Connect with us

Gaming

Nidhogg 2 Review: Gruesome mutant fencing simulator

blank

Published

on

blank

Nidhogg 2 is a game about moving from one side of the screen to the other. It’s also much, much more. It’s also about impeccable timing, leveraging momentum, reflexes and your ability to predict having a knife thrown at your head. With only two buttons to remember, Nidhogg 2 grabs the old cliche of ‘easy to learn, hard to master’ and jams it in your face.

When I first boot the game up, I’m bombarded with a pulsating soundtrack and eclectic visuals. I admit I paused for a second. Although I’ve never played the original Nidhogg, I have seen screenshots. Gone is the blocky minimalism, replaced instead by a claymation-style that I initially found off-putting but grew to love as I played through a few rounds.

In motion, there’s a lot going on. Both the character models and the stage backgrounds are horrible (in a good way), seeing you fight through a variety of gruesome stages and usually the innards of your previous self that still litter the ground. Melee kills are particularly brutal and leave a big stain as a reminder of where it all went wrong.

It all just clashes together in a way that I enjoy, low-pixel, technicolor gouts of blood juxtaposed with the fairly elegant way the game actually handles. The background animations keep things flowing but don’t detract and regardless, the combat demands your concentration so much so it’d take a nuclear bomb going off in your living room to distract.

Nidhogg 2 Multiplayer

As I jump into the single-player (which effectively acts as an extended DIY tutorial/testing ground), it’s not hard to see what makes Nidhogg 2 great, even if you are fighting terrible AI that switches between running onto your sword or kicking your ass all over the map. 

Matches start with two players on opposite sides of the arena. Depending on where you start, you’ll always be pushing to get to the opposite side of the screen. Your opponent? They’re trying to go the other way, effectively making them a roadblock. Respawn timers are low so killing the opponent is often just a way to get some breathing room and make it to the screen edge, bringing you to the next stage where it all begins again. 

This tug-of-war mechanic makes for some incredibly tense moments where you realise you’re on the final screen and you only need to get past your opponent one more time. More often than not, these moments devolve into standoffs as you desperately wonder whether you should go high or low.

What I love about Nidhogg 2 is that killing your opponent is always secondary to the main goal of reaching the side of the level. When you have the momentum, it’s not uncommon to simply ignore your opponent, simply slipping past them if the opportunity arises. There are no points for kills, just the unending desire to push on to the next stage.

That said, the combat is great. It manages to be both frantic yet measured, with four weapons that effectively act as a game of rock-paper-scissors-broadsword. One hit is still a kill and there are no hard counters per se, but different weapons have their own pros and cons (expanding on the original Nidhogg which only had the fencing sword).

The hand-to-hand melee is a little overpowered and can cause some frustration, especially when it revolves around being close to your opponent and spamming the attack button. There were moments when I found myself being curbstomped seemingly at random just by being close to an unarmed opponent.  

When you add in bottomless pits to traverse, the potential to disarm your opponent with a well-timed swing and the last-ditch option to launch your weapon at your opponent’s head, everything becomes much less predictable but rarely unfair.

Nidhogg 2 Worm

Where Nidhogg 2 truly shines is its multiplayer. While I’m assured the original Nidhogg was better suited for local play around the couch rather than online, the matches I played of Nidhogg 2 were excellent with virtually no lag.

Going up against another real-life human makes the game infinitely more fun. Fights become chaotic and the mind games are in full flow, usually devolving into foot chases and bare knuckle beatdowns when each player decides to hurl their weapons at each other upon respawning, clanging together harmlessly in the air.

My only disappointment with Nidhogg 2 is that there isn’t more to do. Once the initial rush of playing a new game wears off, I can’t help but feel that at its core it just needs something extra. It’d be nice to see a team game mode with 2 v 2 or 3 v 3 or even just a more fleshed out single-player.

As it stands, if you’re looking for a few rounds of frantic fencing action with some friends, Nidhogg 2 has charm and guts by the bucketload.

UK based gaming writer, raised on a diet of Street Fighter and Isometric RPG's. I enjoy playing every game I can get my grubby little hands on.

