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Final Fantasy XV Windows Edition Is Fantastically Optimized

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While we still have to wait a little over a month for the release of Final Fantasy XV Windows Edition, the PC benchmark tool is freely available for gamers who need to know if their computers are up to the task of running the game. I just finished testing my computer, and I am pleasantly surprised.

Here’s how the benchmark tool works: it plays various scenes from Final Fanatasy XV and determines if your computer is easily rendering the scenes or if it’s struggling. These scenes run the gamut from graphically lax to effects-intensive and include driving on a calm highway, riding a chocobo through the woods, fishing during a rainstorm, battling Magitek infantry, and chowing down on Ignis’ deliciously rendered food in front of a campfire. The benchmark lets users test the game in 1280 x 720, 1920 x 1080, and 3840 x 2160 resolutions, in windowed or fullscreen mode, and at three different graphical qualities. The first setting, lite quality, disables light reflection and anti-aliasing (the process that smoothes jagged edges in rendered images that feature curved or diagonal lines), and it also lowers the resolution of textures, shadows, and objects in the distance. According to the benchmark tool’s page, the second setting, standard quality, is “[the] standard quality setting for a PC that meets the recommended specifications.” Finally, the high quality setting improves the resolution of shadows, textures, and distant objects, and it also activates NVIDIA GameWorks features such as HairWorks, Turf Effects, and Flow.

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The benchmark tool grades each computer with a numerical score that can be broken down as such:

  • 0-1999: Your computer can’t run the game
  • 2000-2499: Your computer will have difficulty running the game even if you turn down graphical settings
  • 2500-2999: Your computer should be able to run the game, but you will probably have to turn down some graphical options
  • 3000-4499: Your computer will have minimal difficulty, if any, with these graphical settings
  • 4500-5999: Your computer can handle slightly higher graphical settings
  • 6000-8999: Your computer can run the game smoothly on higher graphical settings
  • 9000-11999: Your computer can run the game smoothly on even higher settings
  • 12000+: Your computer will run the game smoothly at max settings for the definitive Final Fantasy XV experience

I used my reliable MSI GT72 2QD Dominator gaming laptop for the benchmark test. My laptop has an Intel i7-4720HQ CPU, an NVIDIA GeForce GTX 970M graphics card, and 12 GB of RAM. When the benchmark settings were set to lite, I got a score of 5087. At the standard settings, I scored a lower but still respectable 3934. And when I set the benchmark tool to high, the program chugged and gave me a final score of 2616.

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While my computer blazes past the minimum system requirements for Final Fantasy XV Windows Edition (an Intel i5-2500 or AMD FX-6100, an NVIDIA GeForce GTX 760/1050 or AMD Radeon R9 280, and 8GB of RAM), it doesn’t quite meet the recommended specs. Square Enix claims gamers will need an Intel i7-3770 or AMD FX-8350, an NVIDIA GeForce GTX 1060 or an AMD Radeon RX 480, and 16GB of RAM to play the game at the standard quality from the benchmark. While my i7-4720HQ is marginally better than the recommended i5-3770, a GTX 1060 blows my 970M out of the water. My computer should only have been able to score higher than 3000 on the lite setting, but its decently high score with the standard setting is a testament to the optimization of the game. Granted, I encountered a bit of stuttering here and there, but for the most part it was a smooth experience.

I had my doubts about being able to play Final Fantasy XV Windows Edition on my three-year old laptop, but the game’s release now can’t come soon enough. I tip my hat to the optimization skills of the development team; they deserve a big round of applause.

All you have to do to get my attention is talk about video games, technology, anime, and/or Dungeons & Dragons - also people in spandex fighting rubber suited monsters.

Gaming

Exciting news for gamers! The highly anticipated PS5 game Star Wars Jedi: Survivor will be joining EA Play on Thursday

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Update: It seems that the PS Store may have acted prematurely, as it has now been officially confirmed that Star Wars Jedi: Survivor will be added to EA Play on Thursday, April 25th, 2024. Once the active members are in, they’ll have the opportunity to download and play the complete game.

