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Whether by popular demand or personal intrigue, I really do enjoy Telltale Games. I’ve played all their series’ and adaptions (minus Game of Thrones as that’s still waiting on my dashboard because I’m not a huge fan of the brand) and will continue doing so until there’s a severe dip in quality. And no not the dip in quality pertaining to technical issues. Those are going to be around forever in Telltale titles it seems. Even though I’m just along for the ride, I enjoy anything that has to do with superheroes. Yes, even before they became cool in the late 2000s. So Guardians of the Galaxy Episode 1 is right there alongside Batman for my idea of a good time.

The story for episode one, Tangled in Blue, follows our lovable misfits in their quest to stop and/or kill Thanos, the Mad Titan. Also known as the guy everyone pretended to know when he appeared in the post-credits scene of The Avengers. In fact, the game literally starts with a distress call from the Nova Corp (galactic police) begging for Star-lord’s help. The rest of the gang is informed and off to face the big baddie. Now in the effort of not spoiling things, let’s just say that except for a few parts this episode will mostly only set up plot points. Not necessarily a bad thing but hear me out.

Major things happen early and the story may feel a bit uneven because of it. The pacing could have used some work and the order of events could be better aligned. In the end we find out that a handful of Kree, a warrior and highly advanced alien race, have survived and want to basically conquer everything with a mysterious artifact. They will be your focus, not Thanos. As I mentioned though, you won’t find this out until the uneven plot of the first episode straightens itself out. Additionally, there’s a few plot contrivances. For example, it’s hard to take a character’s anger over being teased seriously when this same character tried to undermine another person over something he worked his entire life for. Plus, it literally happened just before the pouting began. However, through these issues was definitely an attempt to try something new and not follow a structure that came before. I have to give props for that.

Guardians of the Galaxy Episode 1 Review - Something Strange and Something New

The characters themselves are the characters we know (through comics or the movies), but feel like slightly watered-down versions of themselves. The core aspect and personality traits of each hero remains intact so there’s no need to worry about that. It’s just sometimes an event or dialogue exchange could have been done so much better to truly fit the characters. Still there were moments were I chuckled or cracked a grin because of Drax’s ineptitude, Rocket’s excitement, or Groot’s cuteness. Yes, I called a tree alien cute. We could have received better renditions of the infamous group, but we’re by no means given the bottom of the barrel.

Gameplay is pretty standard if you’re familiar with Telltale experiences. When you’re actively controlling a character, you move around an area and inspect things. If you’re in a conversation or cutscene, you choose what responses to say, and if you’re in a battle, you have to perform a bunch of quick-time events. Although Guardians of the Galaxy has the added feature of talking briefly with comrades through a head piece. For the most part the gameplay takes a backseat to cutscenes and dialogue choices. I know that’s part for the course here, but believe me when I say it’s really evident for episode one.

The choices feel like they have weight as always. Just nothing ever really changes in the long run as always. Also, it’s very clear what choices people will make in this series if the first episode is anything to go by for Guardian’s of the Galaxy. Essentially, you can choose to be a dick or the guy who does what’s right. The ending choice scenes made that very apparent with the huge gap in selection percentage. This isn’t necessarily a con, just something that’s easily noticeable. The voice acting is good though and delivered the decisions I made well enough.

Guardians of the Galaxy Episode 1 Review - Something Strange and Something New

Graphics are an improved bunch thanks to Telltale’s newest engine, that Batman first took for a ride, and present things rather nicely. There were a nice blend of colors and art that popped out because of that. The soundtrack is probably the closest thing to the Guardians of the Galaxy movie. Expect to hear a lot of classic rock or similar tunes throughout your adventure. Star-Lord ain’t no slouch in any form when it comes to taste. Unfortunately, they’re brought down as always due to Telltale Games’ problem with technical hiccups. Framerates will drop, characters will display awkward or cringeworthy expressions, and a few spots of stuttering. Again, something that fans of this developer know all too well.

Guardians of the Galaxy episode 1 straddles the line between doing something different and keeping our heroes in character to mixed results. I suppose I have to ask myself if I’m eager to play the next episode? Yes, but not in the way like The Walking Dead or Tales From the Borderlands. Minus one boss fight (although that one fight has galactic implications) Tangled in Blue starts the series off slow. It attempts to build a world that Telltale can freely play with and, given their track record, I can’t wait to see what they do with it.

