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The Metal Gear Survive Trailer Surprisingly Shows Some Promise

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Even though Hideo Kojima is no longer with Konami, the company is still trying to keep his brainchild Metal Gear Solid alive with Metal Gear Survive, and judging from the gameplay trailer, Konami might actually have something going for them. Is it a Metal Gear something? Well, no, but that’s not necessarily a bad thing

So, IGN recently released a five-minute gameplay trailer for Metal Gear Survive, and it looks ok. If we just take a minute and try to ignore all the reprehensible stuff Konami has done in the past, you just might see that with this game, the company is giving it the old college try.

Metal Gear Survive borrows a lot from Metal Gear Solid V‘s gameplay, especially when it comes to stealth, and tries to add in new mechanics, such as Dead Rising-esque combat to deal with multiple zombies when stealth is no longer an option. The game also adds in Fortnite-esque building and resource gathering, which is apparently designed to encourage out-of-the-box thinking. Cornered near a cliff thanks to an oncoming swarm of zombies? Set down a frictionless pad and let them slide to their doom while you hang off the edge. Want to reach a building’s roof quickly? Summon a tower with a ladder. It’s all stuff that’s been done before (in Fortnite), but copying what works in other games isn’t necessarily a bad thing as long as what’s copied is utilized well.

While Metal Gear Survive uses the tired zombie trope, the trailer hints at a story that revolves around the mystery of the origin of the zombies, as well as the dying, parallel world they inhabit. In one scene, a recently deceased soldier transforms into a zombie with no seeming cause. One second he’s a motionless corpse, the next he’s got a glowing crystal where his brain should be and is trying to claw at an NPC — and I’m genuinely curious how and why that happens. Maybe it’s a good hook, or maybe I’m just not burnt out on zombie games like some others.

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If I’m being honest here, I think the reason why many people take umbrage with the game is it uses the Metal Gear name and has nothing to do with the franchise. Metal Gear Rising: Revengeance at least featured characters from previous games and had a plot that, while not as convoluted as other Metal Gear games, is definitely the kind of story we’ve come to expect from the series. While Metal Gear Survive definitely borrows some gameplay mechanics from the Metal Gear franchise, it could probably stand on its own two legs if Konami had developed the game as an original IP.

Some might argue that Konami slapped on the Metal Gear title to Metal Gear Survive because the company is banking on the name to sell a game that actually sucks. I argue that, given the gameplay, Konami wants to prove it can still make good Metal Gear games without Kojima, even if they are Metal Gear in name only. I’m a forgiving man and am willing to give the company a second chance. Metal Gear Survive has a beta scheduled for January 18th, which will be an excellent opportunity to see if the the gameplay lives up to the trailer.

All you have to do to get my attention is talk about video games, technology, anime, and/or Dungeons & Dragons - also people in spandex fighting rubber suited monsters.

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The director of Final Fantasy 7 Rebirth is making a final plea to content creators regarding spoilers

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Final Fantasy VII Rebirth is on the horizon, with our review already available. There’s just one week left until the game’s official release on February 29th, exclusively on PS5. This highly anticipated sequel to Remake, based on one of the most beloved video game stories, is best experienced without any spoilers, according to creative director Tetsuya Nomura.

On Twitter, Nomura made a final request for players and content creators to avoid spoiling the game for others, especially on social media and video-sharing platforms, where spoilers can spread rapidly. Naturally, there’s a specific moment that everyone is eagerly anticipating to see how it will compare to the 1997 original, and it’s bound to be quite chaotic on launch day. Nevertheless, Nomura still holds onto a glimmer of hope for humanity and has made a seemingly impossible request for content creators to exercise a degree of restraint.

It’s important to remember to include spoiler warnings when sharing content related to the game’s story on social media and video-sharing sites to avoid spoiling the experience for others. I would greatly appreciate it if you could avoid using scenes from important parts of the story in your video thumbnails.

https://x.com/finalfantasyvii/status/1760605439698591859?s=20

Nomura points out that the developers intentionally did not limit the recording and sharing features of the PS5 for any aspect of the game. They believe players should have the freedom to share and discuss their favorite gameplay moments. It remains to be seen if that trust was justified.

Do you think players and content creators will follow Nomura’s request and minimize spoilers? Feel free to share your thoughts in the comments section below.

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Xbox may want to become more acquainted with the Platinum Trophies on PS5 and PS4

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Obsidian’s first Xbox game, Pentiment, a historical adventure, is now available on the PS5 and PS4. From what we’ve seen, this port of a highly popular game seems to be solid, and we aim to provide you with a review soon. Meanwhile, one aspect caught our attention regarding the conversion that Microsoft may need to address in the future.

Pentiment’s list of Trophies perfectly mirrors its Xbox Achievements, featuring identical descriptions, titles, and icons. There is a slight variation between the two versions: PlayStation offers 42 trophies to unlock, whereas Xbox provides 41 achievements to earn. The distinction lies in the Platinum Trophy, which is awarded once you have collected all the other trinkets in the set.

Since it’s not included in the original game, the developer has not named the trophy, so it appears as ‘PlatinumTrophy’ in the list. This has already generated amusement among Trophy enthusiast communities. “They chose such a basic name for the Platinum Trophy and somehow still messed it up,” a fan expressed.

This issue is quite insignificant in the bigger picture and could likely be fixed with a quick update or patch. As Microsoft gains more experience with PlayStation development, we hope their command of the Trophy system will improve. After all, those platinums are difficult to earn and deserve a more memorable name.

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Brock Lesnar and Vince McMahon have been excluded from the final roster of WWE 22K24

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2K Sports unveiled the complete roster for the upcoming WWE 2K24, featuring more than 204 playable superstars, including 70 Legends who are no longer part of the main rosters, along with eight managers. However, fans were quick to point out the absence of some notable names from the list: 7-time WWE Champion Brock Lesnar and former WWE chairman and CEO Vince McMahon. Lesnar was previously excluded from the Forty Years of WrestleMania edition.

Following accusations of sex trafficking against McMahon by a former WWE employee, a report from the Wall Street Journal brought the issue to light. Although Lesnar’s name was not directly mentioned in the proceedings, insiders informed the WSJ that he was the unidentified WWE champion in question. McMahon refuted the allegations but stepped down as WWE CEO the day following the federal lawsuit.

Nonetheless, Lesnar and McMahon will still be present in the game. GameSpot has reported that the Lesnar vs. Undertaker match from WrestleMania 30 may be included in Showcase mode. It is speculated that another match already confirmed for Showcase mode (Stone Cold vs. The Rock, WrestleMania 17) will probably include an appearance from McMahon as well.

WWE 2K24 will be available for purchase on March 8th for PS5 and PS4, or March 5th for those interested in the Deluxe or WrestleMania editions.

 

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