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The Upcoming Final Fantasy XIV Patch Is a Love Letter to Final Fantasy VI

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Final Fantasy XIV has been on a roll with update after well-received update. And, the upcoming patch, titled Rise of a New Sun, promises to do what Final Fantasy XIV does best: further the game’s story and deliver delicious callbacks to Final Fantasy games past. This time, the name of the callback is Final Fantasy VI.

The future update, as one might expect, will provide plenty of story for Final Fantasy XIV fanatics, as well as intriguing new side quests that will tell their own tales. However, the meat of the update lies in the dungeons/bosses, PvP, and features. According to the Rise of a New Sun site, players will be able to visit the new dungeon Hells’ Lid and a hard version of The Fractal Continuum, but these are nothing compared to the callbacks featured in the trailer. The callbacks include the iconic Phantom Train that will serve as both a dungeon and a boss (sorry, but there’s no way you’re suplexing this one) and arguably the best Final Fantasy villain ever, Kefka Palazzo. How or why he’s in Final Fantasy XIV, I have no idea, but you’ve managed to pique my interest, Square Enix. Just make sure his boss fight includes the spectacular Dancing Mad remix in the trailer. Also, see if you can get Dave Wittenberg to reprise his role as Kefka.

As for PvP, players will be able to fight in the new and fanciful Crystal Tower Training Ground map. More importantly, though, Square Enix will change the PvP system in the update, which will allow players to form teams of up to six players, create their own insignias, and participate in new ranked matches. Moreover, Square Enix is making matches “shorter and more dynamic” and introducing a risk vs. reward system to certain matches with the “Light Medal” effect. In some PvP matches, players need to steal their opponents’ medals, and this new effect gives players a boost to their defenses inversely proportional to their number of medals. The fewer medals players have, the less damage they take. On paper, this effect should make matches fairer and give losing players a chance to catch up.

Rise of a New Sun also will also introduce new mounts and change game mechanics in charge of player fashion and bard performances. The patch will include several new flying mounts and let players build and pilot a submarine capable of exploring mysterious underwater locales. Players will also be able to easily customize their outfits with glamour dressers that will be found in every inn, which will tie into the upcoming fashion contests. Finally, players who picked the bard class will be able to play new instruments and tones, which should provide gamers hours of musical experimentation alone.

Of course, Square Enix has yet to reveal all of the update’s features. The Rise of a New Sun site is constantly being updated and teases the existence of “Omega: Sigmascape,” “Forbidden Land, Eureka Anemos,” and “Even Further Hildebrand Adventures,” whatever those are. With luck, we might even see more callbacks to Final Fantasy VI once the patch release on January 30th. Here’s hoping the comic relief octopus Ultros makes it into the game as a boss.

All you have to do to get my attention is talk about video games, technology, anime, and/or Dungeons & Dragons - also people in spandex fighting rubber suited monsters.

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CEO of Helldivers 2 commends the remarkable determination displayed by the community during the intense Sony showdown

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The experience for Helldivers 2 players has been quite turbulent lately, and we’re referring to a community that is accustomed to leaping from great heights into the most intense and terrifying battlegrounds imaginable. In the midst of a highly debated PSN account requirement for PC players and facing intense backlash, Sony has made a surprising reversal, yielding to the overwhelming force of public opinion. The CEO of Arrowhead, Johan Pilestedt, has displayed an intriguing attitude throughout this challenging period. He has shown remarkable composure, actively engaging with community managers and experiencing the difficulties they face firsthand.

Pilestedt expressed his admiration for the community’s determination and praised their ability to work together on Twitter, following Sony’s reversal. He sarcastically expressed gratitude towards Sony for their “prompt and efficient choice to make PSN linking optional.”

In the future, Pilestedt expressed his vision of working closely with PlayStation and the players to establish a groundbreaking benchmark for the concept of a live game. The aim is to foster a strong partnership between developers and the community, ultimately resulting in an unparalleled gaming experience.

