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Rainbow Six Siege Plans to Have At Least 100 Operators

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Rainbow Six Siege developers, fresh from the release of three new playable Operators from Operation Blood Orchid, have said that they plan to have at least 100 Operators within the life of the game. With 33 current Operators, 8 of which being added in year one alone, the game can expect to be around for at least another 8 years– but brand director Alexandre Remy says why stop there?

In an interview with PC Gamer, Remy spoke on the recent success on Siege and it’s rocky start. The game was impressive at launch, but it came with only 21 Operators and was riddled with various bugs in both the gameplay itself and the matchmaking system. Through a series of patches the game slowly improved, and after Operation Health (an entire season’s worth of patches and updates) which Remy described as “a big statement in the sense that we are clearly saying that quality of service, the quality of the game comes first,” Rainbow Six Siege grew its player base to over 20 million players, 2.5 million of which are active every day. Remy continued: “This is why we had to postpone the seasonal content that we usually roll out: to make space and prioritise online improvements, to employ a new content strategy where we put featured content on test servers and then, when it’s ready, deploy it to other platforms.”

With the effort and resources Ubisoft and the developer team has put into the game, Siege is definitely here to stay. “Oh yeah, we are looking at developing the game with 100 Operators—I’ll let you do the math and work out how many years that does,” Remy stated. He added: “There’s no reason for us to stop there.” This is a bold vision for a game that launched to such a shaky start– but at the rate it’s going now, Siege looks like it can’t be stopped.One has to wonder at how 100 different Operators can make a unique impact on the game– four of the last five have all had some sort of deployable device that stuns and/or disorients enemy players. With an ever growing and vibrant community, as well as a committed developer team, Ubisoft should have no problem changing the game up ever few months with the addition of a pair of new Operators.

I play a lot of video games and watch a lot of cartoons. I'm probably complaining about Overwatch.

Gaming

Documentary Explores the Making of the Highly Praised Final Fantasy 7 Rebirth for PS5

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Square Enix has launched a captivating documentary series that explores the intricate process behind the creation of the highly praised Final Fantasy 7 Rebirth. In the first episode, titled “Shaping the World,” the developer delves into the process of reimagining the expansive PS1 map of the original game into a vast sandbox for the PS5. The film includes personal stories shared by directors Naoki Hamaguchi and Tetsuya Nomura, as well as other important members of the team.

This reimagining of the all-time PlayStation classic was truly enjoyable. In our review, we praised Final Fantasy 7 Rebirth for its ability to enhance the already impressive combat system of Remake. The game truly shines in its portrayal of an iconic RPG setting. If you have a deep appreciation for the original PS1 game and found enjoyment in Remake, then Rebirth’s character-focused adventure will surely captivate you from start to finish.

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Gran Turismo 7 for the PS5 and PS4 shows continuous improvement

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While Sony may not classify Gran Turismo 7 as a live-service game, the team at Polyphony Digital certainly approaches it with a similar mindset. The game continues to impress with every new update, and although v1.44 may be smaller compared to previous versions, it still manages to enhance the already extensive content of this simulation racer.

The update, now available worldwide, introduces three new cars: the Audi R8 Coupé V10 Plus ’16, the Lamborghini Urus ’18, and the Toyota GT-One (TS020) ’99. Furthermore, it introduces three fresh events to World Circuits, an extra menu to conquer in the GT Café single-player campaign, and a collection of livery stickers inspired by the upcoming Highspeed Étoile anime, set to debut next week in Japan.

If you’re not already acquainted with Highspeed Étoile, you can watch a trailer right here. “Sony has announced that a collection of 26 stickers, consisting of 8 title logos and 18 main character stickers, will be made available for a limited time,” stated Sony on the PS Blog. In addition, Fukushima will be included as a backdrop in the title’s beloved photography mode.

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Gaming

TopSpin 2K25 appears to be a standout title in the recent PS5 and PS4 gameplay showcase

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This author has consistently praised the realistic portrayal of tennis in TopSpin 4. After more than a decade, we are thrilled to witness the release of TopSpin 2K25, which expands upon the success of its renowned predecessor. This gameplay video provides a comprehensive overview of the features discussed in our recent preview while also incorporating relevant footage to enhance understanding.

The series’ swing system sets it apart from arcade-style games like Virtua Tennis, as it requires players to charge up their shots in a different way. In order to succeed, timing is crucial, and fortunately, a new meter above your player will assist you in achieving that. Surfaces have their own distinct characteristics, such as clay, where you’ll experience a noticeable amount of sliding.

The game ensures that every player has a distinct set of animations, adding a touch of individuality to each competitor. The courts, found in all Grand Slams, possess a remarkable amount of individuality and charm. It is mentioned in the video that with each in-game season, players can expect a plethora of additional content, such as animation packs. This indicates that there will be plenty to anticipate even after the game’s initial release.

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