Gaming
Rise Of Mana PlayStation Vita Receives Seiken Densetsu 3 Content, Screenshots Released
The Secret of Mana series, known in Japan as Seiken Densetsu, is one of the many role-playing game series that have been out of the spotlight for a few years. Since the release of Heroes of Mana on Nintendo DS, the series hasn’t received another console entry. The series isn’t completely dead, though, as Square Enix launched a free to play game called Circle of Mana in Japan a few years ago and recently another one called Rise Of Mana. This free to play action role playing game has also been ported to PlayStation Vita earlier this year and it has managed to become quite successful.
Earlier today it’s been confirmed that Rise Of Mana has been downloaded on PlayStation Vita over 150.000 times since launch. To celebrate this good result, Square Enix has confirmed that from today until September 6th players will be able to take on a time limited quests where they will have to fight three enemies taken from Seiken Densetsu 3 – Bigieu, also known as Isabella, Deathjester and Koren. You can take a look at some screenshots showcasing the three characters right below.
Rise Of Mana has been released on iOS and Android in 2014 before getting ported to PlayStation Vita this year. The game is a return to the action role-playing game roots of the series, also featuring 8-player co-op and more. Even though it is a free to play game, Rise Of Mana is apparently much better than some of the previous entries of the series, managing to offer a gameplay experience that closely resemble the classic entries of the franchise that players all over the world love.
Rise Of Mana is now available in Japan on smartphones and PlayStation Vita. Even though the game has been trademarked in Europe a while back, there are no news on a possible Western release. We will let you know more as soon as more on the matter comes in so stay tuned for all the latest news.
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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