Last month a new and addictive arcade game was made available for free thanks to PlayStation Plus. Disc Jam offered something that scratched a proverbial itch for sports fans/athletes and those interested in arcade experiences. (Also, it’s the title that people kept proclaiming as the next Rocket League.) It’s definitely a fun game and something everyone should purchase, but it lacked some key features upon launch. Luckily, stats and leaderboards have been added thanks to the most recent patch. Disc Jam’s core experience is now more or less complete. Will there be any additional content later down the line though? The answer is yes.
One half of the two man development team behind the disc throwing title is Timothy Rapp. He recently sat down with Gizorama for an extensive interview. They discussed how Disc Jam came to be, what inspirations there were, etc. However, Mr. Rapp was very forthcoming with future content and DLC. Turns out us jammers are going to get a completely new offline mode.
“Our top priority now is delivering an offline mode; a really cool AI version of the arcade experience that I think people will really dig. I won’t go into exact details on it, because I think we’re going to have a pretty big announcement for how this thing is going to work. It’s a novel, kind of cool way to do it. We’re basically adding the option for people to play against bots, but not in just a ‘beat all four of the bots and you get a trophy’ way. It’s going to be a little more involved than that, and I think it will fit well with the vibe of the game.”
Beyond that was the additional promise of other new content. Turns out there are currently two more Disc Jam characters on the way and several new maps. All and all a good thing since the base game only has four characters and one map. (Although are we counting Haruka as a character? She’s not very effective.) For those worrying about costs, Rapp mentioned that all modes and maps will be free and hinted that characters may be the only thing to cost real-life money. You can check out the full interview here.
Have you played Disc Jam yet? Are you a fan of one certain character? Do you think you’re the best disc thrower in the world? Let us know in the comments!
SOURCE: Gizorama
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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