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Will del Toro, Kojima, and Reedus Present Death Stranding News at The Game Awards 2017?

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Death Stranding, better known as the game that never would have existed if Konami hadn’t canceled Silent Hills, is a mystery locked in an enigma, wrapped in a secret. We have no idea what the game is about or how it will play, but rumor has it we might finally receive news about the game during The Game Awards 2017.

Yesterday, Geoff Keighley posted a tweet that Hideo Kojima will present an award at The Game Awards 2017. Moreover, according to Keighley, famed director Guillermo del Toro will join Kojima on stage. This news is all the Internet needed to come to the conclusion the two will give the gaming audience a long-awaited taste of Death Stranding at the awards ceremony. All we need now is Norman Reedus, the third member of the Silent Hills/Death Stranding trifecta, to join del Toro and Kojima at the awards and this rumor is all but confirmed. Oh, wait, Keighly recently confirmed Reedus will also present an award. Fingers crossed, people.

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Aside from two cryptic teaser trailers, we know next to nothing about Death Stranding. Sure, the videos are dripping with symbolism that give the vaguest hints to the plot (par for the course when it comes to Kojima) but we don’t know anything about gameplay mechanics.  Kotaku’s summary of “action game with an open world” could mean literally anything, from Metal Gear Solid V: The Phantom Pain stealth action to The Witcher 3: Wild Hunt RPG action. Heck, maybe gamers will be able to hijack tanks and planes Grand Theft Auto style and blow up buildings Just Cause style, perhaps with some Pikmin-esque minion controlling mechanics. We just don’t know, which is why the rumor is so tantalizing.

So far, Kojima, del Toro, and Reedus have been silent on this rumor, so we cannot confirm nor deny anything. Maybe they will present another trailer or maybe a release date. For all we know nothing will come of this, and Kojima, del Toro, and Reedus were selected to artificially increase viewership in the hopes of witnessing a live Death Stranding announcement. We will have to wait until December 7th, but my fingers are crossed for some Death Stranding gameplay footage.

All you have to do to get my attention is talk about video games, technology, anime, and/or Dungeons & Dragons - also people in spandex fighting rubber suited monsters.

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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