Overwatch’s newest hero was introduced to the world of consoles two days ago. We’ve covered Orisa in some capacity here and were aware of her anchor tank advertisements. She was suppose to give Reinhardt a run for his money in a tank character a whole team could get behind. Was that design successful in its goal? Well, the community appears to be split at the moment. Some want her buffed and others say she’s currently fine, it’s just that people aren’t using her properly.
One player made this comparison. “Orisa is D.VA with 200 less health, no DM, and no mobility.” While this may look bad at a glance, others were quick to reply. “Orisa survivability isn’t her health or even fortify. It’s her positioning which she can do because of range and precision on her gun.” Unfortunately, more points where made. Some believe Orisa suffers from D.VA’s biggest drawbacks as well which includes slow movement, big hitbox and big critbox. While others point out that Orisa is an anchor tank and her playstyle should dictate moving gradually with the team.
Then there’s the debate on her counters. A lot of gamers feel Orisa has a ton of counters like Reaper, Tracer, Soldier, Sombra, Widow, Hanzo, Genji, Mei, Bastion, and even Symmetra can easily kill the new tank 1v1. A PS4 user even said, “Soldier just walks right up to her and can duel her basically. Lol.” A few players supported that notion and offered that Orisa’s movement speed while shooting needs to be increased or it will be “like D.VA all over again.”
However, the best argument we found for Orisa is below.
Unlike D.VA though, Orisa has far better long-range damage, two defensive abilities, one of which prevents her being CC’d and neither stop her doing DPS like DM, an ability which can rip enemies off high ground and off maps (far more reliably than D.VA’s boosters) and a far more reliable ultimate. She can toss her shield out to save someone from an ability. She can block a charge from Reinhart – which is HUGE IMO. She can do a group buff which is pretty damn strong. She has a weapon that has a good rate of fire and damage spread. In the sense that she’s a bulky tank with a huge critbox. And they both act as spearheads and anchor points.
From our glances, the new character is a toss up at the moment regarding what the community wants. Only time will tell in what Blizzard will do with Orisa, whether significant buffs or slight nerfs. Have you played as the new Overwatch character? Do you agree or disagree that she should be buffed? Let us know in the comments below!
SOURCE: Battlenet
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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