Capcom’s Monster Hunter franchise has been running strong ever since 2004 and seems to have found a permanent home on Nintendo consoles. Naturally, one would expect the company to make a new Monster Hunter game for Nintendo’s latest console, the Nintendo Switch, but that is only half true: the most recent Monster Hunter game is being ported to the Nintendo Switch, at least in Japan.
Earlier this year, Capcom released Monster Hunter XX (pronounced “Double Cross” instead of “X X” or “Double X”) in Japan on the Nintendo 3DS. The game was an upgrade to Monster Hunter X (pronounced “Cross”), better known as Monster Hunter Generations outside of Japan, and introduced new monsters, new monster variants, and new fighting styles. While we do not know if the Switch version of Monster Hunter XX will be a straight up port or if it will introduce its own slew of monsters and monster variants, we can expect it to support numerous control schemes and provide better graphics.
The announcement page for the Switch version of Monster Hunter XX is only in Japanese, and I cannot find any first-hand information in English, especially regarding the potential of a release outside of Japan. However, many gaming news outlets treat an American release as a foregone conclusion, which is understandable given Monster Hunter’s popularity. While Capcom never announced an English version of the original Monster Hunter XX for the 3DS, that might not be necessary if the Switch version is released outside of Japan. Capcom and Nintendo could be assuming that the Switch version will be a console seller (i.e., will convince people to buy Nintendo Switches), which is more than likely given the quality of the Monster Hunter games.
You might wonder why Monster Hunter XX’s Switch release is such a big deal. The Monster Hunter franchise is extremely popular, especially in Japan. Furthermore, while the series started on PlayStation 2, it jumped to Nintendo 3DS in 2012 and stayed there ever since, which demonstrates the popularity of a portable, multiplayer-focused Monster Hunter game. Since Nintendo is trying to push the Switch as a powerful, portable console that is designed to interact with other Switches, Monster Hunter will help cement that reputation.
We here at Geek Reply hope that Capcom/Nintendo officially announces Monster Hunter XX for American, European, and other non-Japanese audiences next month at E3 2017.
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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