Connect with us

Gaming

Heroes of the Storm: Jim Raynor – quick guide

blank

Published

on

blank

The rebel, the renegade commander, James Eugene “Jim” Raynor. The major protagonist of Blizzard’s Starcraft Series, was kidnapped from the Starcraft World and brought to the Nexus to become a Hero of the Storm. One of the most beloved characters from the Blizzard universe, changes his opinion about the Zerg race fighting alongside Kerrigan (the love of his life) to bring down Mengsk, the leader of the dominion forces. He might not be the most intelligent man but Raynor is resourceful and persistent and because he is always willing to do the right thing, he can face even the most hostile situations.

Raynor is a ranged Assassin hero with attack damage of 40 and base health of 725 at level 1. Keep in mind that the Assassin is a burst damage hero, so don’t try and make it a support. One of the first things you’ll have to do is to choose the first talents right after you start the game.

SeasonedLevel 1: You’ll have to choose between: Give me more; Seasoned Marksman; Raiders “recruitment” and Scouting Drone. I personally start by choosing Seasoned Marksman just because for every 6 enemies killed you get 1 basic attack damage and if you’ll get into the late game, trust me you’ll need it more than any other skill. When you have a good team you’ll get to level 4 in no time, and you’ll have to choose the next talent.

VampiricLevel 4: At this level you’ll have to choose between: Focused Attack; Vampiric Assault; Confident aim and Activated Rush. I usually go for Vampiric Assault because at this level you’ll have to start to think about your health, and with every hit on enemy creeps or heroes you’ll get 15% heal of your basic attack and it works hand in hand with the Seasoned Marksman.

HamstringLevel 7: Hamstring Shot; Revolution Overdrive; Fight or Flight or Mercenary Lord. Here you’ll really have to take Hamstring Shot for that 20% movement speed reduction for 3 seconds, you are after all an Assassin.

bansheeLevel 10: Once you’ll reach level 10 you’ll get a new skill (ultimate). I go for Raynor’s Raiders just because you’ll get more damage in less time. Meanwhile, Hyperion is an AOE damage skill and it attacks up to 4 Random enemies in its path and it only lasts 12 seconds, also enemies can walk out of its path.

giantLevel 13: Giant Killer; Double-Barreled; Steel Resolve and Puttin’ on a clinic. As an Assassin you’ll need Giant Killer. As long as the hero’s health is at maximum, your damage will be increased with 1.5% of the hero’s maximum health and it’s a good combination with Vampiric Assault because if you give more damage you’ll heal faster.

eyeLevel 16: Executioner; Cluster round; Bullseye; Relentless Leader or Berserk. Bullseye definitely! It’s a combination between stunning your enemy for 1 second while making him take 50% more damage. That 1 second stun can help you disrupt your enemies’ over-time skills, and help the team more that you could imagine.

blinkspeedLevel 20: The last talents offered in the game are: Scorched Earth; Dusk’s Wings; A Card to Play, Nexus Frenzy and Bolt of the Storm. I usually went for Bolt of the Storm because you can go in and out of a battle whenever you want, but you can also use efficiently Nexus Frenzy for that 20% attack speed and range bonus.

This is the most useful way to play your character as an Assassin, because you’ll have a combination between dealing damage, health regeneration and speed/blink. Don’t forget this is a team game, so don’t expect to win all by yourself, no matter how good your build is. Feel free to tell me your opinions on other builds for Jim Raynor. If you tried and liked my quick guide, stay tuned for the ones I’ll write about other characters (I’m thinking about Tassadar or Malfurion next).

Who doesn’t enjoy listening to a good story. Personally I love reading about the people who inspire me and what it took for them to achieve their success. As I am a bit of a self confessed tech geek I think there is no better way to discover these stories than by reading every day some articles or the newspaper . My bookcases are filled with good tech biographies, they remind me that anyone can be a success. So even if you come from an underprivileged part of society or you aren’t the smartest person in the room we all have a chance to reach the top. The same message shines in my beliefs. All it takes to succeed is a good idea, a little risk and a lot of hard work and any geek can become a success. VENI VIDI VICI .

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

blank

Published

on

blank

As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

Continue Reading

Gaming

You can now pre-order Lollipop Chainsaw RePOP on PS5

blank

Published

on

blank

You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

Continue Reading

Gaming

This Call of Duty: Black Ops 6 zombies trailer is way too expensive

blank

Published

on

blank

Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

Continue Reading

Trending