Gaming
Gears of War: Ultimate Edition Goes Gold, Celebrates with Behind the Scenes Video
Gears of War: Ultimate Edition is finished & Microsoft wants to celebrate with a new weekly behind-the-scenes series
Gears of War: Ultimate Edition developer The Coalition was proud to announce today that the game has officially gone gold. In order to celebrate the end of its development The Coalition has unveiled pre-order goodies, a behind-the-scenes series, and the recreated opening. All to help fans prepare for the Aug 25 release.
They kicked off the festivities by announcing Gears of War: Ultimate Edition is now available for pre-order and pre-download through the Xbox Store. The game will be available in both a standard and deluxe edition each with their own special pre-order rewards:
Standard Edition ($39.99 USD) – The landmark original “Gears of War” returns, offering a full digital game download, plus pre-order bonus items including the Adam Fenix and Civilian Anya multiplayer skins and Animated Imulsion Weapon Skin for use in multiplayer matches.
· Deluxe Edition ($59.99 USD) – The ultimate “Gears” experience. On top of the Standard Edition items, the Deluxe Edition also includes the Deluxe Weapon Skin Pack featuring 10 different Animated Weapon Skins and 36 standard Weapon Skins, as well as the Civilian Marcus Fenix and Aaron Griffin multiplayer characters.
Knowing that not everyone gets excited for pre-order bonuses, The Coalition let fly the recreated opening cinematic. Called Emergence Day, it should be familiar to long time gears fans but they have never seen look like this. Emergence Day shows off how much work The Coalition put into making Gears of War: Ultimate Edition more than a simple makeover.
In fact they are wanting to share the passion that went into making Gears of War: Ultimate Edition with their new weekly behind-the-scenes video series. Each week until the games launch a new video will pop on GearsofWar.com, showing us all the development process. That will include a sneak peek at the five campaign chapters shipping with the game never before released on Xbox.
It looks like Microsoft has learned how much gamers love to see the work that goes into their favorite games after 343’s “The Sprint” series. Being able to see the inside of game development is always fun and hopefully will catch on in the industry.
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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