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Rainbow Six Siege Plans to Have At Least 100 Operators

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Rainbow Six Siege developers, fresh from the release of three new playable Operators from Operation Blood Orchid, have said that they plan to have at least 100 Operators within the life of the game. With 33 current Operators, 8 of which being added in year one alone, the game can expect to be around for at least another 8 years– but brand director Alexandre Remy says why stop there?

In an interview with PC Gamer, Remy spoke on the recent success on Siege and it’s rocky start. The game was impressive at launch, but it came with only 21 Operators and was riddled with various bugs in both the gameplay itself and the matchmaking system. Through a series of patches the game slowly improved, and after Operation Health (an entire season’s worth of patches and updates) which Remy described as “a big statement in the sense that we are clearly saying that quality of service, the quality of the game comes first,” Rainbow Six Siege grew its player base to over 20 million players, 2.5 million of which are active every day. Remy continued: “This is why we had to postpone the seasonal content that we usually roll out: to make space and prioritise online improvements, to employ a new content strategy where we put featured content on test servers and then, when it’s ready, deploy it to other platforms.”

With the effort and resources Ubisoft and the developer team has put into the game, Siege is definitely here to stay. “Oh yeah, we are looking at developing the game with 100 Operators—I’ll let you do the math and work out how many years that does,” Remy stated. He added: “There’s no reason for us to stop there.” This is a bold vision for a game that launched to such a shaky start– but at the rate it’s going now, Siege looks like it can’t be stopped.One has to wonder at how 100 different Operators can make a unique impact on the game– four of the last five have all had some sort of deployable device that stuns and/or disorients enemy players. With an ever growing and vibrant community, as well as a committed developer team, Ubisoft should have no problem changing the game up ever few months with the addition of a pair of new Operators.

I play a lot of video games and watch a lot of cartoons. I'm probably complaining about Overwatch.

Gaming

Sony Has a “Monopoly” on the High-End Japanese Gaming Market, According to a US Senator

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The never-ending saga surrounding Microsoft’s proposed $69 billion acquisition of Activision Blizzard has a new participant.  Today, Senator Maria Cantwell, a Democrat from the state of Washington, said some things about the subject that were hard to understand.

The senator, whose remarks were reported on by ResetEra, spoke at a Senate finance committee hearing on “the president’s 2023 Trade Policy Plan,” which we are sure was quite interesting.

Senator Cantwell said that she had been told that Sony “controls a monopoly of 98% of the high-end game market” despite the fact that “Japan’s government has allowed Sony to engage in blatant anti-competitive conduct through exclusive deals and payments to game publishers, establishing games that are among the most popular in Japan.”

This 98% statistic is highly deceptive because it ignores PC, Nintendo, and mobile games and instead refers to Sony’s adoption rate over Microsoft in Sony’s native country of Japan, a fact that shouldn’t surprise anyone who is even somewhat familiar with the video game business.

What can we do to rectify these problems and create a level playing field, she said of US Trade Representative Katherine Tai after charging Japan’s Federal Trade Commission with improperly failing to look into this purported “exclusionary conduct”?

It is absurd to claim that Sony has a monopoly on the Japanese video game market, as Luke Plunkett of Kotaku correctly points out, “because Sony doesn’t even have a 98% share of the market for the God of War series, a title they own, as Steam is getting 30% of every sale on PC.”

It goes without saying that we can’t expect elected officials to be experts in every field, but this is a visible step at a time when the ongoing attempt to buy the company is at a very important point.

Is it significant that Microsoft, along with Nintendo, maintains its headquarters in Redmond, Washington—Senator Cantwell’s district—or that Microsoft has given Cantwell more than $500,000 over the past two decades?  Let us leave that up to you.

 

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Consoles

Eating trash, Pizza Possum destroys the PS5

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Pizza Possum is an arcade action game in which you, a possum, attempt to consume as much trash as you can without being discovered.  It is a web-based sequel to the anarchy simulator Untitled Goose Game.It will eventually be available on the PS5.

We couldn’t help but notice that the possum in the title doesn’t look like the cute Australian possum that comes out at night to visit people.On the other hand, it looks like the horrible North American opossums are the ones that will attack trash cans and cause general chaos.Even though we think the second choice was better in terms of theme, we prefer the first one and are happy to explain why.

Your thoughts on Pizza Possum?  Does it possess the necessary mass appeal to successfully skitter along the back fenceline while setting the dog off in the process?

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Consoles

The Mercenaries, a free piece of DLC for Resident Evil 4 Remake, launches on April 7

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Resident Evil 4 is now out, and the excellent remake can be bought right away.Even though you probably plan to play it all this weekend, you can take comfort in the fact that The Mercenaries, Resident Evil’s almost-required challenge mode, will be available as free DLC on April 7.

The mode’s exact details are still unknown, but if it’s anything like previous versions, you can expect some pretty hard tasks to test your skills.

You’re stumped about something? If you are still debating whether to purchase Resident Evil 4 Remake, be sure to look at our exhaustive guide for the answer or our in-depth review. Are you spending this weekend playing Resident Evil 4? Are you anticipating The Mercenaries?

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