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Star Wars Battlefront allows you to play as Han Solo, Leia, and Palpatine

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The hype surrounding Star Wars Battlefront is pretty out of this world (excuse the pun) as it is, but just a little more can’t hurt, right? If the extremely successful beta that ended roughly one week ago wasn’t enough to get you all excited, perhaps that will change once you learn that you can play as Han Solo, Leia, and Emperor Palpatine in the final version of the game. Needless to say, we’re starting to see a mighty fine roster of playable characters considering that Luke Skywalker and Darth Vader have previously been confirmed as well. According to a new post on the PlayStation blog, all three characters have something unique to bring to the table and would make a nice addition to pretty much any team composition.

For instance, princess Leia is all about leadership and will fall under the support category in Star Wars Battlefront due to her ability to buff allies. In addition, Leia can also pack a pretty mean punch with her powerful Trooper Bane blaster shot that can make short work of most enemies in no time. Then, we have good old Han Solo who will need to make due without Chewy for the time being and play as a lone wolf type of character. In Star Wars Battlefront Han Solo is dead set on bringing the pain to the enemy team, with most of his abilities revolving around direct damage. As for Emperor Palpatine, the dark side is still strong in this one and continues to gift him with powerful abilities like Force Lighting, Chain Lightning, and Force Dash.

Star Wars Battlefront is scheduled to launch on November 20 for PS4, Xbox One, and PC. If you’re looking to pre-order a copy of the game in the coming days you may wanna take a look on CDKeys, as the retailer is offering the highly anticipated title for just $44.

Although George has many hobbies, he likes nothing more than to play around with cameras and other photography equipment.

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Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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