Gaming
EA cancels Project CARS
According to GamesIndustry.biz, EA is discontinuing Project CARS.
Since the introduction of the Slightly Mad Studios-created game in 2015, EA has announced their decision to “cease further development and investment” in the property.
The announcement was made internally, and it is yet unknown how much workers may be impacted. EA stated that workers on Project CARS will be placed “anywhere [they] can” in “appropriate” jobs.
150 people were employed by Slightly Mad Studios as of 2019, the year Codemasters purchased it.
GamesIndustry.biz is aware of After assessing the situation with Project CARS following its acquisition of Codemasters, Electronic Arts came to the conclusion that it was unlikely to become a popular game or fit in with the rest of the publisher’s racing portfolio.
An EA representative revealed the following in a statement to GamesIndustry.biz: “Today we made an internal announcement about a change to our racing portfolio. We have decided to halt future development and investment for the franchise after assessing the upcoming Project CARS game and its potential for longer-term growth.
“These are extremely difficult choices, but they enable us to prioritize our attention in the areas where we think we have the best chance of producing fan-favorite experiences. As we extend our franchises to be more socially-led with long-term live services that will engage diverse communities, we will be concentrating on our strengths in our racing portfolio, particularly licensed IP and open-world experiences. Sports and racing entertainment revolve around games, and as fan expectations have changed, we have realized the need to extend our games beyond simple play and offer fans opportunities to watch, create, and interact with one another.
“We are working with everyone who is impacted by this choice to find them suitable positions wherever we can across the EA Sports and racing portfolio. Now, our first objective is giving our people the most assistance we can during this transition.”
Due to lapsed car and track licenses, Slightly Mad Studios earlier this year revealed that Project CARS and Project CARS 2 would shortly be delisted.
A follow-up to the original Project CARS game was released in 2017. 2020 saw the release of Project CARS 3, although unlike its predecessors, it got negative reviews. Before Codemasters was acquired by EA, Bandai Namco published all three of the games.
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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