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Xbox Boss Says Future of Kinect is In Developers Hands

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Phil Spencer says there is hope for the Kinect

In an interview with GamesRadar Xbox Boss Phil Spencer said that the future of Kinect lays with consumers and developers

First introduced with the Xbox 360 the Kinect has had a rough road trying to find an audience. When the original Kinect came out on the market many gamers saw it as an overpriced gimmick, its functionality didn’t help much. It wasn’t until the Xbox One came bundled with Kinect 2.o that gamers could even see what it was capable of. The only down side of that is that it made the Xbox One $100 more expensive than its chief competitor the PS4.

It took Microsoft dropping the Kinect bundle, dropping the Xbox One’s price by that crucial $100 to turn things around. The price drop helped the Xbox One finally beat out the PS4 first during the holidays and for a few months after. The huge success of the Xbox One without the Kinect had gamers wondering if Microsoft was planning to drop for support for the peripheral. Microsoft originally said that the Kinect would be a central part of the Xbox One and its games, now its being used less than the original. Wanting to clear up the confusion Phil Spencer sat down with GamesRadar.

He stressed that Xbox was far from giving up on the Kinect, saying they just finished work on Upload Studio 2.0 where users can do green screening with the Kinect. According Spencer they still plan to create new functions for the Kinect to open up possibilities for developers and consumers. Pricing, however, is still a major part of selling a console and Spencer knows that. Admitting that over the holidays when the price point was dropped their sales numbers shot up and that is something the Xbox brand wants to keep going.

Ultimately Specer said the future of the Kinect is up to consumers and developers deciding to take advantage of it. They will continue to grow its functionality in the hopes that it will grab attention.

“[Kinect’s] place will be earned through the experiences that are out there and the developers that show interest. We will continue to build functionality through voice and using the RGB and depth cameras, and we’ll stay focused on that, but giving the consumers choice is pretty critical.”

Right now developers and consumers both don’t seem eager to take advantage of the peripheral with developers still focusing on controller based games. The Kinect’s greatest hope right now is HoloLens and other peripherals that it can be combined with to create a unique experience.

Source: GamesRadar

Just like most other people are here, Ryan is very passionate about gaming and technology. When he's not writing about video games, you'll likely find him talking about the latest gadgets.

Gaming

Gran Turismo 7 Update 1.46 introduces an exciting addition to the roster of exclusive cars available in the PS5 and PS4 racing game

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Gran Turismo 7 has just received an exciting update to version 1.46 on both PS5 and PS4. This latest update introduces a unique addition to the game: the Škoda Vision Gran Turismo, a car that you won’t come across in any other game. Škoda makes its debut in the franchise with a visionary study of a single-seater, all-electric racing concept car, designed exclusively for the Polyphony Digital racer.

Once you’ve downloaded update 1.46, you’ll have the opportunity to test drive not one but two additional cars: the AFEELA Prototype 2024 and the iconic Chevrolet Chevelle SS 454 Sport Coupe ’70. Get ready for an exhilarating ride! Watch as they take to the track in the video above.

Additionally, the update introduces a new menu for players to tackle in the GT Café. At Collector Level 38, players have the opportunity to delve into the fascinating world of Ferrari 12-cylinder engines, gaining knowledge and expanding their collection. In World Circuits, players can look forward to exciting new events such as the Japanese Clubman Cup 550, the American FR Challenge 550, and the Vision Gran Turismo Trophy. For all the avid fans of Photo Mode, there’s an exciting opportunity to explore the captivating city of San Diego in a brand new Scape.

What are your thoughts on the latest update for Gran Turismo 7? Feel free to leave your thoughts in the comments section.

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ReFantazio Takes a Different Approach to Romance, Setting Itself Apart from the Persona Games

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Atlus’ highly anticipated RPG, Metaphor: ReFantazio, appears to incorporate familiar systems reminiscent of the developer’s acclaimed Persona series. The game features turn-based battles that heavily rely on exploiting enemy weaknesses. Additionally, players have the ability to summon warrior spirits during combat. However, the most significant aspect of this game, which will be discussed in this article, is the bonding system. Through this system, players can spend time with important characters and gain deeper insights into their personalities and stories.

In contrast to the Persona games, the bonding system ends at that point. Unfortunately, players will be unable to pursue romantic relationships with their beloved waifus, which may come as a disappointment to those who have developed strong feelings for Hulkenberg, the party’s charismatic red-haired elven knight.

According to Siliconera, the absence of romance came up during a recent question and answer session. Atlus emphasized the continued opportunity to develop meaningful relationships with your allies while also introducing additional narratives through substories. In addition, familiarizing yourself with the supporting characters will grant you access to new archetypes, which serve as the game’s character classes.

In the Persona games, romance is not obligatory; rather, it serves as a means to customize your playthrough. However, it is quite unexpected that Metaphor has chosen not to pursue such a venture, considering the significant amount of discussion it typically generates!

Were you anticipating any romantic elements in Metaphor? If you’re not satisfied with your pre-order, feel free to share your thoughts in the comments section below.

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Shift Up unveils the intriguing details behind the physical packaging of Stellar Blade for the PS5

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It appears that many

are eagerly anticipating the launch of the highly anticipated PS5 exclusive, Stellar Blade. Shift Up, the developer, has shared a lengthy video showcasing the “secrets” found in the physical box of the game for PS5. From what we can gather, these secrets include a reversible cover/dust jacket and a download code for cosmetic items.

We must clarify that while we do appreciate the variant cover, it may be more appealing than the game’s standard art. However, it is not something we would typically classify as a “secret.”. However, what’s interesting is that Shift Up has confirmed through the comments section that this will be the case in all regions. Additionally, the visually striking action RPG will remain uncensored worldwide.

It’s refreshing to witness a developer going the extra mile for physical collectors, and it’s evident that the developer is determined to leave a favorable mark in the console realm. Stellar Blade is set to make its highly anticipated debut this Friday, April 26th, exclusively on the PS5.

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