of high quality? Is it worth playing in 2024?

As we ventured out of Vault 76 for the very first time, we were determined to find the answers to those burning questions. Recalling our escapades on the Push Square YouTube channel, we encountered quest-giving NPCs—a feature that was surprisingly absent upon release—awe-inspiring bases built by fellow players—and an abundance of loot that could easily burden us 76 times over.

In the midst of the vast array of open-world online experiences, we found ourselves quite enthralled by the combination of 50s classics playing in the background as we obliterated the heads of ghouls. And to top it off, we were able to enjoy all of this with our friends. Exploring the wasteland in the company of a ragtag band of survivors adds a unique element to Fallout 76, setting it apart from other games in the series. However, does it manage to prevent us from uninstalling and transitioning to one of the mainline entries in the series? To discover more, be sure to watch the complete video!

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