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The Elder Scrolls Online is getting players prepared for its huge expansion taking place in the fan-favorite region of Morrowind. This new video released by Bethesda showcases the brand new PvP arena titled Battlegrounds which will be a part of the release of The Elder Scrolls Online: Morrowind. This new mode will differ from the large-scale PvP map that players of the game are already used to by focusing on tight 4 player teams in smaller, more focused maps. Teams will compete to control the map against two other teams in a 4v4v4 gauntlet.

This sounds like a good idea, as many have been put off by PvP in the base game of The Elder Scrolls Online. It was by no means terrible and was a great idea in concept, but didn’t always manage to achieve the epic scale warfare it was going for. Originally, players would battle in a huge region of Cyrodil and fight in a persistent warzone where teams would capture territory, towns, and castles. This meant that the battle never stopped and you might log on one day to see that town you tried so hard to keep hold of has now been captured by the enemy, pushing your side back in the process. The problem with this, however, was that many times you would find there just wasn’t enough players on at one time to fill the gigantic map, which led to a lot of roaming large empty stretches with no one around to the sound of whistling winds and sight of some tumbleweeds rolling by.

This new, dense, and more focused attempt at PvP looks like a great contrast to what we had before. Hopefully, the smaller map sizes have given Zenimax Online Studios more creative freedom to come up with tightly designed and interesting battlegrounds for players to spend ungodly amounts of hours in. As seen in the video, which was filmed during the first hands-on at PAX East 2017, one player expresses the joy he had throwing players into lava. This means the maps could have unique gameplay traits that could turn the tide of battle.

At PAX, players also got to try out a new class included in The Elder Scrolls: Morrowind, the Warden. Though not too much is known about it as of yet, we can get from this video that he has quite a sweet looking frost ability that seems fun to play around with. The Elder Scrolls Online: Morrowind releases July 6th, 2017 on PC, Xbox One, PS4, and Mac.

Born in London but really from Gloucestershire, UK, which if you haven't heard of is basically exactly the same as The Shire from LOTR. I have been known to play guitar like the true reincarnation of Jimi Hendrix in my youth, but nowadays i play more video games than music. My love of gaming started back in the old Sega Arcades where i would often shoot zombies in House Of The Dead 2. Also when any RPG comes out i have to play it instantly. Without Hesitation.

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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