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Devil May Cry 4 Special Edition Full Achievements List Surfaces Online

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Devil May Cry 4 Special Edition, the new version of the action game developed by Capcom launching in a little over a month in all regions on consoles and PC, isn’t going to be an easy game at higher difficulty levels, as long time fans of the series surely know. Those who want to truly master the game and earn all achievements and trophies, however, are going to have an even harder time.

A few hours ago the game’s full achievements list has surfaced online, revealing everything players will have to do in order to truly master the game. Some of the achievements seem easy enough, even though it’s kind of weird seeing an achievement for completing all missions with an S rank in Human mode, but others look way more difficult, like completing the game in Hell or Hell mode. In this mode, your character dies in a single hit, requiring players to play perfectly without getting damaged from beginning to end. You can take a look at the full list by going here.

More details on Devil May Cry 4 Special Edition and more gameplay footage will be coming later this week. Capcom confirmed last week that the next episode of the Capcom TV broadcast will be focused on Devil May Cry 4 Special Edition, with series producer Hideaki Itsuno also being present to reveal more on the game and answer fans’ questions. Another Devil May Cry 4 Special Edition livestream will also be coming later this week, showcasing Dante.

New Devil May Cry 4 Special Edition screenshots have been made available last week. The screenshots, which have surfaced on the game’s Official Japanese Website, showcase Lady, one of the three new playable characters of the game, and some of the special techniques she will be able to use to deal with demons and other not so friendly creatures.

Devil May Cry 4 Special Edition will be released in Japan on June 18th on PlayStation 4 and Xbox One as a physical and digital release. A Limited Edition is also getting released in Japan, including several extra goodies that fans of the series will surely appreciate. The game will be released on June 23th on PlayStation 4, Xbox One and PC as a digital only release.

As a long time gamer, Francesco has survived more zombie invasions, meteor strikes, magic spells than he can count. He still keeps fighting today to bring hope into countless gaming worlds. Or destruction, depending on his mood. Writing about video games was only the natural step for such a dangerous life.

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Assassin’s Creed Shadows, the physical version, requires an online connection for installation

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Players who choose to go with a physical copy of the recently announced Assassin’s Creed Shadows will need an Internet connection in order to finish the installation. This is unlikely to pose a problem for most Ubisoft fans, but it does align with a trend that is worth mentioning. It follows a requirement that was initially introduced in 2023’s Avatar: Frontiers of Pandora and will also be the case with the upcoming Star Wars Outlaws.

As reported by VGC, pre-orders for the game are now available, and a notice on the front box art at retailers such as Best Buy and GameStop states: “Internet connection is necessary for game installation.” For Avatar, players had to install a day-one patch before being able to start the game. However, both Shadows and Outlaws come with a warning prominently displayed on the front of the box.

The lack of a clear explanation for this requirement raises concerns about the long-term preservation of the game, particularly if the servers are eventually shut down. In December, Ubisoft made the decision to delist the original The Crew, effectively ending its run. This unfortunate event may not be the last time we see a game meet a similar fate.

What are your thoughts on Ubisoft’s requirement of an online connection for the installation of its flagship games? Feel free to share your thoughts in the comments section below.

 

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According to reports, Microsoft leadership is open to the idea of Xbox games being available on the PS5 without any restrictions

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According to a recent report, it appears that Satya Nadella, the head of Microsoft, is eager to expand the availability of Xbox games on the PlayStation platform in the near future. Sea of Thieves achieved instant success on Sony’s platform, which was seen as a significant test. It appears that Microsoft leadership is determined to remove any barriers that would prevent their most valuable IP, such as Halo and Gears of War, from being available on competing platforms.

According to Jez Corden’s report (with thanks to Eurogamer for the information), an operation known as “Latitude” is currently in progress. This initiative aims to expand the availability of Xbox IP on PlayStation and Nintendo platforms, aligning with the strategic goals set by Nadella and CFO Amy Hood to enhance profitability across all divisions. Microsoft leadership is in favor of the strategy, which aims to have no internal restrictions and consider all options when pursuing the initiative. There has been some debate and unease within the company due to this directive, and it seems that more Microsoft-owned games are being considered for release on the PlayStation.

It’s astonishing how quickly this whole situation is unfolding, isn’t it? Which titles do you believe would be the most logical to be brought over next? We would greatly appreciate your feedback in the comments section below.

 

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Street Fighter 6, the highly anticipated brawler for PS5 and PS4, is receiving a significant balance update

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Street Fighter 6, the highly anticipated brawler from Capcom, is set to receive significant balance adjustments coinciding with the arrival of Akuma on May 22nd. The trailer above offers a glimpse of the latest updates, highlighting the introduction of an exciting new wakeup drive reversal mechanic. This provides players with a valuable tool for countering combos, particularly in situations where they find themselves cornered on the screen.

The trailer showcases a plethora of fresh combat options for almost every character, hinting at potential nerfs to balance out the buffs that are being showcased. It’s safe to say that not everyone will be pleased with the changes, especially if beloved characters are being toned down. However, we’ll have to wait for the response from the competitive community to truly gauge the impact.

The release of Akuma will mark the end of the first season of content for the game, and fans can anticipate an announcement regarding the second season in the coming summer months.

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