Gaming
Miyamoto acknowledges that providing backwards compatibility is now simpler than before
Shigeru Miyamoto, the director of Nintendo, recognized that it is now simpler than ever to provide backwards compatibility, but when asked about plans for the company’s upcoming system, he gave a vague answer.
Following the release of its most recent financial results, Nintendo executives were questioned about internal conversations over providing backwards compatibility on new devices.
Miyamoto stated that he thinks backwards compatibility is easier to accomplish now than it was in the past, even if he did not specify which path future Nintendo systems would go.
The “Virtual Console” service, which allowed players to play older video games on new consoles with more modern hardware, was something that we used to offer, he explained (translated by VGC contributor Robert Sephazon). “Those games could still be played as long as the hardware was the same.
“However, as obtaining the appropriate publishing rights for video games is challenging, we have stated that we would add titles only after doing so.
Naturally, video games made for specific consoles were produced in each console’s own development environment, said Miyamoto. Because of this, when the hardware changed, it was not always possible to reuse the development environment. As a result, video games that were developed for earlier platforms could not be played on later consoles without further modification.
However, the development environment has recently gotten more standardized, and as a result, it is now easier than ever for users to play older video games on current consoles.
“However, Nintendo’s strength is in generating fresh video game experiences, so when we introduce new hardware in the future, we would like to highlight distinctive video games that could not be made with existing hardware,” Miyamoto said in his conclusion.
Nintendo claimed in May of last year that spending on the Switch’s replacement had helped the company set a record for annual R&D spending. And in November of last year, it declared that internal discussions on the idea and timing of the launch of its upcoming gaming system were still ongoing.
Gaming
Gran Turismo 7 Update 1.46 introduces an exciting addition to the roster of exclusive cars available in the PS5 and PS4 racing game
Gran Turismo 7 has just received an exciting update to version 1.46 on both PS5 and PS4. This latest update introduces a unique addition to the game: the Škoda Vision Gran Turismo, a car that you won’t come across in any other game. Škoda makes its debut in the franchise with a visionary study of a single-seater, all-electric racing concept car, designed exclusively for the Polyphony Digital racer.
Once you’ve downloaded update 1.46, you’ll have the opportunity to test drive not one but two additional cars: the AFEELA Prototype 2024 and the iconic Chevrolet Chevelle SS 454 Sport Coupe ’70. Get ready for an exhilarating ride! Watch as they take to the track in the video above.
Additionally, the update introduces a new menu for players to tackle in the GT Café. At Collector Level 38, players have the opportunity to delve into the fascinating world of Ferrari 12-cylinder engines, gaining knowledge and expanding their collection. In World Circuits, players can look forward to exciting new events such as the Japanese Clubman Cup 550, the American FR Challenge 550, and the Vision Gran Turismo Trophy. For all the avid fans of Photo Mode, there’s an exciting opportunity to explore the captivating city of San Diego in a brand new Scape.
What are your thoughts on the latest update for Gran Turismo 7? Feel free to leave your thoughts in the comments section.
Gaming
ReFantazio Takes a Different Approach to Romance, Setting Itself Apart from the Persona Games
Atlus’ highly anticipated RPG, Metaphor: ReFantazio, appears to incorporate familiar systems reminiscent of the developer’s acclaimed Persona series. The game features turn-based battles that heavily rely on exploiting enemy weaknesses. Additionally, players have the ability to summon warrior spirits during combat. However, the most significant aspect of this game, which will be discussed in this article, is the bonding system. Through this system, players can spend time with important characters and gain deeper insights into their personalities and stories.
In contrast to the Persona games, the bonding system ends at that point. Unfortunately, players will be unable to pursue romantic relationships with their beloved waifus, which may come as a disappointment to those who have developed strong feelings for Hulkenberg, the party’s charismatic red-haired elven knight.
According to Siliconera, the absence of romance came up during a recent question and answer session. Atlus emphasized the continued opportunity to develop meaningful relationships with your allies while also introducing additional narratives through substories. In addition, familiarizing yourself with the supporting characters will grant you access to new archetypes, which serve as the game’s character classes.
In the Persona games, romance is not obligatory; rather, it serves as a means to customize your playthrough. However, it is quite unexpected that Metaphor has chosen not to pursue such a venture, considering the significant amount of discussion it typically generates!
Were you anticipating any romantic elements in Metaphor? If you’re not satisfied with your pre-order, feel free to share your thoughts in the comments section below.
Gaming
Shift Up unveils the intriguing details behind the physical packaging of Stellar Blade for the PS5
It appears that many
are eagerly anticipating the launch of the highly anticipated PS5 exclusive, Stellar Blade. Shift Up, the developer, has shared a lengthy video showcasing the “secrets” found in the physical box of the game for PS5. From what we can gather, these secrets include a reversible cover/dust jacket and a download code for cosmetic items.
We must clarify that while we do appreciate the variant cover, it may be more appealing than the game’s standard art. However, it is not something we would typically classify as a “secret.”. However, what’s interesting is that Shift Up has confirmed through the comments section that this will be the case in all regions. Additionally, the visually striking action RPG will remain uncensored worldwide.
「Stellar Blade」 Physical Package Secrets⚠️#StellarBlade #PS5 #Disc pic.twitter.com/WQSzKUSDQ4
— StellarBlade (@StellarBlade) April 22, 2024
It’s refreshing to witness a developer going the extra mile for physical collectors, and it’s evident that the developer is determined to leave a favorable mark in the console realm. Stellar Blade is set to make its highly anticipated debut this Friday, April 26th, exclusively on the PS5.
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