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Sonic Mania has a Nintendo Switch Bug. Whitehead is Working on it

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One of the reasons games get delayed is usually to iron out possible bugs that hinder the player experience. Sonic Mania’s PC port got delayed for that specific reason and we are seeing the consequences of the consoles who got the port earlier. With a non-threatening but still dangerous bug that came by to ruin the experience to some players.

Soft-locking Bug in Sonic’s return to platformers?

The Nintendo Switch version of Sonic’s return to classic platforming has been subject to bugs. Because of this, some users have already taken to places like Twitter to report on them. The issue is while playing the game in portable mode, there’s a delay (or in some cases, no response) sometimes when using the screen capture feature or pressing the home button.

In other words, it’s a slight case of soft-locking exclusive to the Nintendo Switch port of Sonic Mania, however. While many players are willing to call in doom and gloom for the franchise because of one bug. I am actually more calm about it because it’s not necessarily game breaking.

Not only that, but Christian Whitehead has already taken to Twitter to respond to the multiple reports of the bug. So it’s only a matter of time before this bug is completely gone and people continue enjoying their time with the adventures of the blue hedgehog. I can only hope that no more problems like this show up in the future in any other console.

Now, there are going to be some people who will make a huge deal out of this. I can tell you that much, sometimes ports of games come with some bugs that break their games (We have seen that a lot in the Switch too). But in the case of Sonic Mania, it isn’t that big of a deal yet.

What I like the most was how Christian responded to the first sign of a problem with a swift “Don’t worry, we got this”. It’s things like these that give a better impression of a developer instead of just doing a damage control. Oh well, PC users will continue to wait.

I always wanted to be a journalist who listens. The Voice of the Unspoken and someone heavily involved in the gaming community. From playing as a leader of a competitive multi-branch team to organizing tournaments for the competitive scene to being involved in a lot of gaming communities. I want to keep moving forward as a journalist.

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“Really pleased” with Sea of Thieves PS5 sales, Microsoft

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After the recent port to PS5, Microsoft is “really pleased” with the overall sales and performance of Sea of Thieves. As a result, more people are playing the Xbox and PC versions as well. Matt Booty, president of game content and studios at Microsoft Gaming, said this:. He also said that the success of the series means it can grow and that more money should be spent on a Variety podcast interview.

Microsoft is bringing four games that used to only be available on Xbox to other systems. Sea of Thieves was the last of these games to come out. The others are Pentiment, Grounded, and Hi-Fi Rush. Even though things have been going well lately, Booty says that more ports will be dealt with “case-by-case.”

News spread before the port came out that Sea of Thieves was being used as a “key test” to see if more Xbox-only games would be ported to PS5, PS4, and Xbox One. In May 2024, the game was the best-selling PS Store game in both Europe and the US. It also did well in the weekly sales charts.

Aside from the four games that have already been ported to Xbox, nothing else has been officially confirmed. However, news reports say that a lot of exclusive games may be about to come to other platforms. Some say that PS5 games like Senua’s Saga: Hellblade II, Starfield, and a rumored remaster of Halo: Combat Evolved are all being thought about.

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The new game from Danganronpa’s developers is being published by Aniplex, a Sony company, but it won’t be coming out on PS5

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The upcoming game from the creators of the Danganronpa series has found a publisher in Sony subsidiary Aniplex. However, it’s worth noting that it won’t be initially released on the PS5. It is highly likely that The Hundred Line: Last Defense Academy will be released on Sony’s system at a later date, just like Master Detective Archives: Rain Code in October. However, the development team is currently focusing on prioritizing the release of their latest title on the Nintendo Switch and PC.

Described as a strategy game, the title allows players to step into the shoes of teenager Takumi Sumino, who resides in the perpetually secure Tokyo Residential Complex. When monsters suddenly unleash chaos upon the town, Takumi finds himself thrust into the Last Defense Academy. His mission? To protect the school alongside 14 other students for a grueling 100 days.

As one would anticipate, alongside the strategic gameplay, it is crucial to foster strong relationships with your comrades. Moreover, the outcome of the game can vary greatly, with a staggering 100 possible endings contingent upon the choices you make. We will reach out to Aniplex to inquire about the possibility of a PS5 port. However, it is important to note that Aniplex operates independently from PlayStation, as it falls under the Sony Music umbrella.

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The photo mode in Alan Wake 2 on PS5 doesn’t hold many surprises

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Most new games these days have some kind of photography feature, so it’s hard to remember a time before Photo Modes. Some developers don’t think it’s important for players to be able to take pictures right away, so the feature is added later. One great example of this is Alan Wake 2, which now has Photo Mode thanks to a new update that is now available.

If you look at the trailer above, you can see that you can really get creative with your photos by adding cool borders, overlays, and filters. We always like photo modes, where you can move different lights around in the scene. As the video shows, Remedy really lets you use your imagination with the different colors and lighting props.

 

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