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Crossovers let characters who would normally never meet combine forces for either good or evil, and that’s just happens in Marvel vs. Capcom: Infinite’s story.

The trailer for Marvel vs. Capcom: Infinite gets right to the point: Marvel supervillain Ultron and the Mega Man X franchise’s main antagonist Sigma have used the powers of the Infinity Stones to combine into a single godlike entity called Ultron Sigma. While the trailer does not explicitly state what Sigma and Ultron did after combining, it implies Ultron Sigma used the Infinity Stones to combine the Marvel and various Capcom universes into one conglomerate reality. To add insult to injury, he (or would it be they?) then took up residence in Asgard.

Despite being called a story trailer, the video is primarily focused on introducing Marvel vs. Capcom: Infinite’s characters as they fight Ultron robots, brainwashed Asgardian warriors, and Ultron Sigma. Actually, fight is too strong a word; it’s more like Ultron Sigma wipes the floor with the characters introduced in the trailer while the robots and Asgardian soldiers run interference, but I digress. Some characters are introduced so quickly you’ll miss them if you blink, while others receive a bit more screen time. The characters in the trailer are:

  • Strider Hiryu (the original one, not the Strider Hiryu from the 2014 Strider game)
  • The Incredible Hulk
  • Chris Redfield
  • Thor
  • Mega Man X (or sometimes just X)
  • Captain America
  • Captain Marvel (not to be confused with the current Ms. Marvel)
  • Chun-Li
  • Hawkeye
  • Iron Man
  • Rocket Racoon

This character roster is rather short compared to previous Marvel vs. Capcom games and does not include some series staples, including Wolverine and Spider Man. Furthermore, previously announced characters such as Ryu and Morrigan Aensland are curiously missing from the trailer, but I fully expect them to have significant roles in upcoming trailers.

As we have come to expect from most game trailers, the story trailer for Marvel vs. Capcom: Infinite ends with the announcements of the Deluxe and Collector’s Editions. The Deluxe Edition will include six premium costumes and six new DLC characters, including Sigma, which means that Ultron might also be a playable character. The Collector’s Edition, on the other hand, contains a metric ton of physical goodies, including light-up replicas of the Infinity Stones and statues of Iron Man, Captain Marvel, Chun-Li, and Mega Man X.

According to the trailer, Marvel vs. Capcom: Infinite is scheduled to release September 19th. With luck, the game will deliver on the awesomeness promised by the trailer.

All you have to do to get my attention is talk about video games, technology, anime, and/or Dungeons & Dragons - also people in spandex fighting rubber suited monsters.

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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Gaming

You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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Gaming

This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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