The Tokyo Game Show is almost here, and Capcom has prepared an all-new trailer for Monster Hunter World to hype the latest entry in its flagship franchise.
The trailer is a combination of pre-rendered graphics and in-game cutscenes. Not only will Monster Hunter World use these cutscenes to tell its story (and not just introduce new monsters), but it will also have a story that apparently revolves around mysterious mounds of molten material. However, the game will primarily focus on hunting monsters, and like all Monster Hunter games, this entry will include both new and old faces. The trailer shows some of the creatures we’ve already been introduced to, including the Iguana-like Jagras and Great Jagras, the not-Chameleos Pukei-Pukei, the rock-throwing Kulu-Ya-Ku, the Anjanath — or as I like to call him, the vulturesaurus-rex — and the iconic Rathalos. However, the trailer also introduces several new creatures, including what appears to be a larger Noios (given Monster Hunter naming conventions, it will be called a Great Noios), a massive, big-horned dragon called the Nergigante, an unidentified monster the size of a mountain, a powerful climber and glider with a viper-like face and neck, a gigantic bird-like creature, a raptor-like monster with giant eyebrows that can blind enemies with a flash of light, and a fluffy, floating, bat-like creature. While some of these new faces are more reminiscent of real-world animals than those from the previous games, these creatures still demonstrate the creative team’s ability to design wildly imaginative and imposing monsters.
While the trailer focuses on the titular monsters, it also demonstrates some new features in Monster Hunter World, especially new locations. The trailer prominently shows off the game’s hub, this time a large outpost built into a cliff, where players can obtain missions, purchase and upgrade equipment, and chow down on delicious, stat-boosting meals. The video also prominently displays two new areas, a blasted canyon full of sharp, craggy rocks, and a “forest” where the trees are made out of coral, and the sky makes the place look as if it were underwater. The trailer also shows two of Monster Hunter World‘s new mantle items, specifically one that lets players be hit by attacks without flinching (no idea if they still take damage) and another that can be used to glide and travel on updrafts. However, the biggest new feature is in a blink and you’ll miss it moment. Longtime Monster Hunter fans are very familiar with the Felyne, a sentient species of bipedal, talking, cat-like monsters that act as the player’s personal squires/assistants and love to tell cat puns. But now, in Monster Hunter World, they will be able to ride small monsters such as the Jagras bareback and use them in combat. I’m excited to learn more about this mechanic and if certain rideable monsters come with unique abilities.
This trailer has me thoroughly excited for Monster Hunter World‘s release, which will be January 26th, 2018 for the PlayStation 4 and Xbox One. While a PC version is in the works, it will come at a later, unspecified date. Gamers who pre-order the PS4 and Xbox One versions will receive a special special armor set and charm that will help out at the beginning but quickly be outclassed after a few hours of hunting.