Review Disclaimer: This review was carried out using a copy purchased at retail, with the latest patch available, and on a base PS4.

Lover of all things video games and PlayStation and my many platinum trophies can attest to that fact. My life was literally saved by gaming and I do everything to pay back that debt every day.

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Helldivers 2 has quickly become one of Sony’s top-selling games in the US

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Helldivers 2 proved to be a surprising success, highlighting the unpredictable nature of the gaming industry. As per Circana analyst Mat Piscatella, it currently ranks as Sony’s seventh highest grossing game in the United States to date, trailing behind a trio of Spider-Man titles, a couple of God of War games, and Ghost of Tsushima. It’s only been on the market for less than three months and is not even being sold at full price.

According to Piscatella, a significant factor contributing to the game’s success is its release on PC. He mentioned that, based on Circana’s Player Engagement Tracker, the game has consistently ranked first in terms of active users on Steam in the US since its launch, including April. The release of Helldivers 2 on both PlayStation and PC has been an extraordinary triumph.

He stated that Helldivers 2 has already become the seventh highest-grossing Sony-published game in history. Without a PC, it would not currently be considered one of the top 20 games. While I’m emphasizing the success of the PC SKU, it’s important to note that I’m not disregarding the success of the PlayStation SKU. I just wanted to clarify that. This launch has proven to be incredibly successful.

Prior to the release of Helldivers 2, Sony made it clear that they would be launching their live service-style titles simultaneously on both the PS5 and PC. The success of this approach will undoubtedly strengthen their strategic vision. It will be intriguing to witness if the company reveals official sales figures in the near future, as the title appears to be one of the platform holder’s most successful sellers to date.

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The developer of Stellar Blade for the PS5 Expressing gratitude to the fans for their unwavering support amidst a recent controversy surrounding censorship

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Shift Up, the Korean developer, seems to be reconsidering its contentious alterations to the Stellar Blade outfit. In a message to fans, they have urged everyone to stay tuned for updates and expressed gratitude for the passionate feedback from players. For those who may not be aware, a petition gained significant attention over the weekend when gamers discovered changes made to a few of the game’s costumes through a day-one patch.

The launch day update includes a fantastic New Game + mode, but some players were disappointed by the changes made to protagonist Eve’s outfit. These alterations sparked debates about censorship. Director Hyung-Tae Kim later clarified that this was the studio’s original vision, but he acknowledged that it may require further persuasion to win over users. Internal discussions were also underway to address any concerns.

There is no definitive confirmation regarding the reversal of the outfits, but considering the language used in the statement and the widespread controversy surrounding the alterations, it is highly likely that a future patch will restore the original costumes. If you want to get a sneak peek at all of Eve’s different outfits and learn how to unlock them, be sure to take a look at our comprehensive guide, All Outfits and How to Get Them.

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Will Stellar Blade be available for PC?

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It’s quite possible. Fans all over the world are interested in Shift Up’s highly anticipated action-adventure game, Stellar Blade. With its captivating post-apocalyptic setting reminiscent of Nier and a compelling protagonist named Eve, it’s no wonder the game has generated such widespread attention.

The game consistently impresses with its stunning visuals and high-octane action, leaving players in awe with each new trailer.

Yet, just like other noteworthy second-party and third-party game releases, fans are pondering: Will Stellar Blade be available on PC?

In this article, we delve into the details to determine the platform availability of the highly anticipated title.

Will Stellar Blade be available on PC? Allow me to provide you with the answer.

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Unfortunately, Stellar Blade will not be available on PC, at least not initially. Currently, the game is only available on PlayStation 5 starting on April 26, 2024.

Regrettably, it appears that there is no indication of a potential PC release for Stellar Blade in the future. In most cases, trailers for PlayStation timed-exclusive titles conclude with a disclaimer that specifies the duration of their exclusivity.

In the Final Fantasy 7 Rebirth launch trailer, it is explicitly stated that the game will only be accessible on other platforms starting on May 29, 2024.

Regrettably, when it comes to the stellar blade, there is no indication of such.

It’s important to note that Sony Entertainment Interactive published Stellar Blade, unlike Final Fantasy 7 Rebirth. This means that the chances of it being released on PC or other platforms in the near future are even slimmer.

However, it is worth noting that there is a chance the game might be released on PC in the future, given PlayStation’s track record of bringing their exclusive titles to the platform. However, it could be a while before this comes to fruition.

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