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Vermintide players can now check out the game’s first DLC for free

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If you were looking to jump back into Warhammer End Times – Vermintide or just try out the game for the first time now’s your perfect chance. Earlier today, developer Fatshark released the first of the promised DLC for the game entitled Sigmar’s Blessing and it can be played for free right now. Even better news is that this is just the first free DLC, with more to come further down the line, alongside some paid extra content as well. But let’s focus on the present for a moment and see what’s new in Vermintide with the addition of Sigmar’s Blessing, shall we?

Item creation has become a bit more interesting thanks to the Shrine of Solace, which allows players to sacrifice tokens in order to create weapons. Unlike the previous system, you can now create weapons of a particular tier or type, and also for a particular hero. According to Fatshark, the Shire of Solace will feature two more pages further down the line, which will allow players to reroll a weapon’s traits or reroll the proc chance of a certain trait already found on the weapon. It’s a bit unfortunate that Sigmar’s Blessing didn’t launch with all these options from the get go, but the new weapon creation system is still a nice addition to Vermintide all by itself.

Shrine of Solace aside, the free DLC also offers no less than 40 brand new veteran weapons, as well as 5 new traits for the high tier weapons. What’s more, 5 new trinkets (on for each hero) are also up for grabs and the player is now (finally) able to salvage trinkets, hats, and exotic weapons. For more information on Vermintide‘s first piece of free DLC make sure to visit the official website right here or if you just want a quick rundown check out the trailer down below.

Although George has many hobbies, he likes nothing more than to play around with cameras and other photography equipment.

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Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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