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Leak Confirms Three New Operators for Rainbow Six Siege Operation Blood Orchid

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With the final phase of Operation Health rolling out, the developers of Rainbow Six Siege have announced the next Season of competitive play: Operation Blood Orchid. The update comes with a brand new map and three new operators. The operators have not been officially announced, but Redditor tpwpjun20 leaked screenshots of the operators themselves, their names, and their abilities.

Operation Blood Orchid brings players to a theme park in Hong Kong, with two operators from the S.D.U. (Special Duties Unit). One is Ying, an attack operator. She uses the Candela, which is a “cluster of flash charges that can either be anchored on surfaces or rolled out as a grenade.”

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Lesion, a defense operator, takes advantage of Gu, which are “cloaked toxic mines injecting a compound which injures opponents and limits their speed.

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Ubisoft is also introducing a Polish operator, from the Military Unit GROM. At 30 years old, Ela is one of Rainbow’s youngest recruits. She uses a Grzmot Mine, “concussion mines that can be anchored on surfaces, imparing hearing and causing a dizzying effect.”

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In a dev blog post, Ubisoft also revealed their plans for the remainder of Operation Health. “We will also make a final push for our Operation Health by having optimized and streamlined the memory footprint used for our maps and Operators, making room for the upcoming year. This involves reworking textures, improving dynamic and static lighting, updating our Sky models and the Bidirectional Reflectance Distribution Function (BRDF), and much more.”

More information will be revealed at the Pro League finals on August 26th, including Operator details and new customization items. Operation Blood Orchid is set to release Tuesday, August 29th. Like usual, however, players with the season pass will be the only ones able to use the operators for the first week. All other players will have to wait until September 5th to purchase them with R6 Credits or Renown.

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Sony is reportedly engaged in discussions to form a partnership for a potential bid on Paramount

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There hasn’t been much buzz lately about any new acquisitions in the world of video game intellectual property. According to a recent report, Sony is currently engaged in discussions with a well-funded partner to potentially acquire the renowned film studio Paramount, along with all the exciting possibilities that come with such a merger.

As reported in the New York Times (thanks, ResetEra), Sony Picture Entertainment is reportedly in discussions with Apollo Global Management, an investment firm, as per two sources familiar with the matter. In the past, Apollo had made an offer to acquire Paramount for a minimum of $26 billion, but their bid was ultimately turned down.

The terms of the joint bid are currently under discussion, and there is a chance that the two parties may decide against making a formal offer. Unnamed sources have revealed that Paramount is currently in exclusive discussions with Skydance, preventing any official offer from being made at this time. Investor opposition to the recent deal that Skydance brought seems to have been significant.

The potential impact of such an acquisition is immense. First and foremost, it would introduce adaptations of Sonic and Halo into the expanding media empire of the PlayStation platform holder. Following the announcement, Paramount’s stock experienced a significant 11% surge in after-hours trading.

What are your thoughts on the news? Is there a possibility of Sony acquiring Paramount? Feel free to share your thoughts in the comments section below.

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Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

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The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

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