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5 BEST PS4 Games Still Coming In 2019

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2019 has been a solid year for PS4 gamers, delivering plenty of titles that are sure to end up on game of the year lists. However, as we’re already well into the second half of 2019, it’s time to take a look at the games that are also sure to make a splash. Take a look at the 5 best games that are on the horizon in 2019.

Control

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A new game from Remedy means that gamers can expect a very intense and cinematic experience, and what we’ve seen from their upcoming game has been just that. Gamers control a woman with special powers that is tasked with keeping an evil supernatural force at bay. Considering the likes of Alan Wake and Quantum Break were both beloved titles from the developer, it’s likely their new game will end up being in a similar boat. Control launches on August 27th.

Borderlands 3

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After a long hiatus the Borderlands series is back from the dead, and all signs point to it being another winner from Gearbox. While it doesn’t look to be a radical departure from what we’ve seen in previous games, it still looks like it will offer more of the excellent gameplay and hilarious-written characters that fans of the series have come to expect. Borderlands 3 will launch on August 27th.

The Outer Worlds

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The new game from Obsidian Entertainment looks to be one of the more ambitious games on this list, offering a big world with lots to do and see. Seeing as this is the same developer responsible for Fallout: New Vegas, many are anticipating this as the sequel that that game never received. Everything from the game that has been shown has been very promising so far, and we can’t wait to see if it lives up to the hype. The Outer Worlds launches on October 5th.

Death Stranding

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The lone exclusive on this list is the latest from visionary Hideo Kojima, and is the first game he developed since parting with Konami. This is definitely the most unique and baffling game on this list, as we only get more confused as to what this game actually is as more footage is released. We do know that it stars Norman Reedus, who was also set to star in Kojima’s canceled Silent Hills game. Whatever this beast ends up being, we’ll know for sure when it launches on November 8th.

DOOM Eternal

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Finally we have the latest installment in the revitalized DOOM series, which came back with a literal bang in 2016. The sequel (once again developed by id Software) looks to crank the dial up to 11, offering more of what made the 2016 game great while addressing some of its shortcomings. Chief among those shortcomings is the multiplayer mode, which id is scrapping entirely for something completely knew in the sequel. We’ll see if it all pans out when it launches on November 22nd.

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Gaming

The new game from Danganronpa’s developers is being published by Aniplex, a Sony company, but it won’t be coming out on PS5

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The upcoming game from the creators of the Danganronpa series has found a publisher in Sony subsidiary Aniplex. However, it’s worth noting that it won’t be initially released on the PS5. It is highly likely that The Hundred Line: Last Defense Academy will be released on Sony’s system at a later date, just like Master Detective Archives: Rain Code in October. However, the development team is currently focusing on prioritizing the release of their latest title on the Nintendo Switch and PC.

Described as a strategy game, the title allows players to step into the shoes of teenager Takumi Sumino, who resides in the perpetually secure Tokyo Residential Complex. When monsters suddenly unleash chaos upon the town, Takumi finds himself thrust into the Last Defense Academy. His mission? To protect the school alongside 14 other students for a grueling 100 days.

As one would anticipate, alongside the strategic gameplay, it is crucial to foster strong relationships with your comrades. Moreover, the outcome of the game can vary greatly, with a staggering 100 possible endings contingent upon the choices you make. We will reach out to Aniplex to inquire about the possibility of a PS5 port. However, it is important to note that Aniplex operates independently from PlayStation, as it falls under the Sony Music umbrella.

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Geek Culture

NASA’s cool new laser system is being used to send astronauts videos of their pets

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To send and receive messages to and from the International Space Station (ISS), NASA has built the first end-to-end wired system that works both ways. With its 1.2 gigabits per second speed, which is faster than your home internet, it sent pictures and videos of cats, dogs, and even the occasional parrot to the astronauts who are currently on the station.

Space communication is slow for more than just the reason that light moves so slowly. It took over a year to send a few days’ worth of observations from missions like New Horizon, which was the first mission to Pluto. It will be possible for future missions to carry more instruments with better resolution, but that won’t help much if we can’t get the data back to Earth.

Lasers can make the speed at which data is sent much faster. A mission called Psyche is going to look into the metal-rich asteroid with the same name. It has an infrared laser system on board called Deep Space Optical Communications (DSOC). Last year, it was shown off from 40 million kilometers away, which is 16 million kilometers (10 million miles).

It took DSOC an extra month and 3 million kilometers to get to the important stuff. Of course, Psyche sent a video of Taters, a cat, chasing a laser dot.

But this only went one way. The video was put on Psyche before it opened. At the moment, there is no quick way to send that much data to a spacecraft so far away.

But the ISS is not like that. The mission operations center in Las Cruces, New Mexico, sent data to ground stations from Texas to Hawaii. The first set of data included pictures and videos of the staff’s pets. At these points, it was changed into infrared laser signals and sent into space.

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As you might expect, the signals weren’t sent straight to the ISS. Instead, they were sent to satellites in geosynchronous orbits 22,000 miles above Earth. From there, everything was sent to a receiver that was temporarily attached to the outside of the ISS. All of those valuable bits were sent back to Earth, showing that the system works both ways.

We are used to information traveling at the speed of light, so this may not seem very impressive, but it was very hard to do technically. Radio waves can only carry so much data at a time. Infrared lasers can carry more data, but delays can cause important data to be lost over these distances, let alone the ones NASA wants to use these systems for in the future. A new “store-and-forward” process was put to the test during the demonstration. This process checks the quality of data and either sends it right away or stores it for later use.

A High-Rate Delay Tolerant Networking (HDTN) system was created so that this could happen four times faster than it could before. Astronauts on the Artemis Mission will need improvements like these so they can connect to the Internet instead of sending their videos in grainy black-and-white like Apollo astronauts did.

NASA’s Kevin Coggins said in a statement, “Not only did they show how these technologies can be an important part of NASA’s future science and exploration missions, but it was also fun for the teams to “imagine” their pets helping with this innovative demonstration.”

We commend NASA for the technology and the things they sent, but we can’t help but feel like they missed a chance. These pets belonged to astronauts Randy Bresnik, Christina Koch, and Kjell Lindgren, as well as to people who work for NASA but have never been to space. We especially like Astrid the Beagle because the breed is linked to scientific progress.

Still, none of these astronauts are on board right now. The current crew must miss their own pets and would have liked a video from whoever is taking care of them. Next, astronauts will face-time with their excited dogs (the cats won’t mind).

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Gaming

The photo mode in Alan Wake 2 on PS5 doesn’t hold many surprises

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Most new games these days have some kind of photography feature, so it’s hard to remember a time before Photo Modes. Some developers don’t think it’s important for players to be able to take pictures right away, so the feature is added later. One great example of this is Alan Wake 2, which now has Photo Mode thanks to a new update that is now available.

If you look at the trailer above, you can see that you can really get creative with your photos by adding cool borders, overlays, and filters. We always like photo modes, where you can move different lights around in the scene. As the video shows, Remedy really lets you use your imagination with the different colors and lighting props.

 

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