Gaming

Helldivers 2 has quickly become one of Sony’s top-selling games in the US

blank

Published

on

blank

Helldivers 2 proved to be a surprising success, highlighting the unpredictable nature of the gaming industry. As per Circana analyst Mat Piscatella, it currently ranks as Sony’s seventh highest grossing game in the United States to date, trailing behind a trio of Spider-Man titles, a couple of God of War games, and Ghost of Tsushima. It’s only been on the market for less than three months and is not even being sold at full price.

According to Piscatella, a significant factor contributing to the game’s success is its release on PC. He mentioned that, based on Circana’s Player Engagement Tracker, the game has consistently ranked first in terms of active users on Steam in the US since its launch, including April. The release of Helldivers 2 on both PlayStation and PC has been an extraordinary triumph.

He stated that Helldivers 2 has already become the seventh highest-grossing Sony-published game in history. Without a PC, it would not currently be considered one of the top 20 games. While I’m emphasizing the success of the PC SKU, it’s important to note that I’m not disregarding the success of the PlayStation SKU. I just wanted to clarify that. This launch has proven to be incredibly successful.

Prior to the release of Helldivers 2, Sony made it clear that they would be launching their live service-style titles simultaneously on both the PS5 and PC. The success of this approach will undoubtedly strengthen their strategic vision. It will be intriguing to witness if the company reveals official sales figures in the near future, as the title appears to be one of the platform holder’s most successful sellers to date.

Continue Reading

Gaming

The developer of Stellar Blade for the PS5 Expressing gratitude to the fans for their unwavering support amidst a recent controversy surrounding censorship

blank

Published

on

blank

Shift Up, the Korean developer, seems to be reconsidering its contentious alterations to the Stellar Blade outfit. In a message to fans, they have urged everyone to stay tuned for updates and expressed gratitude for the passionate feedback from players. For those who may not be aware, a petition gained significant attention over the weekend when gamers discovered changes made to a few of the game’s costumes through a day-one patch.

The launch day update includes a fantastic New Game + mode, but some players were disappointed by the changes made to protagonist Eve’s outfit. These alterations sparked debates about censorship. Director Hyung-Tae Kim later clarified that this was the studio’s original vision, but he acknowledged that it may require further persuasion to win over users. Internal discussions were also underway to address any concerns.

There is no definitive confirmation regarding the reversal of the outfits, but considering the language used in the statement and the widespread controversy surrounding the alterations, it is highly likely that a future patch will restore the original costumes. If you want to get a sneak peek at all of Eve’s different outfits and learn how to unlock them, be sure to take a look at our comprehensive guide, All Outfits and How to Get Them.

Continue Reading

Gaming

Will Stellar Blade be available for PC?

blank

Published

on

blank

It’s quite possible. Fans all over the world are interested in Shift Up’s highly anticipated action-adventure game, Stellar Blade. With its captivating post-apocalyptic setting reminiscent of Nier and a compelling protagonist named Eve, it’s no wonder the game has generated such widespread attention.

The game consistently impresses with its stunning visuals and high-octane action, leaving players in awe with each new trailer.

Yet, just like other noteworthy second-party and third-party game releases, fans are pondering: Will Stellar Blade be available on PC?

In this article, we delve into the details to determine the platform availability of the highly anticipated title.

Will Stellar Blade be available on PC? Allow me to provide you with the answer.

blank

Unfortunately, Stellar Blade will not be available on PC, at least not initially. Currently, the game is only available on PlayStation 5 starting on April 26, 2024.

Regrettably, it appears that there is no indication of a potential PC release for Stellar Blade in the future. In most cases, trailers for PlayStation timed-exclusive titles conclude with a disclaimer that specifies the duration of their exclusivity.

In the Final Fantasy 7 Rebirth launch trailer, it is explicitly stated that the game will only be accessible on other platforms starting on May 29, 2024.

Regrettably, when it comes to the stellar blade, there is no indication of such.

It’s important to note that Sony Entertainment Interactive published Stellar Blade, unlike Final Fantasy 7 Rebirth. This means that the chances of it being released on PC or other platforms in the near future are even slimmer.

However, it is worth noting that there is a chance the game might be released on PC in the future, given PlayStation’s track record of bringing their exclusive titles to the platform. However, it could be a while before this comes to fruition.

Continue Reading

Trending