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CD Projekt Red Explains Their Side of the Story on CYBERPUNK Trademark

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CD Projekt Red Explains Their Side of the Story on CYBERPUNK Trademark

The Witcher series developer and creators of the addictive GWENT card game, CD Projekt Red, turned a few heads when they submitted a trademark for ‘CYBERPUNK’. After all the term is associated with many original game creations already and can be used as a genre definition. Trying to trademark something that can be that widespread seems foolhardy. Well, the developer has finally spoken out about their goal and what they’re trying to do.

When CD Projekt Red first acquired the rights to make a video game based on Mike Pondsmith’s universe, CYBERPUNK 2013 AND CYBERPUNK 2020, they also received the trademark registrations already in effect. So anything Mr. Pondsmith already enacted for trademark is now property of CD Projekt Red. In an effort to protect this, they also filed for the word ‘CYBERPUNK’ to protect their ability to create CYBERPUNK 2077 and future projects. Essentially snatching up the term so others couldn’t have it and sell the rights.

They also clarified what trademarks mean to them. CD Projekt Red reiterated that the use of describing and setting a different game in a Cyberpunk world is not restricted. It’s just that other developers can’t use it for branding/advertising purposes while relating their work to CYBERPUNK 2077. You can view their full statement below.

CD Projekt Red Explains Their Side of the Story on CYBERPUNK Trademark

What’s your take on this trademark debate? Are you on CD Projekt Red’s side or do you feel they’re overreaching their grasp? Let us know in the comments below. Also, don’t be afraid to talk about how amazing The Witcher 3 or GWENT is.

SOURCE: CDProjektRed.com

Lover of all things video games and PlayStation and my many platinum trophies can attest to that fact. My life was literally saved by gaming and I do everything to pay back that debt every day.

Gaming

Sony Has a “Monopoly” on the High-End Japanese Gaming Market, According to a US Senator

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The never-ending saga surrounding Microsoft’s proposed $69 billion acquisition of Activision Blizzard has a new participant.  Today, Senator Maria Cantwell, a Democrat from the state of Washington, said some things about the subject that were hard to understand.

The senator, whose remarks were reported on by ResetEra, spoke at a Senate finance committee hearing on “the president’s 2023 Trade Policy Plan,” which we are sure was quite interesting.

Senator Cantwell said that she had been told that Sony “controls a monopoly of 98% of the high-end game market” despite the fact that “Japan’s government has allowed Sony to engage in blatant anti-competitive conduct through exclusive deals and payments to game publishers, establishing games that are among the most popular in Japan.”

This 98% statistic is highly deceptive because it ignores PC, Nintendo, and mobile games and instead refers to Sony’s adoption rate over Microsoft in Sony’s native country of Japan, a fact that shouldn’t surprise anyone who is even somewhat familiar with the video game business.

What can we do to rectify these problems and create a level playing field, she said of US Trade Representative Katherine Tai after charging Japan’s Federal Trade Commission with improperly failing to look into this purported “exclusionary conduct”?

It is absurd to claim that Sony has a monopoly on the Japanese video game market, as Luke Plunkett of Kotaku correctly points out, “because Sony doesn’t even have a 98% share of the market for the God of War series, a title they own, as Steam is getting 30% of every sale on PC.”

It goes without saying that we can’t expect elected officials to be experts in every field, but this is a visible step at a time when the ongoing attempt to buy the company is at a very important point.

Is it significant that Microsoft, along with Nintendo, maintains its headquarters in Redmond, Washington—Senator Cantwell’s district—or that Microsoft has given Cantwell more than $500,000 over the past two decades?  Let us leave that up to you.

 

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Consoles

Eating trash, Pizza Possum destroys the PS5

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Pizza Possum is an arcade action game in which you, a possum, attempt to consume as much trash as you can without being discovered.  It is a web-based sequel to the anarchy simulator Untitled Goose Game.It will eventually be available on the PS5.

We couldn’t help but notice that the possum in the title doesn’t look like the cute Australian possum that comes out at night to visit people.On the other hand, it looks like the horrible North American opossums are the ones that will attack trash cans and cause general chaos.Even though we think the second choice was better in terms of theme, we prefer the first one and are happy to explain why.

Your thoughts on Pizza Possum?  Does it possess the necessary mass appeal to successfully skitter along the back fenceline while setting the dog off in the process?

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Consoles

The Mercenaries, a free piece of DLC for Resident Evil 4 Remake, launches on April 7

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Resident Evil 4 is now out, and the excellent remake can be bought right away.Even though you probably plan to play it all this weekend, you can take comfort in the fact that The Mercenaries, Resident Evil’s almost-required challenge mode, will be available as free DLC on April 7.

The mode’s exact details are still unknown, but if it’s anything like previous versions, you can expect some pretty hard tasks to test your skills.

You’re stumped about something? If you are still debating whether to purchase Resident Evil 4 Remake, be sure to look at our exhaustive guide for the answer or our in-depth review. Are you spending this weekend playing Resident Evil 4? Are you anticipating The Mercenaries?

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