Gaming
Okinawa Rush First Impressions: Kind of Like Final Fight
A Platformer Fighting game with RPG mechanics. This is the line that advertises OKINAWA RUSH, an indie game that has a Kickstarter campaign.it’s inspired by the 80’s and 90’s Arcade games of old and brings an air of nostalgia to the mix. This game is not for the faint of heart either, because the difficulty, while lenient on the fact you can choose a smooth or hard experience, will be a tough challenge for even the finest warriors.
Core Mechanics and Gameplay
The core mechanics are the approach to a fighting game system. Namely the fact you can do directional input special moves and Parry any and every attack. Of course, the parry system has to be frame perfect, since I am seasoned in Fighting games. It wasn’t that hard to get most of my parries down, but some casual players will find it a bit hard to parry a few attacks every now and then.
The game also comes with a Training Dojo where you can raise your stats by learning button combination inputs. With simple instructions to apply them Like Down+Toward+Attack to do a Fireball. Defense training which teaches you the basics of parrying and Speed Training, which tests your reflexes.
Reckless play is not rewarded and often punished in Okinawa Rush. Players need to remember this because mashing the attack button will only get you so far, some bosses or enemies have a 1-Hit Kill attack that can be parried but is often a counter to the player’s attacks. If you are to play this game, the approach should be methodical and damaging, like in any other fighting game.
Okinawa’s Issues and problems in Structure
While I think Okinaway Rush is fun and great, there are a few issues in its execution. For example, the control support is a bit glitchy, sometimes the game detects a single button press as two separate presses. Other times, the input gets no response at all. I’m sure these will be fixed within the game’s development, but I counted many times where I ran into an enemy for no reason or jumped twice when I pressed the Jump button once.
Another issue that happens is that sometimes you get surrounded by way too many enemies at once. You can take multiple hits but more often than not you take all of them at once and die because of it. I know this is happening because of the fact that it has 2-player local co-op in mind. But this is more of a nitpick because all I had to do was jump away from them.
I can’t vouch for the story either because I have seen it before. Although, this feels like a tribute to Japanese story telling in regards to aspects such as Honor, avenging your family who got killed by Ninjas, and martial arts. What I love about this is the fact that the game will make a lot of tributes towards Japanese culture. You will see a lot of Sushi as food items and Shisa statues as collectibles for Gold.
Shopping System and other aspects
Speaking of gold, you can spend money you earn on the Shop. The shop is represented by the player character finding a traveling merchant. In the shop, you are able to buy equipment for your dojo, since the equipment for training eventually will break. You can also buy ornaments for your dojo as well, these ornaments will increase your stats if arranged in a certain manner.
Now, there is also another aspect to character evolution that I didn’t really speak about. The Kata system that also allows you to increase your stats. It’s like a “Rhythm game” in the way you have to input different button presses when they reach the center of the screen. Some inputs are fast and some are slow.
Final Thoughts
Overall, I’d like to say that Okinawa Rush is a great game, considering they are close to their goal on Kickstarter. And how solid it is, we might have a well deserving game in the Steam Library whenever it gets released. There are things that need polishing, and the story is just your basic arcade game shtick. But the gameplay is still fun, and the game is definitely fun and welcoming to those who have enough mechanical skill. You can view my first 20 minutes below:
Gaming
Gran Turismo 7 Update 1.46 introduces an exciting addition to the roster of exclusive cars available in the PS5 and PS4 racing game
Gran Turismo 7 has just received an exciting update to version 1.46 on both PS5 and PS4. This latest update introduces a unique addition to the game: the Škoda Vision Gran Turismo, a car that you won’t come across in any other game. Škoda makes its debut in the franchise with a visionary study of a single-seater, all-electric racing concept car, designed exclusively for the Polyphony Digital racer.
Once you’ve downloaded update 1.46, you’ll have the opportunity to test drive not one but two additional cars: the AFEELA Prototype 2024 and the iconic Chevrolet Chevelle SS 454 Sport Coupe ’70. Get ready for an exhilarating ride! Watch as they take to the track in the video above.
Additionally, the update introduces a new menu for players to tackle in the GT Café. At Collector Level 38, players have the opportunity to delve into the fascinating world of Ferrari 12-cylinder engines, gaining knowledge and expanding their collection. In World Circuits, players can look forward to exciting new events such as the Japanese Clubman Cup 550, the American FR Challenge 550, and the Vision Gran Turismo Trophy. For all the avid fans of Photo Mode, there’s an exciting opportunity to explore the captivating city of San Diego in a brand new Scape.
What are your thoughts on the latest update for Gran Turismo 7? Feel free to leave your thoughts in the comments section.
Gaming
ReFantazio Takes a Different Approach to Romance, Setting Itself Apart from the Persona Games
Atlus’ highly anticipated RPG, Metaphor: ReFantazio, appears to incorporate familiar systems reminiscent of the developer’s acclaimed Persona series. The game features turn-based battles that heavily rely on exploiting enemy weaknesses. Additionally, players have the ability to summon warrior spirits during combat. However, the most significant aspect of this game, which will be discussed in this article, is the bonding system. Through this system, players can spend time with important characters and gain deeper insights into their personalities and stories.
In contrast to the Persona games, the bonding system ends at that point. Unfortunately, players will be unable to pursue romantic relationships with their beloved waifus, which may come as a disappointment to those who have developed strong feelings for Hulkenberg, the party’s charismatic red-haired elven knight.
According to Siliconera, the absence of romance came up during a recent question and answer session. Atlus emphasized the continued opportunity to develop meaningful relationships with your allies while also introducing additional narratives through substories. In addition, familiarizing yourself with the supporting characters will grant you access to new archetypes, which serve as the game’s character classes.
In the Persona games, romance is not obligatory; rather, it serves as a means to customize your playthrough. However, it is quite unexpected that Metaphor has chosen not to pursue such a venture, considering the significant amount of discussion it typically generates!
Were you anticipating any romantic elements in Metaphor? If you’re not satisfied with your pre-order, feel free to share your thoughts in the comments section below.
Gaming
Shift Up unveils the intriguing details behind the physical packaging of Stellar Blade for the PS5
It appears that many
are eagerly anticipating the launch of the highly anticipated PS5 exclusive, Stellar Blade. Shift Up, the developer, has shared a lengthy video showcasing the “secrets” found in the physical box of the game for PS5. From what we can gather, these secrets include a reversible cover/dust jacket and a download code for cosmetic items.
We must clarify that while we do appreciate the variant cover, it may be more appealing than the game’s standard art. However, it is not something we would typically classify as a “secret.”. However, what’s interesting is that Shift Up has confirmed through the comments section that this will be the case in all regions. Additionally, the visually striking action RPG will remain uncensored worldwide.
「Stellar Blade」 Physical Package Secrets⚠️#StellarBlade #PS5 #Disc pic.twitter.com/WQSzKUSDQ4
— StellarBlade (@StellarBlade) April 22, 2024
It’s refreshing to witness a developer going the extra mile for physical collectors, and it’s evident that the developer is determined to leave a favorable mark in the console realm. Stellar Blade is set to make its highly anticipated debut this Friday, April 26th, exclusively on the PS5.
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