Gaming
A 12-player Starship Troopers cooperative game has been shown

The 1997 movie-inspired 12-player squad-based co-op first-person shooter game Starship Troopers: Extermination has been revealed.
The newest title from Offworld Industries, the Canadian developer and publisher of 50v50 online shooter Beyond the Wire and tactical FPS Squad, is scheduled for release on Steam Early Access in the coming year.
Below is a teaser trailer for Starship Troopers: Extermination.
“Starship Troopers: Extermination puts players on the far-off front lines in an all-out assault against the Arachnid scourge,” reads the official press release.
“Squad up as a Trooper in the Mobile Infantry’s elite Special Forces unit, the Deep Space Vanguard. As they stand shoulder to shoulder with their fellow Vanguards, trusty Morita Assault Rifles in hand, to fight against swarms of bloodthirsty insectoid invaders on the hazardous surface of the planet Valaka, no Trooper will ever fight alone. So get ready to stomp some Bug.
Together, complete the objectives, gather the necessary materials, construct and protect your base of operations, and finally flee to the extraction point.
Three playable classes (Assault, Support, and Defence), a class progression system, five distinct bug types, “a vast environment with five distinctive zones,” a ping communication system, and other elements will all be present in Starship Troopers: Extermination.
Offworld Industries, a Vancouver-based business founded in 2014 by a group of game modders and veterans, received a strategic investment from Tencent earlier this year. Tencent acquired a minority ownership in the studio.
Gaming
Larian Reveals Baldur’s Gate 3’s Mildest Multiclass Builds

Since the excellent Baldur’s Gate 3 has been out in the wild for a while, interesting data can be gleaned, such as how players choose to play an innovative new RPG from home. Stats from developer Larian Studios and posted on the PlayStation Blog show that most people want to play as a stealthy archer like in Skyrim when given nearly limitless options.
According to a fascinating graph, Rogue/Ranger is the most popular multiclass build, with over 175,000 players using it to snipe unsuspecting enemies from range. The next two builds reveal similarly. 150,000 played Barbarian/Fighter because they loved pummeling things, and 109,00 played Barbarian/Paladin, which lets players talk to their victims before beatings.
More sense emerges as you descend. If the Paladin/Warlock/Sorcerer/Bard has high Charisma, any combination can be interesting. Charisma helps these classes cast spells and abilities and interact with NPCs outside of combat.
Playing a single class through Baldur’s Gate 3 feels great, which is what most players do. A pure Fighter or Wizard becomes so powerful by game’s end that we don’t blame you for not mixing things up!
Play as a Tiefling Oathbreaker Paladin, Dark Urge Origin (which you must resist), or Bard for real moral dilemmas. You could also play pseudo-Aragorn again.
Gaming
Techland Shows Durable Dying Light 2 Content Roadmap

Techland is continuing to release Dying Light 2 content as part of its long-term support. This is surprising since the meaty Good Night, Good Luck update was released a few months ago. It’s nice to know what’s coming, but no timeline was given.
IGN-exclusive roadmap trailers reveal more co-op missions, board quests, a tower raid, and replayable GRE anomalies. Executions and finishers may be added to the April Gut Feeling update, which overhauled melee mechanics. Graphical options, weapon repair, gear, and mod dismantling are always welcome.
Knives, polearms, and more enemy variants are coming, including a Nightmare difficulty. Changes to NG+ include firearms. Players can finally dress to their hearts’ content with new cosmetic options.
Has Techland’s Dying Light 2 support lured you back? Would you rather focus on something new?
Gaming
Epic to Globalize V-Buck Price Hike

Epic Games expanded the Fortnite V-Buck “pricing alignment” after laying off almost 900 employees, citing “inflation and currency fluctuations”. Fortnite’s premium currency will rise in international markets, including the largest.
Epic Games will raise the price of V-Bucks and real money content packs in the Czech Republic, Denmark, Eurozone countries, Hungary, Japan, Norway, Poland, Romania, Sweden, Turkey, and the US (including all US Dollar storefronts) on October 27.
Raising the price of this fictitious currency was successful when the company trialed it in the UK, Canada, and Mexico, so it was decided to announce it worldwide now. These USD increases range from $1 (1000 V-Bucks, previous $7.99) to $10 (13,500 V-Bucks, previous $79.99).
How do you view Epic’s timing and pricing increase?
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