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Required Internet Connection and Microtransactions Mar Metal Gear Survive

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Konami just doesn’t seem to want to learn from its past mistakes, which is a shame. As a fan of the company’s past games, I want Konami to succeed and win over customers, but that doesn’t seem likely if it continues to implement features in Metal Gear Survive known to piss off customers.

Konami recently talked with Gamespot regarding a few key features of Metal Gear Survive, specifically multiplayer. Since the game is built around the ability to switch between single and multiplayer modes, Konami decided players need to be online to play the game regardless of mode.

Konami explained, “Metal Gear Survive’s online connectivity requirements were built to support a seamless integration between single player and co-op. This will also enable us to provide ongoing content post-launch.”

History does not look back fondly on games that require players to always be online. These games always suffer horrendous server issues at launch. Arguably the most infamous of these launch debacles was Diablo 3, as players were plagued with “The servers are busy at this time. Please try again later. (Error 37)” messages; many cite the game’s disastrous launch in arguments against requiring online connections to play single-player modes. While these games were eventually patched so gamers could play them  offline, they all left horrible first impressions, and Metal Gear Survive is already off to a rocky start when it comes to impressions. The title alone is reason enough for many gamers to boycott the game; the last thing Konami needs is to give gamers a legitimate reason.

Speaking of reasons gamers boycott games, according to Gamespot, Konami will also place microtransactions in Metal Gear Survive, which will mostly (or exclusively; details are vague) boost the rate at which players obtain resources. While these microtransactions are nowhere near as offensive as loot boxes or Metal Gear Solid V‘s Forward Operating Base insurance, they raise a serious question: just how grindy is the final version of Metal Gear Survive? Is Konami just being greedy, or did it intentionally manipulate the rate at which players earn resources to incentivize purchasing resource boost microtransactions? That is, after all, a common practice among free-to-play mobile game publishers. Ever since EA made Star Wars Battlefront 2 pay-to-win with loot boxes, gamers have started eyeing any game with microtransactions with suspicion. Konami knows players hated microtransactions in Metal Gear Solid V, yet the company is implementing them in Metal Gear Survive nonetheless, which is a horrible business decision from any perspective.

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Metal Gear Survive has been fighting an uphill battle ever since it was announced, and these recent revelations are not doing Konami any favors. Most companies would realize that you shouldn’t put microtransactions and a mandatory Internet connection in a game many players want to hate, but Konami has a history of making poor decisions and not caring.

All you have to do to get my attention is talk about video games, technology, anime, and/or Dungeons & Dragons - also people in spandex fighting rubber suited monsters.

Gaming

Gran Turismo 7 Update 1.46 introduces an exciting addition to the roster of exclusive cars available in the PS5 and PS4 racing game

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Gran Turismo 7 has just received an exciting update to version 1.46 on both PS5 and PS4. This latest update introduces a unique addition to the game: the Škoda Vision Gran Turismo, a car that you won’t come across in any other game. Škoda makes its debut in the franchise with a visionary study of a single-seater, all-electric racing concept car, designed exclusively for the Polyphony Digital racer.

Once you’ve downloaded update 1.46, you’ll have the opportunity to test drive not one but two additional cars: the AFEELA Prototype 2024 and the iconic Chevrolet Chevelle SS 454 Sport Coupe ’70. Get ready for an exhilarating ride! Watch as they take to the track in the video above.

Additionally, the update introduces a new menu for players to tackle in the GT Café. At Collector Level 38, players have the opportunity to delve into the fascinating world of Ferrari 12-cylinder engines, gaining knowledge and expanding their collection. In World Circuits, players can look forward to exciting new events such as the Japanese Clubman Cup 550, the American FR Challenge 550, and the Vision Gran Turismo Trophy. For all the avid fans of Photo Mode, there’s an exciting opportunity to explore the captivating city of San Diego in a brand new Scape.

What are your thoughts on the latest update for Gran Turismo 7? Feel free to leave your thoughts in the comments section.

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ReFantazio Takes a Different Approach to Romance, Setting Itself Apart from the Persona Games

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Atlus’ highly anticipated RPG, Metaphor: ReFantazio, appears to incorporate familiar systems reminiscent of the developer’s acclaimed Persona series. The game features turn-based battles that heavily rely on exploiting enemy weaknesses. Additionally, players have the ability to summon warrior spirits during combat. However, the most significant aspect of this game, which will be discussed in this article, is the bonding system. Through this system, players can spend time with important characters and gain deeper insights into their personalities and stories.

In contrast to the Persona games, the bonding system ends at that point. Unfortunately, players will be unable to pursue romantic relationships with their beloved waifus, which may come as a disappointment to those who have developed strong feelings for Hulkenberg, the party’s charismatic red-haired elven knight.

According to Siliconera, the absence of romance came up during a recent question and answer session. Atlus emphasized the continued opportunity to develop meaningful relationships with your allies while also introducing additional narratives through substories. In addition, familiarizing yourself with the supporting characters will grant you access to new archetypes, which serve as the game’s character classes.

In the Persona games, romance is not obligatory; rather, it serves as a means to customize your playthrough. However, it is quite unexpected that Metaphor has chosen not to pursue such a venture, considering the significant amount of discussion it typically generates!

Were you anticipating any romantic elements in Metaphor? If you’re not satisfied with your pre-order, feel free to share your thoughts in the comments section below.

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Shift Up unveils the intriguing details behind the physical packaging of Stellar Blade for the PS5

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It appears that many

are eagerly anticipating the launch of the highly anticipated PS5 exclusive, Stellar Blade. Shift Up, the developer, has shared a lengthy video showcasing the “secrets” found in the physical box of the game for PS5. From what we can gather, these secrets include a reversible cover/dust jacket and a download code for cosmetic items.

We must clarify that while we do appreciate the variant cover, it may be more appealing than the game’s standard art. However, it is not something we would typically classify as a “secret.”. However, what’s interesting is that Shift Up has confirmed through the comments section that this will be the case in all regions. Additionally, the visually striking action RPG will remain uncensored worldwide.

It’s refreshing to witness a developer going the extra mile for physical collectors, and it’s evident that the developer is determined to leave a favorable mark in the console realm. Stellar Blade is set to make its highly anticipated debut this Friday, April 26th, exclusively on the PS5.

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