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The Micro Machines franchise can easily be considered a cult-classic. As such quite a few die-hard fans are awaiting for information about Micro Machines World Series which releases this June. Luckily, Codemasters and Deep Silver have released the very first gameplay trailer for the latest title in the series. It goes without saying that the races and battles depicted will be very destructive. You can check out the video below.

Micro Machines World Series is a fresh new take on the franchise that is great fun for previous players and those new to Micro Machines,” said Executive Producer, Chris Gray. “It’s a firm fan favorite and we are delighted to be bringing it to the PS4, Xbox One and PC. In addition to the return of the classic Race and Elimination modes, we are extremely excited by the new Battle Arenas. Having 12 players in the same match, all fighting it out with a variety of vehicles and crazy weapons is great fun. Gamers are going to love it.”

One of the key aspects of Micro Machines World Series is the possibility of having twelve player online racing. Not only that, but there will be competitive modes like Capture the Flag, Territory, and Team Deathmatch. You’ll be able to take your car mayhem across fifteen different arenas including a Hungry Hungry Hippos map. No we’re not kidding and it’s even in the trailer above.

Each vehicle, from the Spy Car, Hovercraft, Monster Truck, and G.I. Joe H.I.S.S. Tank, will be fully customizable. You’ll be able to select weapons like Dynamite Launchers, Tidal Wave, Cobra Turrets, and NERF Blasters while choosing one of the many skins available. Additionally, there are emotes, victory poses, and grave stamps to collect as well. There’s bound to be quick a mix-and-match of toy cars.

Micro Machines World Series will release on June 23rd for the PlayStation 4, Xbox One, and PC and is being developed by Codemasters, which has been around since the 80s. What are your thoughts on the mini franchise returning for next-gen systems? Are you a fan of the cult series? Let us know in the comments below!

SOURCE: Deep Silver Press Release

Lover of all things video games and PlayStation and my many platinum trophies can attest to that fact. My life was literally saved by gaming and I do everything to pay back that debt every day.

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Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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