Gaming
Senran Kagura Estival Versus New Trailer Showcases Ayane Collaboration DLC
2015 is going to be a great year for fans of the Senran Kagura series, with two games launching on 3DS, PlayStation 4 and PlayStation Vita in the West. Senran Kagura Estival Versus is going to be especially interesting as it expands the gameplay formula introduced in Senran Kagura Shinovi Versus which was somewhat different from previous entries of the series.
Senran Kagura Estival Versus has been released in Japan earlier this year and has already received several updates and DLC packs which add more content to the game. More DLC packs are going to be released for the Japanese version of the game later this month and a new trailer showcasing one of these packs has been made available a few minutes ago. The new trailer showcases the Ayane collaboration DLC pack, which will allow players to use the character from the Dead or Alive series in the game. You can check out the new video right below.
As already mentioned, Senran Kagura Estival Versus expands the gameplay formula introduced by Senran Kagura Shinovi Versus in several different ways. Unlike the previous game, the Senran Kagura Estival Versus story isn’t divided into separate stories for each time, allowing players to replay any mission with any characters. There’s also no more distinction between transformed and non-transformed outfits, with any character being able to wear any outfit in either form. Senran Kagura Estival Versus also features some new characters coming with unique fighting styles which make the experience even more varied than in its predecessor.
Senran Kagura Estival Versus will be released later this year in North America on PlayStation 4 and PlayStation Vita. The European release is currently scheduled for an early 2016 release. We will let you know precisely when the game launches as soon as possible so stay tuned for all the latest news on the game.
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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