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After Sony said that the stock issues are resolved, PS5 sales skyrocketed in Japan

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The PS5’s performance in Japan was notable for a time, but after claiming to have fixed the system’s supply problems, the console has recently taken off. To be clear, it is not even up for discussion. It is still a million miles away from the vastly superior Nintendo Switch. However, it’s doing a helluva lot better, and that’s worth mentioning.

Over 70,000 new-generation consoles were sold to consumers by the PlayStation manufacturer between December 12 and December 18, which is a commendable amount. Sony is still well behind Nintendo in terms of sales of Switch units (about 170,000 were sold), so this is not the complete butt-stomping we’ve grown accustomed to.

Software sales appear to be increasing as well. For instance, with 54,522 units sold, Crisis Core: Final Fantasy VII Reunion, the week’s major new release, had the best sales performance on the PS5. The PS4 edition sold 53,481 units, while the Switch port managed 48,527 sales, making all three versions of the game successful, in our opinion.

Sony recently stated that it has fixed the PS5’s stock concerns and will boost supplies to its home country of Japan. Numbers clearly reflect this, and it’s encouraging to see the platform owner recently experiencing a little bit more success in its own market. Let’s hope it can continue to provide these figures in the future.

Software Sales

  1. [NSW] Pokemon Scarlet / Pokemon Violet (The Pokemon Company, 11/18/22) – 260,784 (3,963,266)
  2. [NSW] Splatoon 3 (Nintendo, 09/09/22) – 68,927 (3,566,641)
  3. [PS5] Crisis Core: Final Fantasy VII Reunion (Square Enix, 12/13/22) – 54,522 (New)
  4. [PS4] Crisis Core: Final Fantasy VII Reunion (Square Enix, 12/13/22) – 53,481 (New)
  5. [NSW] Crisis Core: Final Fantasy VII Reunion (Square Enix, 12/13/22) – 48,527 (New)
  6. [NSW] Nintendo Switch Sports (Nintendo, 04/29/22) – 33,006 (843,257)
  7. [NSW] Dragon Quest Treasures (Square Enix, 12/09/22) – 31,656 (175,306)
  8. [NSW] Minecraft (Microsoft, 06/21/18) – 23,343 (2,922,071)
  9. [NSW] Mario Kart 8 Deluxe (Nintendo, 04/28/17) – 22,740 (4,972,488)
  10. [NSW] Mario + Rabbids Sparks of Hope (Nintendo, 09/09/22) – 15,060 (46,173)
  11. [NSW] Super Smash Bros. Ultimate (Nintendo, 12/07/18) – 12,598 (5,043,043)
  12. [PS5] Horizon Forbidden West (SIE, 02/18/22) – 12,092 (130,031)
  13. [NSW] Taiko no Tatsujin: Rhythm Festival (Bandai Namco, 09/22/22) – 11,522 (95,086)
  14. [NSW] Mario Party Superstars (Nintendo, 10/29/21) – 11,231 (1,092,131)
  15. [NSW] Ishu Saikyou Ou Zukan: Battle Colosseum (Nippon Columbia, 12/15/22) – 11,201 (New)
  16. [NSW] Kirby and the Forgotten Land (Nintendo, 03/25/22) – 11,124 (949,632)
  17. [NSW] Animal Crossing: New Horizons (Nintendo, 03/20/20) – 10,142 (7,377,389)
  18. [NSW] Ace Angler: Fishing Spirits (Bandai Namco, 10/27/22) – 9,485 (64,150)
  19. [NSW] Momotaro Dentetsu: Showa, Heisei, Reiwa mo Teiban! (Konami, 11/19/20) – 9,348 (2,762,507)
  20. [NSW] FIFA 23 Legacy Edition (EA, 09/30/22) – 8,011 (50,742)
  21. [PS5] Gran Turismo 7 (SIE, 03/04/22) – 7,864 (206,233)
  22. [NSW] Super Mario 3D World + Bowser’s Fury (Nintendo, 02/12/21) – 4,724 (1,099,254)
  23. [NSW] Dragon Quest X: Rise of the Five Tribes Offline (Square Enix, 09/15/22) – 4,463 (245,782)
  24. [NSW] Clubhouse Games: 51 Worldwide Classics (Nintendo, 06/05/20) – 4,425 (1,046,047)
  25. [NSW] Ring Fit Adventure (Nintendo, 10/18/19) – 4,250 (3,312,038)
  26. [NSW] The Legend of Zelda: Breath of the Wild (Nintendo, 03/03/17) – 3,941 (2,107,932)
  27. [NSW] One Piece: Pirate Warriors 4 (Bandai Namco, 03/26/20) – 3,853 (181,216)
  28. [NSW] Puyo Puyo Tetris 2 Special Price (SEGA, 11/17/22) – 3,561 (13,233)
  29. [NSW] Sonic Frontiers (SEGA, 11/08/22) – 3,940 (45,761)
  30. [NSW] Super Mario Maker 2 (Nintendo, 06/28/19) – 3,372 (1,258,486)