What are your thoughts on the commotion surrounding Helldivers 2? What are your thoughts on Sony’s involvement, Pilestedt’s attitude, and the community’s reaction? Feel free to share your thoughts in the comments section below.

 

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Hands On: Stellar Blade Nails PS5 New Game + Mechanics

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Stellar Blade is an exceptional game that demands your attention. However, it truly reached new heights after the review embargo was lifted, thanks to the introduction of New Game +. In our review of Stellar Blade for the PS5, we found that one minor drawback was the inability to replay the game. Unfortunately, during the pre-launch period, this author had to start over from the beginning.

Thankfully, none of you will have encountered that problem since the title was updated just hours before its release to include the highly anticipated New Game + feature. This new game+ mode is truly exceptional. As expected, all of your abilities and unlocks carry forward, but the Korean developer has gone above and beyond by expanding Eve’s skill tree with new abilities.

The addition of these new abilities doesn’t exactly revolutionize the game, but it does introduce some fresh tools to your arsenal, ensuring that the gameplay remains engaging. Combine this with some clever enemy placement variations, and you’re practically guaranteed an enjoyable replay. In addition, all of the Exospines and Gear that you unlock in New Game + receive upgrades, enabling you to craft even more powerful builds for Eve.

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Additionally, the number of outfits has been doubled. The skins in the game offer a variety of designs, with some featuring unique custom details. Unlocking all of them again adds an extra layer of enjoyment to the experience. In our comprehensive guide, we have meticulously cataloged all the different outfits and their corresponding unlock methods. So, even if you haven’t quite reached the highly anticipated New Game + stage, you can still get a sneak peek at what lies ahead by following the link provided.

Our only critique of the mode is that the difficulty scaling could be improved. You may find yourself becoming seriously overpowered, even in hard mode. Feeling an immense sense of power is undeniably satisfying. However, it would be even more captivating if Shift Up were to delve deeper into these concepts and introduce additional difficulty levels for New Game +, thereby enhancing the game’s replayability.

It would be great if the developer could consider adding additional modes to enhance replayability. A speed run option could add an exciting element to the game. Rarely does a campaign exhibit the level of tightness and replayability found in Stellar Blade. Shift Up has truly crafted something exceptional, leaving us eager for additional content to be added as the release continues to evolve.

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Have you begun your new game + playthrough of Stellar Blade yet? What are your impressions of the mode, and are there any other post-release additions you would like to see implemented? Feel free to share your thoughts in the comments section below.

 

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Helldivers 2 has quickly become one of Sony’s top-selling games in the US

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Helldivers 2 proved to be a surprising success, highlighting the unpredictable nature of the gaming industry. As per Circana analyst Mat Piscatella, it currently ranks as Sony’s seventh highest grossing game in the United States to date, trailing behind a trio of Spider-Man titles, a couple of God of War games, and Ghost of Tsushima. It’s only been on the market for less than three months and is not even being sold at full price.

According to Piscatella, a significant factor contributing to the game’s success is its release on PC. He mentioned that, based on Circana’s Player Engagement Tracker, the game has consistently ranked first in terms of active users on Steam in the US since its launch, including April. The release of Helldivers 2 on both PlayStation and PC has been an extraordinary triumph.

He stated that Helldivers 2 has already become the seventh highest-grossing Sony-published game in history. Without a PC, it would not currently be considered one of the top 20 games. While I’m emphasizing the success of the PC SKU, it’s important to note that I’m not disregarding the success of the PlayStation SKU. I just wanted to clarify that. This launch has proven to be incredibly successful.

Prior to the release of Helldivers 2, Sony made it clear that they would be launching their live service-style titles simultaneously on both the PS5 and PC. The success of this approach will undoubtedly strengthen their strategic vision. It will be intriguing to witness if the company reveals official sales figures in the near future, as the title appears to be one of the platform holder’s most successful sellers to date.

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