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As exciting as it is to get regular new content updates with flawless implementation, every time you introduce something to an exceedingly complex game, things break. There were multiple bugs brought about by the Overwatch patch that introduced the limited PVE event Uprising, and this most recent patch features a host of bug fixes to address both some unintentional exploits and some unintended bugs.

The major takeaway on the PVE side when looking at the patch notes for this most recent Overwatch update is the fixing of a major exploit that was making Uprising a lot easier than intended. Players had discovered a way to keep enemies from spawning entirely, thereby trivializing even harder difficulties and making the experience a joke. Blizzard is committed to providing a stable and consistent experience for all players, so it’s no surprise that this exploit was quickly patched out.

The bug on the PVP side was much more glaring problem that had many players up in arms and confused. The notes mention a fix for “an issue that could cause inaccurate results when breaking ties based on capture percentage on Assault and Assault/Escort maps.” Having a major issue when it comes to one of the main competitive modes is a big issue and it’s a good thing Blizzard acknowledged the issue and produced a fix. It’s frustrating enough to lose a game fair and square, I can’t even imagine a bug resulting in the wrong team being awarded the victory. I’m imagining many keyboards were thrown.

Those who noticed the issue with Mei’s weapon’s effectiveness and ultimate being reduced will also be happy to hear that it’s been addressed in this most recent patch.

There were several other fixes that were a little more minor, and we’ve copied the full patch notes below for your convenience. Keep an eye on GeekReply for the latest in Overwatch news.

Bug Fixes

General

Fixed an issue that caused the game client to crash when Overwatch was launched
Arcade

Fixed a bug preventing the Null Sector bots from spawning during the payload escort phase of the Overwatch Uprising brawl

The Overwatch Uprising 2017 player icon will now unlock when you log into the event

Firing shots while standing on the payload in Overwatch Uprising will no longer cause accuracy issues for your hero

Fixed an issue preventing players from placing turrets on moving platforms (i.e. the payload)

The Overwatch Uprising scorecard now correctly tracks stats from Sombra’s Hack

The Overwatch Uprising scorecard now correctly tracks Ana’s healing stats

The Overwatch Uprising scorecard now correctly tracks D.Va’s enemy eliminations
Competitive Play
Fixed an issue that could cause inaccurate results when breaking ties based on capture percentage on Assault and Assault/Escort maps

Heroes

Fixed an issue that allowed players to move freely when being hit by Mei’s Blizzard or Endothermic Blaster

Fixed a bug causing D.Va’s hair to be rigid in the Selfie highlight intro when her Palanquin skin is equipped

Fixed a bug causing Soldier: 76’s cape to clip during the Push-Ups emote when his Strike Commander Morrison, Daredevil: 76, or Stunt Rider: 76 skin was equipped

Fixed a bug causing the ice on Pharah’s Frostbite skin to stretch when her Flair emote was activated

Maps

Fixed a bug causing glass that has been shattered by an explosion to be colored black

As Editor here at GeekReply, I'm a big fan of all things Geeky. Most of my contributions to the site are technology related, but I'm also a big fan of video games. My genres of choice include RPGs, MMOs, Grand Strategy, and Simulation. If I'm not chasing after the latest gear on my MMO of choice, I'm here at GeekReply reporting on the latest in Geek culture.

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Sony is reportedly engaged in discussions to form a partnership for a potential bid on Paramount

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There hasn’t been much buzz lately about any new acquisitions in the world of video game intellectual property. According to a recent report, Sony is currently engaged in discussions with a well-funded partner to potentially acquire the renowned film studio Paramount, along with all the exciting possibilities that come with such a merger.

As reported in the New York Times (thanks, ResetEra), Sony Picture Entertainment is reportedly in discussions with Apollo Global Management, an investment firm, as per two sources familiar with the matter. In the past, Apollo had made an offer to acquire Paramount for a minimum of $26 billion, but their bid was ultimately turned down.

The terms of the joint bid are currently under discussion, and there is a chance that the two parties may decide against making a formal offer. Unnamed sources have revealed that Paramount is currently in exclusive discussions with Skydance, preventing any official offer from being made at this time. Investor opposition to the recent deal that Skydance brought seems to have been significant.

The potential impact of such an acquisition is immense. First and foremost, it would introduce adaptations of Sonic and Halo into the expanding media empire of the PlayStation platform holder. Following the announcement, Paramount’s stock experienced a significant 11% surge in after-hours trading.

What are your thoughts on the news? Is there a possibility of Sony acquiring Paramount? Feel free to share your thoughts in the comments section below.

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Gaming

Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

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The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

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