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Bayonetta 3 Release Date – When Will It Launch?

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Bayonetta 3 release date

The Bayonetta series is one of the most beloved action series going right now, with Bayonetta 2 in particular being heralded as a modern classic when it debuted on Wii U back in 2014. Of course, developer PlatinumGames has been hard at work on Bayonetta 3 for some time now, but when can we expect it to launch?

Nintendo originally announced that the game was going to launch at some point this year, though recently it looks like those plans have changed. This was revealed during the company’s newly released quarterly financial report, which lists all of the upcoming Nintendo Switch games and their release date or window. While it previously gave a vague release window of 2019, it now simply says TBA.

This seems to mean that the game is no longer going to launch in 2019, which honestly isn’t a huge surprise. Nintendo has some heavy hitters slated for launch later this year, including the likes of Pokemon Sword and Shield, Animal Crossing and Luigi’s Mansion 3. They’re likely giving PlatinumGames additional time to make the game as good as it can be, which they can afford since the Switch has no shortage of big titles in the pipleline.

Of course, this leaves us to speculate just when the game will end up launching. While the second game in the series got an October release back in 2014 on Wii U, its Switch re-release actually launched in February of last year. This could potentially hint at a similar release window for Bayonetta 3, with a Q1 2020 release being possible.

It’s all speculation at this point, so take this with a grain of salt. It’s possible that Nintendo sheds more light on the matter during E3, but considering that it no longer has a 2019 release window they may use that time to focus on all of the other games that are coming this year. Either way, we’ll be sure to bring you more information as soon as it becomes available.

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Gaming

Google engineers successfully hacked the PS Portal to run emulated PSP games

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After about a month of work, a couple of Google employees have successfully hacked the PS Portal, PlayStation’s handheld streaming solution. Their project is not set for public release anytime soon, but the hack is purely software-based, eliminating the need for hardware exploitation.

Andy Nguyen, a cloud vulnerability researcher, and Calle Svensson, a security engineer, shared their latest project on Twitter. They successfully ran the PSP emulator PPSSPP on the PS Portal. They presented the 2005 PSP classic Grand Theft Auto: Liberty Stories.

https://x.com/theflow0/status/1759627938910089575?s=20

As a wireless streaming device, the idea of playing games on the PS Portal without a PS5 providing the power was considered impossible. It’s quite surprising how quickly Nguyen and Svensson have overcome this initial hurdle. It remains to be seen where their efforts will take them, but we will definitely keep an eye on their progress. Nguyen expressed that there is still a lot of work left to do.

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Lady Gaga reveals collaboration with Fortnite for upcoming festival and addresses typo

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Lady Gaga, also known as Stefani Joanne Angelina Germanotta, has teased an upcoming collaboration with Fortnite Festival set to be unveiled soon. More pertinent to our specific attention to detail, Gaga has also admitted to a mistake made around four years ago, indicating her keen awareness of the franchise’s significant value.

Gaga shared a mesmerizing picture of her character in Fortnite and also retweeted a post from 2019 where she asked her fans, “What’s fortnight?”. She finally got the chance to correctly spell the title of the game, allowing us to breathe a sigh of relief after waiting anxiously.

Lady Gaga will be teaming up with other top celebrities to maximize their presence on the Fortnite platform. Travis Scott once hosted a live concert in Battle Royale a couple of years ago, while the Weeknd just premiered the music video for the song “Popular” at the Fortnite Festival.

https://x.com/ladygaga/status/1759986415415459972?s=20

 

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Reflecting on Street Fighter 5’s tumultuous launch, Capcom looks back eight years later

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For those who may not recall, nearly eight years ago today, Street Fighter 5 was released in 2016 in a rather incomplete state. The content available was impressive initially, but the limited number of characters and lack of single-player game modes stood out. Capcom expresses regret for the entire situation, offering apologies years later for having “betrayed” players’ expectations.

On SF5’s eighth anniversary, the developers must be feeling nostalgic. They recently posted a Japanese-language tweet looking back on the mistakes made and the challenges that were eventually overcome. The number of playable characters has grown to 45, and the game has seen various enhancements, including the introduction of new abilities such as V Skills/Trigger II and V Shift. Even now, hundreds of thousands of players still choose to play this game instead of the newer Street Fighter 6.
Have you had the chance to try out Street Fighter 5 since it was first released? What do you recall about the game’s reception? Take a trip down memory lane in the comments section below.

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