Original Story: Star Wars Jedi: Survivor, released in 2023, has been added to the EA Play subscription service. This exciting action-adventure game is now available for download and play at no additional cost for active members. While EA has yet to provide any official updates, you can head over to the PS Store and find it listed as “included with EA Play.”

Adding to the mix is the recent announcement of a forthcoming price hike for the subscription, affecting both monthly and yearly payment plans. Starting on May 10th, 2024, the monthly subscription fee will be increased from £3.99 / $4.99 to £5.99 / $5.99. For those who choose the 12-month commitment, the price will be £34.99 / $39.99, which is a £15 / $10 increase.

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In April 2023, the highly anticipated Star Wars Jedi: Survivor made its debut on the PS5. After thoroughly evaluating the game, we are pleased to announce that it has earned an impressive 9/10 rating in our review. We praised the game for its ability to build upon the first installment’s foundations and improve upon every aspect. “The combat is highly enjoyable and provides a plethora of options, while the exploration reaches new heights. The incorporation of Metroidvania elements adds an extra layer of depth, resulting in captivating puzzles and rewarding experiences.”

Click the link to access a comprehensive list of all EA Play games available on PS5 and PS4. Are you planning to give Star Wars Jedi: Survivor a try on the service? We would greatly appreciate your feedback in the comments section.

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Rest assured, the highly anticipated PS5 exclusive, Stellar Blade, will be available in its original, uncensored form across all regions

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Fear not; for those worried about potential censorship issues with the PS5-exclusive Stellar Blade, set to release on April 26th, Sony has got you covered. ShiftUp, the developer, proudly assures players that the game will maintain its uncensored content across all regions, including Japan.

We have to admit, we didn’t anticipate this as a potential issue or a potential selling point. The main character, Eve, and her revealing costumes have been heavily showcased in the game’s pre-release marketing. Nevertheless, it is pleasing to witness ShiftUp’s evident enthusiasm as their vision prepares to reach the hands of a vast number of players.

Regarding Stellar Blade, Yoko Taro believes it surpasses NieR: Automata, and we were pleased to learn that the game will be considerate of your PS5 storage capacity. The demo is now available for you to try, and it has nearly doubled the daily active users of Final Fantasy 7 Rebirth. This is quite impressive, especially considering it is the game’s first console showing.

Will you be there to experience Stellar Blade on its release day? It’s certainly a relief to witness the game remaining uncensored until the last moment. Feel free to share your thoughts in the comments section below.

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Gaming

Sony is reportedly engaged in discussions to form a partnership for a potential bid on Paramount

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There hasn’t been much buzz lately about any new acquisitions in the world of video game intellectual property. According to a recent report, Sony is currently engaged in discussions with a well-funded partner to potentially acquire the renowned film studio Paramount, along with all the exciting possibilities that come with such a merger.

As reported in the New York Times (thanks, ResetEra), Sony Picture Entertainment is reportedly in discussions with Apollo Global Management, an investment firm, as per two sources familiar with the matter. In the past, Apollo had made an offer to acquire Paramount for a minimum of $26 billion, but their bid was ultimately turned down.

The terms of the joint bid are currently under discussion, and there is a chance that the two parties may decide against making a formal offer. Unnamed sources have revealed that Paramount is currently in exclusive discussions with Skydance, preventing any official offer from being made at this time. Investor opposition to the recent deal that Skydance brought seems to have been significant.

The potential impact of such an acquisition is immense. First and foremost, it would introduce adaptations of Sonic and Halo into the expanding media empire of the PlayStation platform holder. Following the announcement, Paramount’s stock experienced a significant 11% surge in after-hours trading.

What are your thoughts on the news? Is there a possibility of Sony acquiring Paramount? Feel free to share your thoughts in the comments section below.

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