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Mortal Kombat X: Here are all the characters revealed so far; plus speculations

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Update: NetherRealm just announced that slasher film icon Jason Voorhees will also be available as a playable character in Mortal Kombat X. The main protagonist of the Friday the 13th horror series will not be available from the get-go though. Jason can be unlocked by purchasing the game’s Kollector’s Edition. Check out his reveal trailer below.

https://www.youtube.com/watch?v=Oxb2AKCazBg

Original story: 

Developer NetherRealm Studios is definitely taking its sweet time unveiling the full roster of playable characters for Mortal Kombat X. When it comes to fighting games, this is hands down the most highly anticipated one of the year, which is why waiting until the studio reveals all the fighters is becoming pretty frustrating. Nevertheless, we already know about no less than 20 fighters who will appear in the game and there are quite a few familiar faces among them. Rumor has it that, save for any possible guest appearances, Mortal Kombat X will feature a total of 24 fighters, but that hasn’t been confirmed as of yet so make sure to keep that in mind.

Speculation aside, I figured it would be a good idea to take a look at all the characters revealed so far in preparation for the launch of Mortal Kombat X, which is scheduled to hit all platforms next month. Since I’ve already mentioned returning fighters, let’s just start with them. If you’re at all familiar with the MK universe, then you already know about its two most popular characters – Scorpion and Sub-Zero. It was pretty much a no-brainer that these two fan favorites would be available as playable characters because let’s be honest, an MK game without them is just pointless. Apart from them, Mortal Kombat X will include a number of other returning fighters alongside several new ones.

Among the confirmed returning characters we find the likes of Kano, Raiden, Reptile, Kitana, Quan Chi, Kung Lao, and Ermac. All these veterans have been announced by the developers during various gaming events or trailers, although some of them have been leaked prior to any official announcement. Speaking of leaks, Kenshi will also be playable in Mortal Kombat X judging by a recently leaked screenshot showcasing him in the mobile version of the game. Finally, Mileena will also be returning as a playable fighter if the most recent story trailer is anything to go by, Goro will be available as a pre-order character and earlier today during GDC 2015, NetherRealm confirmed that Johnny Cage will be making a comeback as well. Thus far, we only talked about the returning characters, so now let’s take a look at the new additions of Mortal Kombat X.

First off, we have three completely fresh faces in the form of Kotal Khan, D’Vorah, and Ferra & Torr. Interestingly, the later comes as a 2 in 1 type of deal, but the player will be controlling the duo as if they were a single character. Even more interesting, in Mortal Kombat X we’ll get the opportunity of meeting and playing as four characters that are direct descendants of some of the series’ most well known veterans. Specifically, we have Cassie Cage, daughter of Johnny Cage and Sonya Blade, Takahashi Takeda, son of Kenshi, Jacqueline Briggs, daughter of Jax, and Kung Jin, descendant (possibly cousin) of Kung Lao. I guess it might get a bit awkward when some of these characters will have to fight their parents, but on the other hand, this is one of the aspects that will make the struggles in Mortal Kombat X that much more meaningful.

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From left to right, unmasked Sub-Zero, Cassie Cage, Jacqueline Briggs, Kung Jin, and Takahashi Takeda.

Now that we got those out of the way, let’s speculate a bit on the remaining characters, shall we? We don’t have to look very far in order to get an idea on who else might be joining the Mortal Kombat X roster because the above story trailer showcases a few more fighters that may or may not end up being playable. These characters include veterans Shinnok, Baraka, Rain, Sindel and newcomer – but already very popular – Erron Black. We don’t know which, if any, of these characters will be playable, but we can at least expect to see them in the story mode. Word on the street is that we should also see Liu Kang and maybe Sonya and Jax as well.

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Mortal Kombat X comes out on April 14th and will be available for PC, PS3, PS4, Xbox 360, Xbox One, and mobile devices running on Android or iOS.

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Sony is reportedly engaged in discussions to form a partnership for a potential bid on Paramount

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There hasn’t been much buzz lately about any new acquisitions in the world of video game intellectual property. According to a recent report, Sony is currently engaged in discussions with a well-funded partner to potentially acquire the renowned film studio Paramount, along with all the exciting possibilities that come with such a merger.

As reported in the New York Times (thanks, ResetEra), Sony Picture Entertainment is reportedly in discussions with Apollo Global Management, an investment firm, as per two sources familiar with the matter. In the past, Apollo had made an offer to acquire Paramount for a minimum of $26 billion, but their bid was ultimately turned down.

The terms of the joint bid are currently under discussion, and there is a chance that the two parties may decide against making a formal offer. Unnamed sources have revealed that Paramount is currently in exclusive discussions with Skydance, preventing any official offer from being made at this time. Investor opposition to the recent deal that Skydance brought seems to have been significant.

The potential impact of such an acquisition is immense. First and foremost, it would introduce adaptations of Sonic and Halo into the expanding media empire of the PlayStation platform holder. Following the announcement, Paramount’s stock experienced a significant 11% surge in after-hours trading.

What are your thoughts on the news? Is there a possibility of Sony acquiring Paramount? Feel free to share your thoughts in the comments section below.

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Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

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The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

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