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  1. Pokémon Diamond and Pearl Remakes

There are many routes that Game Freak could take their hit series now, but one of those is remaking the fourth generation duo of Pokémon Diamond and Pearl. I believe this would be a bad idea to announce at E3 on Nintendo’s part. The generation one and two remakes were great games. Each respected the source material and did something exciting and new with it. However, the generation three remakes were a bit of a disappointment for fans. It made the games far too easy and replaced a lot of the older compelling aesthetics and features for new ones that weren’t as well-received. Announcing a remake of Diamond and Pearl at E3 runs the risk of not only repeating the mistakes of Omega Ruby and Alpha Sapphire, it could disappoint fans of the originals and be received poorly.

  1. Halo 3 Anniversary

While remastering the most successful entry in Microsoft’s most successful gaming franchise would certainly give the Xbox One the shot in the arm it needs to keep up with PlayStation, it’s a double-edged sword. The Xbox has always been criticized for not being able to stand on its own well enough without the help of Halo. This remaster wouldn’t help with that ridicule. There’s also the matter of how to even go about releasing this game. Would it be a $60 stand-alone game? Would it be DLC for Halo: The Master Chief Collection? Either option would upset somebody out there. There’s also no need to remaster it. The entire purpose of remastering Halo: Combat Evolved and Halo 2 was to bring them to the next generation console with Xbox Live support. This isn’t necessary since the base version of Halo 3 is already on the Xbox One through The Master Chief Collection which has a dysfunctional yet still existent multiplayer. There’s not many good reasons for Microsoft to show off this remaster at E3.

  1. Star Wars: Knights of the Old Republic Remake

Before someone shoots me hear me out. KotOR and KotOR II are my two favorite games of all time. I would love nothing more than to see them brought back to modern audiences who would be much more likely to play and experience it than they are now. However, there are numerous issues standing in the way of releasing this game. For starters, legal rights would make development a nightmare. The first two games were released as Microsoft exclusives on the original Xbox and PC. Now, EA has the rights to Star Wars games but Microsoft could still argue it owns the KotOR IP. Even if it went forward from here, it could end up being an Xbox exclusive again which would alienate Sony Star Wars fans. Then there’s the fact that the games are no longer canon in the Star Wars universe and would have to find some way to fit into the new canon. This is incredibly difficult considering the creative freedom that would be ruined in doing something new with the story along with the changes that would have to be made to the original in order to fit in. Announcing this remake at E3 would be a disaster and likely lead to a lackluster product.

  1. Bloodborne 2

Series director Hidetaka Miyazaki is a genius in the gaming industry and the majority of his games have been masterpieces. Bloodborne is an example of this and still stands today as my personal favorite game on the PlayStation 4. However, I think it’s time he and FromSoftware takes a break from entries into their “SoulsBorne” series, affectionately named so by fans. There has been new content in the SoulsBorne series every year now since 2014 and there’s no need for a new announcement in the series at E3 this year. I would love to see Bloodborne 2 at some point considering how much I adore the first one and how much I will truly miss SoulsBorne if Dark Souls III really is the end. However, I feel that we should go a year or two without an entry in the series so that when it does come out, we can fully appreciate the game rather than moving on to a new one when the year is over. If it is announced, it should be done so at a future E3 rather than the 2017 E3 convention that is coming up. This would also eliminate the potential for franchise fatigue and the lack of creativity that Assassin’s Creed and Call of Duty have both been suffering with.

  1. PlayStation 5

With the release of Nintendo’s Switch this March and Microsoft’s plan to release Project Scorpio sometime later this year, it looks like we’re entering into the ninth generation of consoles. That being said, Nintendo has largely done its own thing every generation and Microsoft has publicly stated it is done with console generations. What would really seal the deal here would be Sony releasing the PlayStation 5 some time next year as they are rumored to being doing. However, I feel this would be a huge mistake for the industry as a whole, especially announcing it this early at E3 2017. Not only would this alienate gamers who finally made the update to the eighth generation consoles recently, it would really harm the credibility this generation has right now. This gen took a very long time to find its footing in the gaming industry and it is just now starting to hit its stride. Ending things now would be a slap in the face to all the people that bought consoles at any point during this generation, let alone recently. Not only that but it would make this one of the shortest and most uneventful console generations of all time. E3 is supposed to be a time of celebration and anticipation for the video game industry and an announcement like this could very well get in the way of that

I spend most of my days working towards my Writing and Rhetoric degree at the University of Central Florida, but I spend a lot of my down time keeping up to date on the best TV, movies, and video games the industry has to offer. Here I put all of that extended time to use discussing each of them in-depth.

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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Gaming

You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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Gaming

This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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