Hardware Sales

  1. Switch OLED Model – 97,909 (3,488,037)
  2. PS5 – 64,420 (2,000,593)
  3. Switch – 47,125 (19,005,911)
  4. Switch Lite – 28,049 (5,066,543)
  5. PS5 Digital Edition – 6,076 (307,977)
  6. PS4 – 3,161 (7,838,883)
  7. Xbox Series S – 875 (225,206)
  8. New 2DS LL (including 2DS) – 48 (1,189,473)
  9. Xbox Series X – 35 (172,080)

 

As Editor here at GeekReply, I'm a big fan of all things Geeky. Most of my contributions to the site are technology related, but I'm also a big fan of video games. My genres of choice include RPGs, MMOs, Grand Strategy, and Simulation. If I'm not chasing after the latest gear on my MMO of choice, I'm here at GeekReply reporting on the latest in Geek culture.

Gaming

Star Wars Outlaws has Ubisoft’s biggest marketing budget ever, and the company expects it to have a strong launch

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Ubisoft is putting everything they have into Star Wars Outlaws, which comes out next month on August 30th for PS5. The fact that the name includes “Star Wars” shouldn’t come as a surprise when you learn that the company is putting a lot of money into marketing the project and thinks it will do very well.

The CEO of Ubisoft, Yves Guillemot, made the bold claim during the company’s recent earnings call Q&A (thanks, MP1st), though some investors thought it was even more daring than they thought. Based on Ubisoft’s guidance, Nick Dempsey of Barclays came up with a rough estimate of five million units sold and asked if the company was being too cautious. This is what Guillemot said:

“What we expect is for Star Wars Outlaws to have a strong launch.” One reason is that it’s one of the most anticipated games of the year, which shows how positively the community feels about it. Another is that we’re launching the biggest marketing campaign Ubisoft has ever done for a game.

We’d like to know how much Ubisoft spent to market this and what the company expects to get back from it. We had some small worries when we played the game in person at Summer Game Fest, but we’ll keep an eye on things before and after launch.

Are you excited about how soon Star Wars Outlaws will be out? Do you think the game’s supposedly huge marketing budget has an impact on your life? Leave a comment below and let us know.

 

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Geek Culture

Not everyone knows the difference between FM and AM radio yet

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With cell phones and easy access to digital broadcasts, you no longer have to fiddle with your radio and scare yourself when you switch from FM to AM by accident. Rest in peace to anyone who did this with their portable radio while wearing headphones. But what’s the real difference between them?

How does the radio work?
Before you can understand the difference between AM and FM, you need to know how radio stations receive signals. They still use old-fashioned ways to send signals to our stereos.

A station starts with a carrier signal, which is an electromagnetic wave (in this case, a radio wave) with a steady frequency and amplitude. These variables are changed when they play a song or when the host reads the weather report, for example. This adds the new information to the carrier wave.

The big transmitters that are attached to radio stations then send out this newly mixed signal. The receiver on a radio picks it up, uses a demodulator to decode the information, and turns it into sound waves.

What’s the difference?
Knowing what AM stands for gives you a clue about how it works. The amplitude of a wave is its height. To send information, AM stations change the amplitude of the carrier wave.

FM, on the other hand, stands for frequency modulation. As you might have guessed, this means that stations change the frequency of the carrier wave.

FM vs. AM
But is one better than the other? AM and FM are still used today.

People may not want to use AM because of one pretty big problem. Radio waves like those from AM come from many other places, such as power lines, lightning, and even the Sun. Waves can interfere with each other. In this case, the other sources can mess up the carrier signal and change its amplitude.

Because of this, our radios send out a lot of static, which scares the living daylights out of you when you switch to AM just to see what’s going on.

When you listen to an FM radio station, on the other hand, the sound is usually much clearer. This is because the information is stored in changes in frequency, so a little amplitude-changing interference doesn’t really affect the end result. It also helps to have more bandwidth options.

That being said, why do people still use AM radio?

It has a much wider broadcast range than FM because its wavelengths are longer. It can even get through areas with a lot of buildings. Radio is more than just music. AM’s ability to send messages to a large area can be very useful for alerting people to an emergency.

 

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Gaming

Amazon’s great Fallout TV show is nominated for 16 Emmys

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Critics and fans alike went crazy for Amazon’s take on the famous role-playing game series Fallout. There were a lot of nominations for 16 Emmy awards, including Best Actor and Outstanding Drama Series. The show was able to reach audiences outside of gamers and got a lot of attention from the industry.

Eurogamer has been keeping track, and now that all the votes are in, Fallout is tied for fifth place with 23 nominations for the 76th Emmy Awards, which are put on by the US Academy of Television Arts & Sciences. With 25, The Bear has the most nominations, followed by True Detective: Night Country with 23, and Shogun with 19.

It shouldn’t be a surprise that Walton Goggins is up for Best Actor for his performance as The Ghoul. Although games will always be our first choice, it’s great that adaptations of games don’t have to be awful, and we can’t wait for the next season of the shows.

Are you surprised by how well Amazon’s version of Fallout has done in the mainstream? Is the curse of movies based on video games finally over? Leave a comment below and let us know.

 

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