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Earlier today, Sunday, July 16th, George Romero died at the age of 77. According to the LA Times and Romero’s producing partner, Peter Grunwald, Romero passed away in his sleep after a “brief but aggressive battle with lung cancer,” while listening to the soundtrack to 1952’s The Quiet Man, accompanied by his wife, Suzanna Desrocher Romero, and his daughter, Tina Romero.

George Romero is best known for his zombie movies, most notably Night of the Living Dead and Dawn of the Dead. Romero’s movies helped kick-start the zombie movie genre and made the creatures popular. Romero’s films have inspired numerous horror movies, such as Shaun of the Dead, and horror video games, including Resident Evil and Dead Rising, with the latter even taking place in a shopping mall, much like Dawn of the Dead. Romero inspiring the creation of the Resident Evil video game eventually came full circle when he penned an early draft for a Resident Evil movie in 1998.

While George Romero is synonymous with zombies movies, they are not his only foray into the horror movie genre, or even the entertainment industry. He created the horror anthology television series Tales from the Darkside, directed the horror anthology film Creepshow — written by famed horror-novelist Stephen King — and wrote films such as Knightriders and Monkey Shines. Romero has been nominated for and won numerous awards. He was nominated for a Saturn Award for directing The Dark Half and won a Lifetime Achievement Award from the 2002 New York City Horror film Festival. He has even had minor acting roles, including an FBI agent in The Silence of the Lambs, Don Adaded in the Phineas and Ferb episode “Night of the Living Pharmacists,” and himself in the Call of Duty: Black Ops zombie campaign “Call of the Dead.”

I cannot understate how much George Romero has affected the horror genre. Thanks to Romero’s zombies, modern media usually portrays the creatures as slow-moving monsters who overwhelm through sheer numbers and can only be killed by a shot to the head or decapitation. Furthermore, most zombie movies, games, shows, and books focus on the human element with survivors reverting to their baser instincts and being willing to backstab one another to survive. This overarching theme is often associated with Romero’s tendency to include social commentary in his films. As Romero stated in an interview with NPR, “All I did was took them out of ‘exotica’ and I made them the neighbors … I thought there’s nothing scarier than the neighbors!” When you think about it, he’s right; a shambling corpse that wants to eat you is far more terrifying when it wears the face of someone you know and care about.

We here at Geek Reply will miss George Romero. We wish his family the best in this trying time.

All you have to do to get my attention is talk about video games, technology, anime, and/or Dungeons & Dragons - also people in spandex fighting rubber suited monsters.

Gaming

Helldivers 2 has quickly become one of Sony’s top-selling games in the US

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Helldivers 2 proved to be a surprising success, highlighting the unpredictable nature of the gaming industry. As per Circana analyst Mat Piscatella, it currently ranks as Sony’s seventh highest grossing game in the United States to date, trailing behind a trio of Spider-Man titles, a couple of God of War games, and Ghost of Tsushima. It’s only been on the market for less than three months and is not even being sold at full price.

According to Piscatella, a significant factor contributing to the game’s success is its release on PC. He mentioned that, based on Circana’s Player Engagement Tracker, the game has consistently ranked first in terms of active users on Steam in the US since its launch, including April. The release of Helldivers 2 on both PlayStation and PC has been an extraordinary triumph.

He stated that Helldivers 2 has already become the seventh highest-grossing Sony-published game in history. Without a PC, it would not currently be considered one of the top 20 games. While I’m emphasizing the success of the PC SKU, it’s important to note that I’m not disregarding the success of the PlayStation SKU. I just wanted to clarify that. This launch has proven to be incredibly successful.

Prior to the release of Helldivers 2, Sony made it clear that they would be launching their live service-style titles simultaneously on both the PS5 and PC. The success of this approach will undoubtedly strengthen their strategic vision. It will be intriguing to witness if the company reveals official sales figures in the near future, as the title appears to be one of the platform holder’s most successful sellers to date.

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Gaming

The developer of Stellar Blade for the PS5 Expressing gratitude to the fans for their unwavering support amidst a recent controversy surrounding censorship

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Shift Up, the Korean developer, seems to be reconsidering its contentious alterations to the Stellar Blade outfit. In a message to fans, they have urged everyone to stay tuned for updates and expressed gratitude for the passionate feedback from players. For those who may not be aware, a petition gained significant attention over the weekend when gamers discovered changes made to a few of the game’s costumes through a day-one patch.

The launch day update includes a fantastic New Game + mode, but some players were disappointed by the changes made to protagonist Eve’s outfit. These alterations sparked debates about censorship. Director Hyung-Tae Kim later clarified that this was the studio’s original vision, but he acknowledged that it may require further persuasion to win over users. Internal discussions were also underway to address any concerns.

There is no definitive confirmation regarding the reversal of the outfits, but considering the language used in the statement and the widespread controversy surrounding the alterations, it is highly likely that a future patch will restore the original costumes. If you want to get a sneak peek at all of Eve’s different outfits and learn how to unlock them, be sure to take a look at our comprehensive guide, All Outfits and How to Get Them.

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Gaming

Will Stellar Blade be available for PC?

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It’s quite possible. Fans all over the world are interested in Shift Up’s highly anticipated action-adventure game, Stellar Blade. With its captivating post-apocalyptic setting reminiscent of Nier and a compelling protagonist named Eve, it’s no wonder the game has generated such widespread attention.

The game consistently impresses with its stunning visuals and high-octane action, leaving players in awe with each new trailer.

Yet, just like other noteworthy second-party and third-party game releases, fans are pondering: Will Stellar Blade be available on PC?

In this article, we delve into the details to determine the platform availability of the highly anticipated title.

Will Stellar Blade be available on PC? Allow me to provide you with the answer.

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Unfortunately, Stellar Blade will not be available on PC, at least not initially. Currently, the game is only available on PlayStation 5 starting on April 26, 2024.

Regrettably, it appears that there is no indication of a potential PC release for Stellar Blade in the future. In most cases, trailers for PlayStation timed-exclusive titles conclude with a disclaimer that specifies the duration of their exclusivity.

In the Final Fantasy 7 Rebirth launch trailer, it is explicitly stated that the game will only be accessible on other platforms starting on May 29, 2024.

Regrettably, when it comes to the stellar blade, there is no indication of such.

It’s important to note that Sony Entertainment Interactive published Stellar Blade, unlike Final Fantasy 7 Rebirth. This means that the chances of it being released on PC or other platforms in the near future are even slimmer.

However, it is worth noting that there is a chance the game might be released on PC in the future, given PlayStation’s track record of bringing their exclusive titles to the platform. However, it could be a while before this comes to fruition.

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