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Hideo Kojima Not in Metal Gear Solid 3 Remake, Shocking!

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Hideo Kojima is not involved in Metal Gear Solid: Delta: Snake Eater’s development, which shouldn’t be a surprise. Yoji Shinkawa is not involved in the remake, which is led by Konami with Virtuos Studio’s help. “They are not involved,” Konami told IGN.

“The development team will work hard to create this remake and also the ports (for Metal Gear Solid: Master Collection) so that they can be enjoyed on multiple platforms by even more players worldwide,” the statement concludes.

Since it’s the first game in the timeline, Konami started remaking Metal Gear Solid 3: Snake Eater. “We chose Metal Gear Solid 3: Snake Eater because it shows Big Boss’s birth, which is the Metal Gear series’ beginning.” “Many fans have been requesting a remake of this game for a long time.”

Hideo Kojima’s return to Konami to work on Metal Gear Solid: Delta: Snake Eater was always a dream. Death Stranding 2 is in development for PS5 under his leadership at Kojima Productions. The Metal Gear Solid: Master Collection will allow Sony’s current-gen console to play Kojima’s games. It’s bringing the original Metal Gear Solid on PS1 and the PS3 remasters of Metal Gear Solid 2: Sons of Liberty and Metal Gear Solid 3: Snake Eater to PS5 later this year.

As Editor here at GeekReply, I'm a big fan of all things Geeky. Most of my contributions to the site are technology related, but I'm also a big fan of video games. My genres of choice include RPGs, MMOs, Grand Strategy, and Simulation. If I'm not chasing after the latest gear on my MMO of choice, I'm here at GeekReply reporting on the latest in Geek culture.

Gaming

In Spider-Man 2, Player Unconventionally Free Roams as Venom

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One player found an unusual way to roam Marvel’s Spider-Man 2’s New York City as Venom again. However, intentionally crashing your game during a story segment requires nerves of steel, so we wouldn’t recommend it. Possible Marvel’s Spider-Man 2 spoilers!

UnderTheHood788 explained their method, which involves reaching a cutscene that switches players to Peter. They unplugged their PS5 when the screen blanked while switching to fidelity mode. As the game renders slower, fidelity mode was used. Players get Don’t Be Scared, a mission without an objective, after reloading the last save.

UnderTheHood788 advises, “Wait a bit and go to an unidentified target mission or talon drone mission to become Venom. Reload and become Venom, committing crimes against hunters, the flame, thugs, and even symbiotes. Bases are possible.”

Boys I did it again
byu/UnderTheHood788 inSpidermanPS4

If you like causing carnage, get a move on—Insomniac will spoil the fun in the next update. This indirect approach—what do you think?

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Avatar Frontiers of Pandora Could Influence Future Films

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On December 7, Ubisoft’s Avatar: Frontiers of Pandora hits PS5. Fans can expect new creatures, characters, and storylines that are influencing other Avatar projects as part of James Cameron’s canon.

Massive Entertainment director Magnus Jansén told IGN that the game’s new Western Frontier region—from plants to Na’vi clans—is now Avatar lore: “The Western Frontier is no less a part of the world of Avatar than what’s in the movies.” Jansén says one of their creations is in an Avatar exhibition, but most excitingly, “there is already some talk about maybe using some of the stuff that we did in the upcoming movies.”

Jon Landau, producer of the Avatar films, said: “I think clans are a perfect thing to someday try to weave into the movies. However, new environments follow. Go and say, “Okay, let’s explore what you did in the video game in the movie.” Frontiers of Pandora introduces the Aranahe, Zeswa, and Kame’tire Na’vi clans.

In addition, Lightstorm VP of franchise development Joshua Izzo teased: “I can say that there are going to be some future sequel elements in Frontiers of Pandora that will pay off when the movie comes out when Avatar 3 comes out in 2025. Because of ’25, careful Avatar fans may want to revisit certain things.

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CDPR’s Live-Action Cyberpunk 2077 Not Due Until 2025

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CD Projekt’s live-action Cyberpunk 2077 won’t arrive until 2025. In the company’s latest earnings call, the PM project was only mentioned as not expected in 2024.

During a call with IGN, chief commercial officer Michał Nowakowski stated that the company will continue to promote the game and develop the Cyberpunk IP through activities beyond the game.

Nowakowski said, “We’re not really discussing specifics here, but one of the obvious things that we have announced, not happening next year, but going to be developed or moved in the direction next year, is the project we have announced with Anonymous Content.”

Anonymous Content, which produced Crime & Punishment, True Detective, and Mr. Robot, seems like a good fit to bring Night City’s mean streets to life. We don’t know if the project will be a TV show, movie, game adaptation, or standalone story.

Would you attend a live-action Cyberpunk event? Would you like it in what form? Jackie and V lost six months. With Johny Silverhand, Behind the Music?

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