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Hackers Hold Projekt Red for Ransom

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Holy cow, this is the kind of story that writes itself. Video game developer Projekt Red, is being held for ransom over there game CyberPunk 2077. It isn’t known whether or not this was done by one person, or a group of people. Apparently old concept documents for the game were what was stolen. If the developers didn’t want the game documents leaked, they needed to pay a ransom.

Projekt Red Statement

After the documents were held for ransom, Projekt Red made an announcement on Twitter.

“An unidentified individual or individuals have just informed us they are in possession of a few internal files belonging to CD PROJEKT RED. Among them are documents connected to early designs for the upcoming game, Cyberpunk 2077.

A demand for ransom has been made, saying that should we not comply, the files will be released to the general public. We will not be giving in to the demands of the individual or individuals that have contacted us, which might eventually lead to the files being published online. The appropriate legal authorities will be informed about the situation.

The documents are old and largely unrepresentative of the current vision for the game. Still, if you’re looking forward to playing Cyberpunk 2077, it would be best for you to avoid any information not coming directly from CD PROJEKT RED.

When the time is right, you will hear about Cyberpunk 2077 from us – officially.

CD PROJEKT RED Team”

Looking Forward

Keeping cool under pressure is a necessity in the business world. And ironically, this might be a fantastic opportunity for Projekt Red. Because right now a lot of people seem to have forgotten about Cyberpunk 2077. Or at the very least it hasn’t made any headlines in awhile. Bringing attention to it will only drum up interest. And if we are to believe Projekt Red, that the stolen documents are only old, then they hold no risk. If the documents are leaked then people who have a chance to see the process of making the game. If they are not leaked, then they got a couple free headlines while making the game.

I've always been a gamer. Way back when I was sitting on the basement floor with my sister playing Spyro and Madden '99 I knew what my future was. Gaming. Now I try to squeeze as much gaming in as possible when I'm not in class at Bellarmine University.

Gaming

Larian Reveals Baldur’s Gate 3’s Mildest Multiclass Builds

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Since the excellent Baldur’s Gate 3 has been out in the wild for a while, interesting data can be gleaned, such as how players choose to play an innovative new RPG from home. Stats from developer Larian Studios and posted on the PlayStation Blog show that most people want to play as a stealthy archer like in Skyrim when given nearly limitless options.

According to a fascinating graph, Rogue/Ranger is the most popular multiclass build, with over 175,000 players using it to snipe unsuspecting enemies from range. The next two builds reveal similarly. 150,000 played Barbarian/Fighter because they loved pummeling things, and 109,00 played Barbarian/Paladin, which lets players talk to their victims before beatings.

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More sense emerges as you descend. If the Paladin/Warlock/Sorcerer/Bard has high Charisma, any combination can be interesting. Charisma helps these classes cast spells and abilities and interact with NPCs outside of combat.

Playing a single class through Baldur’s Gate 3 feels great, which is what most players do. A pure Fighter or Wizard becomes so powerful by game’s end that we don’t blame you for not mixing things up!

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Play as a Tiefling Oathbreaker Paladin, Dark Urge Origin (which you must resist), or Bard for real moral dilemmas. You could also play pseudo-Aragorn again.

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Techland Shows Durable Dying Light 2 Content Roadmap

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Techland is continuing to release Dying Light 2 content as part of its long-term support. This is surprising since the meaty Good Night, Good Luck update was released a few months ago. It’s nice to know what’s coming, but no timeline was given.

IGN-exclusive roadmap trailers reveal more co-op missions, board quests, a tower raid, and replayable GRE anomalies. Executions and finishers may be added to the April Gut Feeling update, which overhauled melee mechanics. Graphical options, weapon repair, gear, and mod dismantling are always welcome.

Knives, polearms, and more enemy variants are coming, including a Nightmare difficulty. Changes to NG+ include firearms. Players can finally dress to their hearts’ content with new cosmetic options.

Has Techland’s Dying Light 2 support lured you back? Would you rather focus on something new?

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Epic to Globalize V-Buck Price Hike

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Epic Games expanded the Fortnite V-Buck “pricing alignment” after laying off almost 900 employees, citing “inflation and currency fluctuations”. Fortnite’s premium currency will rise in international markets, including the largest.

Epic Games will raise the price of V-Bucks and real money content packs in the Czech Republic, Denmark, Eurozone countries, Hungary, Japan, Norway, Poland, Romania, Sweden, Turkey, and the US (including all US Dollar storefronts) on October 27.

Raising the price of this fictitious currency was successful when the company trialed it in the UK, Canada, and Mexico, so it was decided to announce it worldwide now. These USD increases range from $1 (1000 V-Bucks, previous $7.99) to $10 (13,500 V-Bucks, previous $79.99).

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How do you view Epic’s timing and pricing increase?

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