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The Witcher 3’s New PS4 Pro HDR Update Is Causing Some Pretty Bad Graphical Issues

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Witcher 3 PS4 Pro HDR issues

CD Projekt RED has been promising a PS4 Pro HDR patch for The Witcher 3: Wild Hunt for months, and the patch finally released this week. While fans were thrilled to finally get this patch downloaded, many are reporting that it’s actually doing more harm than good at this point in time.

The 1.61 update has been downloaded by many fans, and users on the official CD Projekt RED forums are reporting some horrendous pop-up and draw distance issues. This is conveyed well in a video uploaded by YouTuber Qbon83, which you can watch below.

As you can see, this definitely is distracting no matter how picky you are with your graphics. This certainly isn’t what fans were expecting from a patch that they’ve been waiting months for, but thankfully the developer is aware of the issue and is looking into addressing it. Users are currently getting this response from the developer regarding the issue:

“Hello,

I’m sorry for any inconvenience caused by this situation. We are aware of this issue and our development team is investigating how to address it.

For now, only changing the 4k resolution to something less can help. If you need any further assistance, please don’t hesitate and contact us by simply responding to this e-mail.”

It remains to be seen how long it will take for the developer to roll out a fix for this issue, but considering how long it took for the actual update to arrive… don’t hold your breath. We’ll keep you updated as more information becomes available.

The Witcher 3: Wild Hunt is available on PC, PlayStation 4 and Xbox One. It originally released in 2015, receiving critical acclaim across all supported platforms. It serves as the conclusion to protagonist Geralt’s story, with the developer moving away from the series for the time being and focusing on the upcoming sci-fi RPG called Cyberpunk 2077.

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Gaming

In Spider-Man 2, Player Unconventionally Free Roams as Venom

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One player found an unusual way to roam Marvel’s Spider-Man 2’s New York City as Venom again. However, intentionally crashing your game during a story segment requires nerves of steel, so we wouldn’t recommend it. Possible Marvel’s Spider-Man 2 spoilers!

UnderTheHood788 explained their method, which involves reaching a cutscene that switches players to Peter. They unplugged their PS5 when the screen blanked while switching to fidelity mode. As the game renders slower, fidelity mode was used. Players get Don’t Be Scared, a mission without an objective, after reloading the last save.

UnderTheHood788 advises, “Wait a bit and go to an unidentified target mission or talon drone mission to become Venom. Reload and become Venom, committing crimes against hunters, the flame, thugs, and even symbiotes. Bases are possible.”

Boys I did it again
byu/UnderTheHood788 inSpidermanPS4

If you like causing carnage, get a move on—Insomniac will spoil the fun in the next update. This indirect approach—what do you think?

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Avatar Frontiers of Pandora Could Influence Future Films

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On December 7, Ubisoft’s Avatar: Frontiers of Pandora hits PS5. Fans can expect new creatures, characters, and storylines that are influencing other Avatar projects as part of James Cameron’s canon.

Massive Entertainment director Magnus Jansén told IGN that the game’s new Western Frontier region—from plants to Na’vi clans—is now Avatar lore: “The Western Frontier is no less a part of the world of Avatar than what’s in the movies.” Jansén says one of their creations is in an Avatar exhibition, but most excitingly, “there is already some talk about maybe using some of the stuff that we did in the upcoming movies.”

Jon Landau, producer of the Avatar films, said: “I think clans are a perfect thing to someday try to weave into the movies. However, new environments follow. Go and say, “Okay, let’s explore what you did in the video game in the movie.” Frontiers of Pandora introduces the Aranahe, Zeswa, and Kame’tire Na’vi clans.

In addition, Lightstorm VP of franchise development Joshua Izzo teased: “I can say that there are going to be some future sequel elements in Frontiers of Pandora that will pay off when the movie comes out when Avatar 3 comes out in 2025. Because of ’25, careful Avatar fans may want to revisit certain things.

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CDPR’s Live-Action Cyberpunk 2077 Not Due Until 2025

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CD Projekt’s live-action Cyberpunk 2077 won’t arrive until 2025. In the company’s latest earnings call, the PM project was only mentioned as not expected in 2024.

During a call with IGN, chief commercial officer Michał Nowakowski stated that the company will continue to promote the game and develop the Cyberpunk IP through activities beyond the game.

Nowakowski said, “We’re not really discussing specifics here, but one of the obvious things that we have announced, not happening next year, but going to be developed or moved in the direction next year, is the project we have announced with Anonymous Content.”

Anonymous Content, which produced Crime & Punishment, True Detective, and Mr. Robot, seems like a good fit to bring Night City’s mean streets to life. We don’t know if the project will be a TV show, movie, game adaptation, or standalone story.

Would you attend a live-action Cyberpunk event? Would you like it in what form? Jackie and V lost six months. With Johny Silverhand, Behind the Music?

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