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New Details On RAGE 2 Revealed; Gravity Guns, Snipped Multiplayer, More

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Since E3 2018, publisher Bethesda has been teasing fans with chaotic game trailers, screenshots and lively details on their upcoming sequel, RAGE 2. However, Avalanche Studios and id Software have still been able to keep much of the game under wraps. That is, until now.

In an extensive round-up from Game Informer, RAGE 2 has let loose many details on the follow-up to 2010’s post-apocalyptic FPS title. While The Game Awards earlier this week provided a deeper look at the game – as well as a set release date – with a brand-new open-world trailer, there’s still loads of information about the upcoming carnage inducing shooter we’re still uncovering.

Earlier this year, Bethesda shared with fans that the game was being co-developed by the developers of the original RAGE, id Software, and the Just Cause/Mad Max dev team, Avalanche Studios. The game follows along the same path of mayhem set forth in the debut title, with returning weapons like the bloody dangerous wingstick.

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However, there is a brand-new firearm that will be making its debut in RAGE 2, and that’s the coveted gravity gun. Traditionally used in the iconic shooter, Half-Life 2, RAGE 2 will have its own twist on the uniquely devastating weapon. Tagged enemies are catapulted into whatever objects the player is aiming at when firing off the secondary trigger, resulting in some pretty gory kills.

The inclusion of the brutal gravity gun is a nice bonus bit of info to keep us eagerly awaiting the 2019 release date, but there is some rather unfortunate news, as well. Regarding the game’s multiplayer mode: well, there isn’t any.

Long-time RAGE fans will remember the various online modes found in the first title, however, the development teams behind the sequel currently have no intention of taking the sequel outside of the single player campaign. For anyone looking to scratch that co-op post-apocalyptic itch while waiting for Borderlands 3, you won’t find it in RAGE 2.

Also, the story in RAGE 2 stands alone as a completely solitary experience inviting newcomers to join in on what the second installment in the series has to offer. References to the first game will be made, sure, but players won’t miss anything important in the story if they missed the series the first time around.

But for those who have indulged themselves in the debut release in the series, the sequel looks to correct the mistakes that held the game back in 2010. The vast open world will now be free to explore after the credits roll, an applauded decision in relation to the first game’s awkward closure and the crooked ruling of eliminating players from exploring the world post-game.

RAGE 2 is slated for release on May 14th, 2019 for the PS4, Xbox One and PC. Until then, check back for more details on the upcoming apocalyptic shooter.

Source: Game Informer

Writer and avid gamer, Chris will put together an article to keep the reader engaged, informed and moderately happy for a solid 4 minutes. That my friend, is no easy feat.

Gaming

Documentary Explores the Making of the Highly Praised Final Fantasy 7 Rebirth for PS5

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Square Enix has launched a captivating documentary series that explores the intricate process behind the creation of the highly praised Final Fantasy 7 Rebirth. In the first episode, titled “Shaping the World,” the developer delves into the process of reimagining the expansive PS1 map of the original game into a vast sandbox for the PS5. The film includes personal stories shared by directors Naoki Hamaguchi and Tetsuya Nomura, as well as other important members of the team.

This reimagining of the all-time PlayStation classic was truly enjoyable. In our review, we praised Final Fantasy 7 Rebirth for its ability to enhance the already impressive combat system of Remake. The game truly shines in its portrayal of an iconic RPG setting. If you have a deep appreciation for the original PS1 game and found enjoyment in Remake, then Rebirth’s character-focused adventure will surely captivate you from start to finish.

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Gran Turismo 7 for the PS5 and PS4 shows continuous improvement

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While Sony may not classify Gran Turismo 7 as a live-service game, the team at Polyphony Digital certainly approaches it with a similar mindset. The game continues to impress with every new update, and although v1.44 may be smaller compared to previous versions, it still manages to enhance the already extensive content of this simulation racer.

The update, now available worldwide, introduces three new cars: the Audi R8 Coupé V10 Plus ’16, the Lamborghini Urus ’18, and the Toyota GT-One (TS020) ’99. Furthermore, it introduces three fresh events to World Circuits, an extra menu to conquer in the GT Café single-player campaign, and a collection of livery stickers inspired by the upcoming Highspeed Étoile anime, set to debut next week in Japan.

If you’re not already acquainted with Highspeed Étoile, you can watch a trailer right here. “Sony has announced that a collection of 26 stickers, consisting of 8 title logos and 18 main character stickers, will be made available for a limited time,” stated Sony on the PS Blog. In addition, Fukushima will be included as a backdrop in the title’s beloved photography mode.

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Gaming

TopSpin 2K25 appears to be a standout title in the recent PS5 and PS4 gameplay showcase

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This author has consistently praised the realistic portrayal of tennis in TopSpin 4. After more than a decade, we are thrilled to witness the release of TopSpin 2K25, which expands upon the success of its renowned predecessor. This gameplay video provides a comprehensive overview of the features discussed in our recent preview while also incorporating relevant footage to enhance understanding.

The series’ swing system sets it apart from arcade-style games like Virtua Tennis, as it requires players to charge up their shots in a different way. In order to succeed, timing is crucial, and fortunately, a new meter above your player will assist you in achieving that. Surfaces have their own distinct characteristics, such as clay, where you’ll experience a noticeable amount of sliding.

The game ensures that every player has a distinct set of animations, adding a touch of individuality to each competitor. The courts, found in all Grand Slams, possess a remarkable amount of individuality and charm. It is mentioned in the video that with each in-game season, players can expect a plethora of additional content, such as animation packs. This indicates that there will be plenty to anticipate even after the game’s initial release.

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